Player Matchup

Hel
Hel
CI4SsLUV
Hel
Level 16
God Stats
30W - 34L
1,450 SR
Queue Stats
32W - 38L
1,114 Elo+
Party 1
Izanami
Izanami
ChampGG1
Izanami
Level 29
God Stats
28W - 47L
1,368 SR
Queue Stats
46W - 75L
1,207 Elo+
Solo
Apollo
Apollo
GamingHero279
Apollo
Level 26
God Stats
47W - 46L
1,482 SR
Queue Stats
48W - 48L
1,213 Elo+
Party 1
Set
Set
GuitarDude44
Set
Level 27
God Stats
4W - 4L
1,272 SR
Queue Stats
157W - 164L
1,212 Elo+
Solo
Artemis
Artemis
NELROC777
Artemis
Level 28
God Stats
8W - 16L
1,292 SR
Queue Stats
8W - 20L
1,083 Elo+
Solo
Team Averages
Level 25
1,373 SR
1,166 Elo+

VS

Team Averages
Level 22
1,427 SR
1,203 Elo+
Zeus
Zeus
Asbjorn_Brynjar
Zeus
Level 34
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 71L
1,369 Elo+
Party 2
Yemoja
Yemoja
Drum-Jazz
Yemoja
Level 18
God Stats
10W - 13L
1,371 SR
Queue Stats
12W - 27L
1,077 Elo+
Solo
Freya
Freya
The-RoyaI-Rat
Freya
Level 28
God Stats
2W - 4L
1,580 SR
Queue Stats
34W - 34L
1,396 Elo+
Party 2
Anhur
Anhur
VIENTE_ROSAS
Anhur
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 148L
1,220 Elo+
Party 2
Olorun
Olorun
YOURMOMMY420786
Olorun
Level 8
God Stats
1W - 2L
1,182 SR
Queue Stats
5W - 19L
953 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 7 / 11
11,033
480
12,562
16,324
5,770
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
ChampGG1
Izanami
19
3 / 4 / 9
12,874
560
15,340
14,338
5,899
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

15
7 / 9 / 9
11,244
489
18,289
27,725
9,667
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
19 / 2 / 5
15,770
686
27,042
23,074
11,561
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Artemis
NELROC777
Artemis
3
0 / 0 / 0
5,624
245
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
5 / 0 / 2
8,297
361
4,202
2,515
469
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Drum-Jazz
Yemoja
17
1 / 7 / 10
10,714
466
5,949
19,273
9,680
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

19
9 / 8 / 2
12,738
554
23,138
27,213
10,815
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 8 / 6
12,412
540
14,274
22,520
7,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
1 / 10 / 5
9,462
411
5,862
19,382
7,256
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
46
33
Kills
21
22
Deaths
33
34
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
0
2
6
W
4
7
11
1.36
W
Izanami
ChampGG1
Izanami
3
4
9
1.88
L
Yemoja
Drum-Jazz
Yemoja
1
7
10
0.86
W
7
9
9
1.28
W
19
2
5
10.75
W
Artemis
NELROC777
Artemis
0
0
0
0
L
9
8
2
1.25
L
5
8
6
1
L
1
10
5
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,233
Damage
53,425
81,461
Taken
90,903
32,897
Mitigated
35,487
32,374
Healing
25,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,202
711
0
526
2,515
469
35
434
2,081
16,433
0
W
12,562
2,409
5,029
6,591
16,324
5,770
1,915
8,108
8,216
39,017
0
W
Izanami
ChampGG1
Izanami
15,340
9,998
0
1,394
14,338
5,899
4,446
7,569
6,769
0
94,122
L
Yemoja
Drum-Jazz
Yemoja
5,949
1,452
923
133
19,273
9,680
568
2,497
16,776
44,689
0
W
18,289
12,963
637
9,775
27,725
9,667
3,713
14,129
13,489
0
58,354
W
27,042
14,096
0
8,948
23,074
11,561
2,141
9,238
13,836
0
132,486
W
Artemis
NELROC777
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
23,138
6,173
0
12,350
27,213
10,815
624
4,262
22,951
81,501
0
L
14,274
8,064
410
6,683
22,520
7,267
464
3,501
19,019
0
66,869
L
5,862
2,350
456
3,562
19,382
7,256
1,145
1,868
17,514
33,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,545
Gold Earned
53,623
469
Minions Killed
335
0
Camps Cleared
0
1,615,719
Distance Traveled
1,328,145
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,297
361
25
1
0
106,134
3
W
Hel
11,033
480
63
3
0
368,662
1
W
Izanami
12,874
560
165
7
0
434,439
4
L
Yemoja
10,714
466
74
3
0
263,003
0
W
Apollo
11,244
489
68
3
0
355,899
1
W
Set
15,770
686
173
8
0
456,719
0
W
Artemis
5,624
245
0
0
0
0
0
L
Freya
12,738
554
105
5
0
317,567
3
L
Anhur
12,412
540
87
4
0
361,304
0
L
Olorun
9,462
411
44
2
0
280,137
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role