Player Matchup

Fenrir
Fenrir
Douuke
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,031 Elo+
Solo
Nu Wa
Nu Wa
Game_Thrilla109
Nu Wa
Level 16
God Stats
2W - 7L
1,264 SR
Queue Stats
27W - 90L
1,092 Elo+
Solo
Arachne
Arachne
anniebrielle
Arachne
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
79W - 82L
1,202 Elo+
Solo
Artemis
Artemis
omega-angolato
Artemis
Level 8
God Stats
0W - 2L
1,240 SR
Queue Stats
8W - 16L
1,158 Elo+
Solo
Nemesis
Nemesis
queeofgold573
Nemesis
Level 20
God Stats
122W - 115L
1,413 SR
Queue Stats
253W - 260L
1,200 Elo+
Solo
Team Averages
Level 16
1,383 SR
1,137 Elo+

VS

Team Averages
Level 16
1,346 SR
1,062 Elo+
Kumbhakarna
Kumbhakarna
Ascendneon85
Kumbhakarna
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
70W - 114L
1,156 Elo+
Solo
Ah Puch
Ah Puch
HeaviestFoot
Ah Puch
Level 18
God Stats
3W - 2L
1,284 SR
Queue Stats
39W - 45L
1,253 Elo+
Solo
Chronos
Chronos
SLR_slider
Chronos
Level 19
God Stats
1W - 1L
1,232 SR
Queue Stats
45W - 63L
1,104 Elo+
Party 1
Ao Kuang
Ao Kuang
Ummimak
Ao Kuang
Level 18
God Stats
12W - 14L
1,214 SR
Queue Stats
43W - 57L
1,105 Elo+
Party 1
Thoth
Thoth
doomboy904
Thoth
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 14L
691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Douuke
Fenrir
20
19 / 6 / 14
19,943
1,173
50,013
28,208
22,420
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 6 / 12
14,625
860
10,842
10,357
3,710
Arachne
anniebrielle
Arachne
20
4 / 12 / 21
16,412
965
18,299
34,761
11,522
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 8 / 20
17,387
1,023
25,683
32,546
31,197
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nemesis
20
10 / 7 / 9
16,661
980
23,776
25,911
9,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ascendneon85
Kumbhakarna
20
4 / 15 / 14
15,883
934
16,317
45,552
21,363
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
HeaviestFoot
Ah Puch
20
9 / 1 / 18
18,848
1,109
43,204
11,542
4,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos
SLR_slider
Chronos
20
7 / 7 / 15
16,765
986
21,552
32,328
13,902
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Ummimak
Ao Kuang
20
17 / 9 / 10
19,800
1,165
30,963
36,571
15,223
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thoth
20
1 / 10 / 14
14,755
868
7,652
17,092
5,108
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
109
42
Kills
38
39
Deaths
42
76
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Ascendneon85
Kumbhakarna
4
15
14
0.73
L
Fenrir
Douuke
Fenrir
19
6
14
4.33
L
3
6
12
1.5
W
Ah Puch
HeaviestFoot
Ah Puch
9
1
18
18
W
Chronos
SLR_slider
Chronos
7
7
15
2.07
W
Ao Kuang
Ummimak
Ao Kuang
17
9
10
2.44
L
Arachne
anniebrielle
Arachne
4
12
21
1.21
W
Thoth
1
10
14
0.8
L
6
8
20
2
L
Nemesis
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,613
Damage
119,688
131,783
Taken
143,085
78,050
Mitigated
59,651
9,324
Healing
12,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Ascendneon85
Kumbhakarna
16,317
3,414
0
410
45,552
21,363
0
3,639
41,913
28,616
0
L
Fenrir
Douuke
Fenrir
50,013
17,331
0
3,513
28,208
22,420
0
24,948
3,260
642
72,354
L
10,842
4,671
0
0
10,357
3,710
0
8,943
1,414
31,052
0
W
Ah Puch
HeaviestFoot
Ah Puch
43,204
1,572
0
2,518
11,542
4,055
0
1,512
10,030
99,890
0
W
Chronos
SLR_slider
Chronos
21,552
14,989
0
3,402
32,328
13,902
0
1,662
30,666
43,824
0
W
Ao Kuang
Ummimak
Ao Kuang
30,963
9,169
0
6,090
36,571
15,223
0
2,323
34,248
67,367
0
L
Arachne
anniebrielle
Arachne
18,299
9,911
0
4,076
34,761
11,522
0
31,703
3,058
0
36,643
W
Thoth
7,652
1,822
0
335
17,092
5,108
0
1,904
15,188
19,400
0
L
25,683
17,400
0
0
32,546
31,197
0
30,158
2,388
0
46,462
L
Nemesis
23,776
13,565
0
1,735
25,911
9,201
0
23,936
1,975
0
47,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,028
Gold Earned
86,051
227
Minions Killed
308
3
Camps Cleared
5
1,295,051
Distance Traveled
1,407,579
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
15,883
934
30
2
0
244,080
0
L
Fenrir
19,943
1,173
52
3
1
332,794
0
L
Nu Wa
14,625
860
39
2
0
153,741
0
W
Ah Puch
18,848
1,109
132
8
1
365,202
0
W
Chronos
16,765
986
50
3
1
318,903
0
W
Ao Kuang
19,800
1,165
74
4
0
309,735
0
L
Arachne
16,412
965
42
2
0
300,694
0
W
Thoth
14,755
868
22
1
3
169,659
0
L
Artemis
17,387
1,023
33
2
0
294,794
0
L
Nemesis
16,661
980
61
4
2
213,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role