Player Matchup

Cthulhu
Cthulhu
Bagod1337
Cthulhu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,236 Elo+
Solo
Cerberus
Cerberus
Julez1387
Cerberus
Level 13
God Stats
8W - 5L
1,576 SR
Queue Stats
27W - 22L
1,465 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
White Wulf 01
Ah Muzen Cab
Level 22
God Stats
8W - 3L
1,859 SR
Queue Stats
99W - 89L
1,506 Elo+
Party 1
Discordia
Discordia
cleman1
Discordia
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
halouma_16
Jing Wei
Level 6
God Stats
1W - 0L
1,270 SR
Queue Stats
4W - 5L
1,227 Elo+
Solo
Team Averages
Level 14
1,541 SR
1,387 Elo+

VS

Team Averages
Level 16
1,537 SR
1,379 Elo+
Neith
Neith
BSHOTBOY
Neith
Level 8
God Stats
26W - 25L
1,475 SR
Queue Stats
284W - 322L
1,253 Elo+
Solo
Loki
Loki
BloodNero3
Loki
Level 18
God Stats
25W - 21L
1,610 SR
Queue Stats
108W - 114L
1,331 Elo+
Solo
Agni
Agni
TatsuroYukito
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 12L
1,498 Elo+
Solo
Artemis
Artemis
TheThugsBunny99
Artemis
Level 23
God Stats
87W - 58L
1,603 SR
Queue Stats
88W - 59L
1,546 Elo+
Solo
Ymir
Ymir
dVooo
Ymir
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
81W - 77L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bagod1337
Cthulhu
20
6 / 4 / 20
13,342
1,213
15,950
24,398
32,582
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Julez1387
Cerberus
17
3 / 0 / 10
11,268
1,024
5,754
10,006
7,281
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ah Muzen Cab
White Wulf 01
Ah Muzen Cab
20
20 / 4 / 8
14,792
1,345
35,591
15,399
7,638
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
cleman1
Discordia
18
5 / 5 / 9
11,916
1,083
12,443
10,977
3,957
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
halouma_16
Jing Wei
18
2 / 5 / 13
11,102
1,009
12,565
17,961
8,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

210

VS

Team 2 Tickets

55

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BSHOTBOY
Neith
16
1 / 13 / 8
10,350
941
11,813
20,626
9,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 5 / 6
11,712
1,065
16,120
18,283
6,874
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 10
11,882
1,080
10,846
13,221
5,846
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
5 / 7 / 9
12,071
1,097
23,068
15,685
7,303
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
dVooo
Ymir
17
3 / 9 / 10
11,072
1,007
10,611
23,025
11,329
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
61
36
Kills
18
18
Deaths
36
60
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Neith
BSHOTBOY
Neith
1
13
8
0.38
W
Cthulhu
Bagod1337
Cthulhu
6
4
20
4
L
6
5
6
1.8
W
Cerberus
Julez1387
Cerberus
3
0
10
8
L
3
2
10
4
L
5
7
9
1.36
W
Ah Muzen Cab
White Wulf 01
Ah Muzen Cab
20
4
8
6
W
Discordia
cleman1
Discordia
5
5
9
1.9
L
Ymir
dVooo
Ymir
3
9
10
0.89
W
Jing Wei
halouma_16
Jing Wei
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,303
Damage
72,458
78,741
Taken
90,840
59,612
Mitigated
41,188
9,150
Healing
7,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BSHOTBOY
Neith
11,813
7,687
0
952
20,626
9,836
0
6,341
14,285
0
36,895
W
Cthulhu
Bagod1337
Cthulhu
15,950
1,940
452
287
24,398
32,582
0
7,999
16,399
21,572
0
L
16,120
7,841
816
2,099
18,283
6,874
0
8,297
9,986
0
26,548
W
Cerberus
Julez1387
Cerberus
5,754
112
0
513
10,006
7,281
0
3,933
6,073
14,911
0
L
10,846
541
619
1,661
13,221
5,846
0
4,375
8,846
48,899
0
L
23,068
13,495
0
698
15,685
7,303
0
5,401
10,284
0
33,735
W
Ah Muzen Cab
White Wulf 01
Ah Muzen Cab
35,591
20,230
0
5,491
15,399
7,638
0
3,679
11,720
0
73,611
W
Discordia
cleman1
Discordia
12,443
1,740
0
1,136
10,977
3,957
0
2,081
8,896
27,358
0
L
Ymir
dVooo
Ymir
10,611
3,449
0
167
23,025
11,329
0
9,733
13,292
18,366
0
W
Jing Wei
halouma_16
Jing Wei
12,565
10,219
0
1,271
17,961
8,154
0
3,765
14,196
0
29,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,420
Gold Earned
57,087
203
Minions Killed
200
4
Camps Cleared
6
913,023
Distance Traveled
1,008,174
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,350
941
41
4
0
182,527
1
W
Cthulhu
13,342
1,213
16
1
0
193,143
1
L
Loki
11,712
1,065
30
3
2
215,830
1
W
Cerberus
11,268
1,024
31
3
1
151,073
1
L
Agni
11,882
1,080
93
8
3
210,226
0
L
Artemis
12,071
1,097
28
3
1
173,191
0
W
Ah Muzen Cab
14,792
1,345
67
6
3
181,191
1
W
Discordia
11,916
1,083
38
3
0
184,640
0
L
Ymir
11,072
1,007
8
1
0
226,400
0
W
Jing Wei
11,102
1,009
51
5
0
202,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role