Player Matchup

Medusa
Medusa
Catwoman3110
Medusa
Level 15
God Stats
0W - 2L
1,184 SR
Queue Stats
0W - 3L
1,181 Elo+
Solo
Tsukuyomi
Tsukuyomi
Qhubix
Tsukuyomi
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hel
Hel
Satpus
Hel
Level 14
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 3L
1,269 Elo+
Party 1
Pele
Pele
Shnilver
Pele
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,269 Elo+
Party 1
Artemis
Artemis
Toniyyy
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 11
1,424 SR
1,344 Elo+

VS

Team Averages
Level 37
1,409 SR
1,265 Elo+
Ymir
Ymir
Helios2077
Ymir
Level 16
God Stats
6W - 5L
1,084 SR
Queue Stats
41W - 50L
1,250 Elo+
Party 3
Neith
Neith
Mariocedeira
Neith
Level 26
God Stats
3W - 1L
1,689 SR
Queue Stats
31W - 45L
1,303 Elo+
Party 3
Anubis
Anubis
tomascedeira
Anubis
Level 101
God Stats
12W - 5L
1,571 SR
Queue Stats
287W - 293L
1,417 Elo+
Party 3
Fenrir
Fenrir
zRyZeNz
Fenrir
Level 26
God Stats
9W - 7L
1,488 SR
Queue Stats
113W - 104L
1,321 Elo+
Solo
Ares
Ares
Маслотерминатор
Ares
Level 17
God Stats
3W - 4L
1,213 SR
Queue Stats
21W - 50L
1,032 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
8
0 / 5 / 4
5,432
362
3,006
10,410
2,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Qhubix
Tsukuyomi
9
3 / 9 / 1
6,305
420
6,494
12,689
3,200
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hel
Satpus
Hel
8
1 / 11 / 5
6,318
421
3,857
10,578
3,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Magic Focus

Magic Focus

+20
Magical Power

Pele
11
2 / 10 / 1
7,341
489
4,926
14,333
3,741
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Toniyyy
Artemis
11
3 / 11 / 3
7,156
477
6,416
11,947
3,181
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 12
8,352
557
3,634
8,962
8,318
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
13 / 4 / 4
9,239
616
11,825
9,657
3,377
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
17
22 / 2 / 7
11,422
761
24,389
13,788
7,412
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
zRyZeNz
Fenrir
16
10 / 2 / 3
10,239
683
10,531
12,498
4,788
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

3
0 / 0 / 0
5,336
356
0
0
0

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
72
9
Kills
46
46
Deaths
9
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
5
4
0.4
W
1
1
12
7
W
13
4
4
3.75
L
Tsukuyomi
Qhubix
Tsukuyomi
3
9
1
0.39
L
Hel
Satpus
Hel
1
11
5
0.32
L
Pele
2
10
1
0.25
L
Artemis
Toniyyy
Artemis
3
11
3
0.41
W
Anubis
22
2
7
12.75
W
Fenrir
zRyZeNz
Fenrir
10
2
3
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
50,379
59,957
Taken
44,905
16,730
Mitigated
23,895
9,713
Healing
16,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,006
1,228
0
1,813
10,410
2,820
214
4,859
5,551
0
12,756
W
3,634
1,073
0
402
8,962
8,318
215
316
8,600
25,868
0
W
11,825
6,043
0
1,158
9,657
3,377
760
493
9,139
0
35,235
L
Tsukuyomi
Qhubix
Tsukuyomi
6,494
2,461
0
1,032
12,689
3,200
516
5,704
6,985
0
19,565
L
Hel
Satpus
Hel
3,857
1,330
3,030
1,661
10,578
3,788
212
6,533
4,045
11,755
0
L
Pele
4,926
1,626
0
2,153
14,333
3,741
168
5,413
8,920
0
32,816
L
Artemis
Toniyyy
Artemis
6,416
3,849
0
24
11,947
3,181
396
5,514
6,433
0
20,895
W
Anubis
24,389
2,197
0
8,773
13,788
7,412
937
2,464
11,199
84,061
0
W
Fenrir
zRyZeNz
Fenrir
10,531
2,264
0
6,460
12,498
4,788
3,273
363
11,938
0
68,610
W
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
44,588
165
Minions Killed
330
0
Camps Cleared
0
1,266,123
Distance Traveled
1,021,516
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,432
362
23
2
0
242,561
2
W
Ymir
8,352
557
36
2
0
251,543
1
W
Neith
9,239
616
64
4
0
250,713
6
L
Tsukuyomi
6,305
420
38
3
0
258,760
0
L
Hel
6,318
421
13
1
0
240,853
0
L
Pele
7,341
489
54
4
0
269,087
1
L
Artemis
7,156
477
37
2
0
254,862
0
W
Anubis
11,422
761
126
8
0
256,835
0
W
Fenrir
10,239
683
104
7
0
262,425
0
W
Ares
5,336
356
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role