Player Matchup

Kali
Kali
 
Kali
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CDB760
Kuzenbo
Level 5
God Stats
2W - 15L
1,201 SR
Queue Stats
294W - 352L
1,037 Elo+
Solo
Anhur
Anhur
earthy_polygon7
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ra
Ra
itsyoboijt12
Ra
Level 5
God Stats
0W - 2L
1,254 SR
Queue Stats
1W - 10L
1,084 Elo+
Solo
Hercules
Hercules
lumenous_flux
Hercules
Level 7
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 10
1,393 SR
1,324 Elo+

VS

Team Averages
Level 25
1,541 SR
1,187 Elo+
Loki
Loki
EmsSanity
Loki
Level 31
God Stats
3W - 1L
1,738 SR
Queue Stats
111W - 127L
1,219 Elo+
Party 1
Nu Wa
Nu Wa
LuckyYayaaa
Nu Wa
Level 29
God Stats
20W - 17L
1,662 SR
Queue Stats
100W - 112L
1,237 Elo+
Party 1
Ne Zha
Ne Zha
Pillooow_ILoow
Ne Zha
Level 24
God Stats
5W - 6L
1,337 SR
Queue Stats
120W - 125L
1,170 Elo+
Solo
Set
Set
bless4life416
Set
Level 29
God Stats
12W - 9L
1,470 SR
Queue Stats
321W - 361L
1,290 Elo+
Solo
Xing Tian
Xing Tian
cramerpanther
Xing Tian
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,021 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
5
0 / 5 / 0
3,268
545
2,230
4,256
1,350
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
CDB760
Kuzenbo
5
0 / 1 / 1
3,494
582
721
3,395
1,503
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 1 / 0
2,861
477
70
672
82
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 0
3,200
533
953
1,584
436
Shoes

Shoes

+6%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hercules
lumenous_flux
Hercules
4
2 / 4 / 0
3,529
588
1,917
4,876
1,306
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
6
1 / 1 / 3
4,033
672
1,629
3,534
693
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
3 / 1 / 1
4,134
689
1,727
1,398
338
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
3 / 0 / 1
4,422
737
1,714
2,105
711
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

7
3 / 0 / 0
4,401
734
1,089
3,940
1,262
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xing Tian
cramerpanther
Xing Tian
7
3 / 1 / 0
4,356
726
1,088
4,852
2,537
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
13
13
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kali
 
Kali
0
5
0
0
L
Kuzenbo
CDB760
Kuzenbo
0
1
1
0.5
W
Loki
1
1
3
2.5
W
3
1
1
3.5
W
3
0
1
3.5
W
3
0
0
3
W
Xing Tian
cramerpanther
Xing Tian
3
1
0
3
L
0
1
0
0
L
0
2
0
0
L
Hercules
lumenous_flux
Hercules
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,891
Damage
7,247
14,783
Taken
15,829
4,677
Mitigated
5,541
1,956
Healing
5,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
 
Kali
2,230
1,224
0
269
4,256
1,350
159
0
4,131
0
8,830
L
Kuzenbo
CDB760
Kuzenbo
721
448
0
1,000
3,395
1,503
0
1,032
2,363
6,213
0
W
Loki
1,629
736
147
2,311
3,534
693
294
221
3,313
0
14,828
W
1,727
942
0
412
1,398
338
517
500
898
8,701
0
W
1,714
477
0
572
2,105
711
0
0
1,905
0
9,856
W
1,089
534
0
886
3,940
1,262
72
53
3,837
0
18,082
W
Xing Tian
cramerpanther
Xing Tian
1,088
61
0
1,096
4,852
2,537
92
900
3,952
9,977
0
L
70
0
0
0
672
82
355
0
597
0
2,275
L
953
405
0
140
1,584
436
28
731
853
6,772
0
L
Hercules
lumenous_flux
Hercules
1,917
1,203
0
547
4,876
1,306
0
1,052
3,824
0
6,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,352
Gold Earned
21,346
47
Minions Killed
109
0
Camps Cleared
0
453,806
Distance Traveled
565,890
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,268
545
10
2
0
117,091
0
L
Kuzenbo
3,494
582
12
2
0
99,578
0
W
Loki
4,033
672
22
4
0
97,824
2
W
Nu Wa
4,134
689
18
3
0
119,316
0
W
Ne Zha
4,422
737
25
4
0
121,218
0
W
Set
4,401
734
26
4
0
125,953
0
W
Xing Tian
4,356
726
18
3
0
101,579
3
L
Anhur
2,861
477
4
1
0
30,659
0
L
Ra
3,200
533
9
2
0
72,453
0
L
Hercules
3,529
588
12
2
0
134,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role