Player Matchup

Kumbhakarna
Kumbhakarna
Platinum II
DAMR1TE
Kumbhakarna
Platinum II
Level 154
God Stats
11W - 11L
1,803 SR
Queue Stats
385W - 406L
1,891 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
RainOn13
Tsukuyomi
Silver II
Level 159
God Stats
0W - 3L
1,333 SR
Queue Stats
8W - 12L
1,887 MMR
Solo
Anubis
Anubis
Platinum I
Weazzel94
Anubis
Platinum I
Level 149
God Stats
49W - 33L
1,781 SR
Queue Stats
288W - 311L
2,028 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 154
1,639 SR
1,935 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,527 SR
1,902 MMR
Ra
Ra
Diamond IV
Xerxyys
Ra
Diamond IV
Level 135
God Stats
19W - 12L
1,548 SR
Queue Stats
373W - 376L
2,136 MMR
Party 2
Geb
Geb
Platinum IV
YO MOM 3333
Geb
Platinum IV
Level 81
God Stats
14W - 10L
1,740 SR
Queue Stats
146W - 120L
1,833 MMR
Party 2
Guan Yu
Guan Yu
Platinum V
betochilango
Guan Yu
Platinum V
Level 156
God Stats
2W - 0L
1,294 SR
Queue Stats
130W - 137L
1,738 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DAMR1TE
Kumbhakarna
16
4 / 3 / 7
13,474
586
11,551
35,091
29,352
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
RainOn13
Tsukuyomi
17
6 / 5 / 5
15,126
658
29,498
28,471
19,223
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
Weazzel94
Anubis
20
4 / 5 / 7
15,344
667
17,341
19,374
8,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
PersephoneAphroditeSobekCthulhuBacchus

VS

Bans
AchillesMedusaHeimdallrHou YiCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 3
16,339
710
30,221
20,480
10,311
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
1 / 2 / 11
15,192
661
12,118
23,276
35,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Guan Yu
betochilango
Guan Yu
16
2 / 7 / 9
14,000
609
17,393
29,659
42,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
36
14
Kills
13
13
Deaths
14
19
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DAMR1TE
Kumbhakarna
4
3
7
2.5
L
Tsukuyomi
RainOn13
Tsukuyomi
6
5
5
1.7
L
Anubis
Weazzel94
Anubis
4
5
7
1.5
W
10
5
3
2.3
W
1
2
11
3.25
W
Guan Yu
betochilango
Guan Yu
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,390
Damage
59,732
82,936
Taken
73,415
57,130
Mitigated
88,204
19,555
Healing
28,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DAMR1TE
Kumbhakarna
11,551
1,062
0
7,947
35,091
29,352
398
18,615
16,101
37,765
0
L
Tsukuyomi
RainOn13
Tsukuyomi
29,498
8,383
0
3,515
28,471
19,223
727
12,847
15,213
0
98,620
L
Anubis
Weazzel94
Anubis
17,341
388
0
8,093
19,374
8,555
195
10,978
8,169
111,661
0
W
30,221
3,349
7,902
7,790
20,480
10,311
1,542
7,665
12,815
152,873
0
W
12,118
1,519
1,592
1,885
23,276
35,405
265
9,211
14,065
26,075
0
W
Guan Yu
betochilango
Guan Yu
17,393
3,658
3,748
5,778
29,659
42,488
504
12,243
17,416
0
31,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,944
Gold Earned
45,531
267
Minions Killed
244
0
Camps Cleared
0
1,251,034
Distance Traveled
1,274,615
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,474
586
33
1
0
421,426
3
L
Tsukuyomi
15,126
658
72
3
0
477,325
9
L
Anubis
15,344
667
162
7
0
352,283
1
W
Ra
16,339
710
201
9
0
414,721
4
W
Geb
15,192
661
16
1
0
450,647
2
W
Guan Yu
14,000
609
27
1
0
409,247
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role