Player Matchup

Raijin
Raijin
DaveTheeBrave
Raijin
Level 142
God Stats
3W - 1L
1,559 SR
Queue Stats
32W - 17L
1,673 Elo+
Party 1
Neith
Neith
Scorn17ed
Neith
Level 7
God Stats
3W - 4L
1,576 SR
Queue Stats
6W - 9L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
Trevyboy
Cthulhu
Level 139
God Stats
1W - 0L
1,819 SR
Queue Stats
9W - 7L
1,603 Elo+
Party 1
Team Averages
Level 96
1,651 SR
1,628 Elo+

VS

Team Averages
Level 11
1,559 SR
1,813 Elo+
Yemoja
Yemoja
SanicTheHadgehag
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 28L
1,935 Elo+
Party 2
Anubis
Anubis
VirusxC4
Anubis
Level 17
God Stats
41W - 19L
1,678 SR
Queue Stats
76W - 54L
1,569 Elo+
Solo
Thor
Thor
loller74
Thor
Level 9
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 79L
1,935 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 0 / 4
11,627
894
20,342
9,661
3,275
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Scorn17ed
Neith
10
0 / 3 / 7
8,026
617
2,974
8,946
2,285
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
Trevyboy
Cthulhu
13
5 / 1 / 12
9,528
733
8,587
12,337
11,538
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 4
7,387
568
8,075
14,132
6,107
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
VirusxC4
Anubis
11
3 / 7 / 1
8,064
620
8,280
10,522
4,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
9
1 / 9 / 2
7,183
553
3,575
12,847
4,057
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
22
Kills
4
4
Deaths
22
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
17
0
4
19
L
0
6
4
0.33
W
Neith
Scorn17ed
Neith
0
3
7
1.17
W
Cthulhu
Trevyboy
Cthulhu
5
1
12
11
L
Anubis
VirusxC4
Anubis
3
7
1
0.5
L
Thor
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,903
Damage
19,930
30,944
Taken
37,501
17,098
Mitigated
14,753
5,171
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,342
1,763
150
3,187
9,661
3,275
421
4,801
4,860
65,796
0
L
8,075
1,808
387
364
14,132
6,107
0
9,021
4,936
25,049
0
W
Neith
Scorn17ed
Neith
2,974
1,477
0
249
8,946
2,285
1,310
5,883
3,063
0
16,067
W
Cthulhu
Trevyboy
Cthulhu
8,587
257
281
1,304
12,337
11,538
0
5,728
6,609
29,872
0
L
Anubis
VirusxC4
Anubis
8,280
237
373
2,487
10,522
4,589
114
8,176
2,046
37,994
0
L
Thor
3,575
594
0
843
12,847
4,057
29
11,100
1,572
0
6,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,181
Gold Earned
22,634
149
Minions Killed
102
0
Camps Cleared
0
701,472
Distance Traveled
540,482
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,627
894
97
7
0
246,728
2
L
Yemoja
7,387
568
42
3
0
203,068
1
W
Neith
8,026
617
26
2
0
207,677
0
W
Cthulhu
9,528
733
26
2
0
247,067
0
L
Anubis
8,064
620
57
4
0
168,934
4
L
Thor
7,183
553
3
0
0
168,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role