Player Matchup

Tsukuyomi
Tsukuyomi
Geoselenic
Tsukuyomi
Level 8
God Stats
2W - 0L
1,740 SR
Queue Stats
3W - 2L
1,516 Elo+
Solo
Hades
Hades
Natsu aka END
Hades
Level 29
God Stats
4W - 0L
1,498 SR
Queue Stats
15W - 7L
1,504 Elo+
Party 1
Anhur
Anhur
SeaIed Taco
Anhur
Level 89
God Stats
2W - 0L
1,480 SR
Queue Stats
91W - 60L
1,491 Elo+
Party 1
Team Averages
Level 42
1,573 SR
1,504 Elo+

VS

Team Averages
Level 8
1,543 SR
1,390 Elo+
Ne Zha
Ne Zha
KiritoGamerr23
Ne Zha
Level 14
God Stats
2W - 3L
1,630 SR
Queue Stats
35W - 25L
1,565 Elo+
Solo
Anhur
Anhur
LegendaryPug204
Anhur
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
yeetyboi1678
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Geoselenic
Tsukuyomi
12
8 / 2 / 11
10,148
781
12,842
7,622
2,380
Short Bow

Short Bow

+15%
Attack Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
3 / 3 / 9
8,911
685
7,753
9,321
9,261
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 0 / 5
11,345
873
8,930
4,773
1,453
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,682
668
5,129
8,267
3,865
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
2 / 9 / 2
7,887
607
3,783
12,218
2,889
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
7
0 / 11 / 4
7,428
571
2,011
13,426
4,564
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
13
22
Kills
5
5
Deaths
22
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Geoselenic
Tsukuyomi
8
2
11
6.75
L
3
2
2
2
L
2
9
2
0.33
W
3
3
9
2.5
W
11
0
5
13.5
L
Yemoja
0
11
4
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,525
Damage
10,923
21,716
Taken
33,911
13,094
Mitigated
11,318
6,165
Healing
800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Geoselenic
Tsukuyomi
12,842
5,352
0
2,281
7,622
2,380
525
1,623
5,999
0
33,360
L
5,129
1,868
0
652
8,267
3,865
0
3,182
5,085
0
30,766
L
3,783
2,076
0
20
12,218
2,889
0
3,194
9,024
0
10,404
W
7,753
579
323
2,768
9,321
9,261
288
196
9,125
27,511
0
W
8,930
3,303
0
793
4,773
1,453
1,431
297
4,476
0
66,283
L
Yemoja
2,011
2,011
128
0
13,426
4,564
0
1,377
12,049
3,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,404
Gold Earned
23,997
163
Minions Killed
45
0
Camps Cleared
0
632,254
Distance Traveled
579,433
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,148
781
22
2
0
210,163
4
L
Ne Zha
8,682
668
36
3
0
257,598
3
L
Anhur
7,887
607
7
1
0
150,458
0
W
Hades
8,911
685
39
3
0
194,274
0
W
Anhur
11,345
873
102
8
0
227,817
2
L
Yemoja
7,428
571
2
0
0
171,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role