Player Matchup

Serqet
Serqet
DaKile
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 35L
1,254 Elo+
Party 1
Anhur
Anhur
Dragonslayer27
Anhur
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 67L
1,436 Elo+
Solo
Odin
Odin
Mladendza1998
Odin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 42L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
SmurФetta
Cthulhu
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
WollyBender
Skadi
Level 118
God Stats
1W - 3L
1,362 SR
Queue Stats
274W - 246L
1,378 Elo+
Party 2
Team Averages
Level 49
1,472 SR
1,361 Elo+

VS

Team Averages
Level 65
1,669 SR
1,351 Elo+
Ne Zha
Ne Zha
Aairad
Ne Zha
Level 66
God Stats
2W - 0L
1,697 SR
Queue Stats
77W - 80L
1,372 Elo+
Solo
Apollo
Apollo
AnnualCarnival
Apollo
Level 112
God Stats
8W - 4L
1,744 SR
Queue Stats
113W - 119L
1,369 Elo+
Solo
Cernunnos
Cernunnos
Badcrit
Cernunnos
Level 69
God Stats
5W - 1L
1,699 SR
Queue Stats
172W - 156L
1,350 Elo+
Solo
Nox
Nox
DanCub
Nox
Level 63
God Stats
5W - 2L
1,705 SR
Queue Stats
178W - 207L
1,373 Elo+
Solo
Osiris
Osiris
kirrama
Osiris
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 71L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DaKile
Serqet
8
0 / 4 / 0
7,683
512
735
4,135
1,512
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
14 / 5 / 3
13,151
877
15,687
13,812
6,122
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
7 / 8 / 8
11,537
769
9,234
15,159
7,974
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
SmurФetta
Cthulhu
17
2 / 8 / 11
10,171
678
12,082
30,769
29,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
5 / 8 / 12
13,035
869
21,866
19,784
9,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Aairad
Ne Zha
19
9 / 7 / 14
12,624
842
14,390
15,801
6,114
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
7 / 8 / 14
11,682
779
18,993
15,666
6,314
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cernunnos
Badcrit
Cernunnos
18
8 / 3 / 17
11,544
770
18,251
14,650
5,569
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nox
DanCub
Nox
19
7 / 4 / 13
12,448
830
13,009
11,480
4,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
kirrama
Osiris
17
2 / 6 / 16
10,469
698
9,687
17,687
21,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
107
28
Kills
33
33
Deaths
28
34
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Aairad
Ne Zha
9
7
14
2.29
W
7
8
14
1.75
W
Cernunnos
Badcrit
Cernunnos
8
3
17
5.5
L
Serqet
DaKile
Serqet
0
4
0
0
W
Nox
DanCub
Nox
7
4
13
3.38
L
14
5
3
3.1
L
7
8
8
1.38
L
Cthulhu
SmurФetta
Cthulhu
2
8
11
0.94
L
5
8
12
1.38
W
Osiris
kirrama
Osiris
2
6
16
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,604
Damage
74,330
83,659
Taken
75,284
54,858
Mitigated
44,337
17,604
Healing
23,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Aairad
Ne Zha
14,390
4,796
945
3,506
15,801
6,114
641
1,607
14,194
0
20,624
W
18,993
11,255
2,594
2,067
15,666
6,314
879
3,454
12,212
0
37,878
W
Cernunnos
Badcrit
Cernunnos
18,251
10,178
1,895
4,360
14,650
5,569
1,227
2,153
12,317
0
34,308
L
Serqet
DaKile
Serqet
735
0
0
0
4,135
1,512
0
113
4,022
0
1,500
W
Nox
DanCub
Nox
13,009
801
992
1,292
11,480
4,887
818
1,785
9,349
30,404
0
L
15,687
7,840
716
3,009
13,812
6,122
2,313
2,762
10,975
0
23,166
L
9,234
4,496
540
1,339
15,159
7,974
0
3,332
11,702
793
19,911
L
Cthulhu
SmurФetta
Cthulhu
12,082
998
816
5,762
30,769
29,267
435
5,699
24,755
24,794
0
L
21,866
10,583
1,106
4,316
19,784
9,983
1,003
1,103
18,529
0
53,751
W
Osiris
kirrama
Osiris
9,687
3,160
1,365
4,505
17,687
21,453
1,096
3,720
13,967
0
17,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,577
Gold Earned
58,767
131
Minions Killed
136
0
Camps Cleared
0
1,005,717
Distance Traveled
1,323,498
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,624
842
12
1
0
277,869
1
W
Apollo
11,682
779
33
2
0
239,032
1
W
Cernunnos
11,544
770
35
2
0
259,365
0
L
Serqet
7,683
512
2
0
0
84,265
0
W
Nox
12,448
830
44
3
0
289,305
0
L
Anhur
13,151
877
13
1
0
247,721
0
L
Odin
11,537
769
22
1
0
214,967
0
L
Cthulhu
10,171
678
22
1
0
245,457
0
L
Skadi
13,035
869
72
5
0
213,307
1
W
Osiris
10,469
698
12
1
0
257,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role