Player Matchup

Scylla
Scylla
ShieldsMatty
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,489 Elo+
Party 1
Artemis
Artemis
X70 Reflex
Artemis
Level 22
God Stats
25W - 10L
1,854 SR
Queue Stats
120W - 79L
1,610 Elo+
Solo
Cerberus
Cerberus
iAmNotAPro
Cerberus
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
113W - 110L
1,433 Elo+
Party 1
Team Averages
Level 14
1,618 SR
1,510 Elo+

VS

Team Averages
Level 30
1,471 SR
1,550 Elo+
Hel
Hel
Gyarodos36219
Hel
Level 18
God Stats
18W - 33L
1,412 SR
Queue Stats
35W - 55L
1,388 Elo+
Solo
Cthulhu
Cthulhu
Rolltide0001
Cthulhu
Level 3
God Stats
4W - 7L
1,500 SR
Queue Stats
15W - 17L
1,500 Elo+
Party 2
Anhur
Anhur
winsong25
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 61L
1,763 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
12 / 4 / 12
11,922
852
20,212
9,378
2,840
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
X70 Reflex
Artemis
14
11 / 1 / 10
11,174
798
16,336
8,104
2,570
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
iAmNotAPro
Cerberus
14
6 / 0 / 18
11,464
819
8,380
11,652
10,331
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
8,917
637
5,826
17,241
5,274
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Rolltide0001
Cthulhu
9
0 / 13 / 1
7,420
530
4,464
19,151
7,924
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
winsong25
Anhur
14
4 / 8 / 1
10,118
723
9,434
16,676
5,817
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
29
Kills
5
5
Deaths
29
40
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
L
Cthulhu
Rolltide0001
Cthulhu
0
13
1
0.04
W
Scylla
12
4
12
4.5
W
Artemis
X70 Reflex
Artemis
11
1
10
16
W
Cerberus
iAmNotAPro
Cerberus
6
0
18
15
L
Anhur
winsong25
Anhur
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,928
Damage
19,724
29,134
Taken
53,068
15,741
Mitigated
19,015
7,437
Healing
16,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,826
73
7,750
8,165
17,241
5,274
0
10,841
6,400
22,055
0
L
Cthulhu
Rolltide0001
Cthulhu
4,464
823
0
141
19,151
7,924
0
7,375
11,776
14,038
0
W
Scylla
20,212
1,471
0
2,534
9,378
2,840
615
1,796
7,582
57,313
0
W
Artemis
X70 Reflex
Artemis
16,336
9,827
0
1,060
8,104
2,570
2,396
3,893
4,211
0
44,971
W
Cerberus
iAmNotAPro
Cerberus
8,380
416
0
3,843
11,652
10,331
165
4,645
7,007
26,569
0
L
Anhur
winsong25
Anhur
9,434
3,961
0
839
16,676
5,817
0
10,376
6,300
0
35,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,560
Gold Earned
26,455
159
Minions Killed
103
0
Camps Cleared
0
761,338
Distance Traveled
619,077
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,917
637
29
2
0
229,605
0
L
Cthulhu
7,420
530
12
1
0
174,966
1
W
Scylla
11,922
852
70
5
0
234,732
0
W
Artemis
11,174
798
47
3
0
226,305
2
W
Cerberus
11,464
819
42
3
0
300,301
1
L
Anhur
10,118
723
62
4
0
214,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role