Player Matchup

Medusa
Medusa
NunsWithGun
Medusa
Level 102
God Stats
14W - 8L
1,732 SR
Queue Stats
365W - 358L
1,553 Elo+
Party 2
Yemoja
Yemoja
fupples1
Yemoja
Level 108
God Stats
19W - 24L
1,447 SR
Queue Stats
33W - 38L
1,395 Elo+
Solo
Raijin
Raijin
gabPoit
Raijin
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,411 Elo+
Party 2
Team Averages
Level 76
1,560 SR
1,453 Elo+

VS

Team Averages
Level 42
1,485 SR
1,318 Elo+
Hercules
Hercules
Alexkill01
Hercules
Level 83
God Stats
9W - 9L
1,473 SR
Queue Stats
123W - 174L
1,361 Elo+
Party 1
Anhur
Anhur
Crls23
Anhur
Level 35
God Stats
3W - 5L
1,531 SR
Queue Stats
60W - 92L
1,268 Elo+
Party 1
Kukulkan
Kukulkan
SELESLEO
Kukulkan
Level 7
God Stats
10W - 9L
1,450 SR
Queue Stats
10W - 14L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
14
7 / 5 / 5
11,791
694
14,776
15,727
6,073
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
fupples1
Yemoja
15
3 / 2 / 11
11,531
678
4,834
10,351
9,261
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
gabPoit
Raijin
15
3 / 5 / 5
10,806
636
8,836
14,043
5,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alexkill01
Hercules
14
7 / 4 / 5
11,735
690
11,741
19,126
16,883
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anhur
Crls23
Anhur
14
3 / 7 / 4
10,924
643
7,254
10,870
3,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
SELESLEO
Kukulkan
14
2 / 3 / 7
10,787
635
10,376
5,020
1,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
28
13
Kills
12
12
Deaths
14
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alexkill01
Hercules
7
4
5
2.38
L
Anhur
Crls23
Anhur
3
7
4
0.71
W
Medusa
7
5
5
1.9
L
Kukulkan
SELESLEO
Kukulkan
2
3
7
1.83
W
Yemoja
fupples1
Yemoja
3
2
11
4.25
W
Raijin
gabPoit
Raijin
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,446
Damage
29,371
40,121
Taken
35,016
20,546
Mitigated
21,939
17,978
Healing
5,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alexkill01
Hercules
11,741
4,515
0
4,771
19,126
16,883
0
8,350
10,776
0
24,106
L
Anhur
Crls23
Anhur
7,254
2,497
0
1,050
10,870
3,413
400
3,146
7,724
0
30,436
W
Medusa
14,776
8,491
0
2,430
15,727
6,073
1,390
4,250
11,202
0
55,382
L
Kukulkan
SELESLEO
Kukulkan
10,376
619
0
0
5,020
1,643
1,005
2,258
2,762
60,152
0
W
Yemoja
fupples1
Yemoja
4,834
1,465
9,677
4,009
10,351
9,261
237
2,721
7,580
20,704
0
W
Raijin
gabPoit
Raijin
8,836
1,237
0
1,862
14,043
5,212
176
3,459
10,359
39,743
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,128
Gold Earned
33,446
169
Minions Killed
163
0
Camps Cleared
0
880,172
Distance Traveled
820,645
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,735
690
30
2
0
292,873
3
L
Anhur
10,924
643
42
2
0
260,487
2
W
Medusa
11,791
694
70
4
0
299,690
2
L
Kukulkan
10,787
635
91
5
0
267,285
0
W
Yemoja
11,531
678
28
2
0
310,960
7
W
Raijin
10,806
636
71
4
0
269,522
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role