Player Matchup

Ymir
Ymir
JamesNade
Ymir
Level 108
God Stats
1W - 1L
1,776 SR
Queue Stats
5W - 2L
1,761 Elo+
Party 1
Tsukuyomi
Tsukuyomi
M0rtain
Tsukuyomi
Level 48
God Stats
4W - 1L
1,833 SR
Queue Stats
6W - 2L
1,783 Elo+
Party 1
Fenrir
Fenrir
ViltsuV
Fenrir
Level 146
God Stats
0W - 1L
1,633 SR
Queue Stats
1W - 1L
1,690 Elo+
Party 1
Team Averages
Level 101
1,748 SR
1,745 Elo+

VS

Team Averages
Level 125
1,390 SR
1,411 Elo+
Anubis
Anubis
GargaUrmel
Anubis
Level 120
God Stats
2W - 6L
1,250 SR
Queue Stats
6W - 13L
1,365 Elo+
Party 2
Cthulhu
Cthulhu
Th3T1ger
Cthulhu
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,376 Elo+
Party 2
Hou Yi
Hou Yi
WellzBellz90
Hou Yi
Level 148
God Stats
3W - 5L
1,420 SR
Queue Stats
163W - 195L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 5 / 6
6,947
695
4,276
9,628
4,132
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
M0rtain
Tsukuyomi
10
6 / 5 / 2
7,901
790
5,930
7,679
4,177
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
ViltsuV
Fenrir
10
3 / 4 / 4
6,986
699
3,922
7,508
2,537
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GargaUrmel
Anubis
12
7 / 3 / 6
8,658
866
8,339
6,312
2,455
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Th3T1ger
Cthulhu
10
1 / 5 / 13
7,528
753
5,214
8,261
6,943
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
12
6 / 1 / 5
8,315
832
5,078
5,594
1,566
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
38
9
Kills
14
14
Deaths
9
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
GargaUrmel
Anubis
7
3
6
3.33
L
Ymir
0
5
6
0.6
L
Tsukuyomi
M0rtain
Tsukuyomi
6
5
2
1.4
W
Cthulhu
Th3T1ger
Cthulhu
1
5
13
1.5
L
Fenrir
ViltsuV
Fenrir
3
4
4
1.25
W
Hou Yi
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,128
Damage
18,631
24,815
Taken
20,167
10,846
Mitigated
10,964
3,469
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
GargaUrmel
Anubis
8,339
376
0
2,732
6,312
2,455
747
885
5,302
36,417
0
L
Ymir
4,276
730
0
750
9,628
4,132
0
5,025
4,603
20,705
0
L
Tsukuyomi
M0rtain
Tsukuyomi
5,930
1,459
0
1,004
7,679
4,177
0
4,793
2,886
0
23,486
W
Cthulhu
Th3T1ger
Cthulhu
5,214
561
417
861
8,261
6,943
0
2,424
5,577
17,639
0
L
Fenrir
ViltsuV
Fenrir
3,922
790
0
1,715
7,508
2,537
0
3,781
3,727
0
16,037
W
Hou Yi
5,078
1,587
0
1,565
5,594
1,566
554
983
4,511
0
21,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,834
Gold Earned
24,501
93
Minions Killed
116
0
Camps Cleared
0
487,203
Distance Traveled
479,684
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,658
866
52
5
0
144,628
2
L
Ymir
6,947
695
31
3
0
153,297
2
L
Tsukuyomi
7,901
790
37
4
0
157,955
3
W
Cthulhu
7,528
753
29
3
0
159,299
0
L
Fenrir
6,986
699
25
3
0
175,951
2
W
Hou Yi
8,315
832
35
4
0
175,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role