Player Matchup

Chiron
Chiron
 
Chiron
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Release15
Cthulhu
Level 21
God Stats
1W - 2L
1,300 SR
Queue Stats
26W - 26L
1,042 Elo+
Party 1
Kukulkan
Kukulkan
UnTi_DerGaertner
Kukulkan
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
20W - 19L
1,042 Elo+
Party 1
Team Averages
Level 41
1,433 SR
1,195 Elo+

VS

Team Averages
Level 28
1,499 SR
1,196 Elo+
Thor
Thor
Joesbu2801
Thor
Level 25
God Stats
2W - 2L
1,533 SR
Queue Stats
35W - 62L
1,122 Elo+
Solo
Discordia
Discordia
gata-feroz17
Discordia
Level 47
God Stats
10W - 18L
1,385 SR
Queue Stats
204W - 405L
1,266 Elo+
Solo
Izanami
Izanami
mr-marroqui
Izanami
Level 11
God Stats
5W - 5L
1,580 SR
Queue Stats
31W - 34L
1,200 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
3 / 1 / 7
9,366
669
6,799
8,242
2,698
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
Release15
Cthulhu
12
2 / 2 / 6
8,678
620
4,433
9,973
6,654
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 2 / 5
9,625
688
6,890
6,920
2,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 2
8,486
606
3,650
9,827
3,800
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
gata-feroz17
Discordia
13
2 / 3 / 3
8,725
623
11,862
7,721
2,812
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
mr-marroqui
Izanami
9
1 / 2 / 2
7,848
561
2,949
4,855
1,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
10
Kills
5
5
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
1
7
6.5
L
2
5
2
0.6
W
Cthulhu
Release15
Cthulhu
2
2
6
2.5
W
5
2
5
3.75
L
Discordia
gata-feroz17
Discordia
2
3
3
1.17
L
Izanami
mr-marroqui
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,122
Damage
18,461
25,135
Taken
22,403
11,914
Mitigated
8,170
5,873
Healing
4,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
6,799
2,138
552
3,760
8,242
2,698
1,876
4,354
3,888
0
34,648
L
3,650
728
0
769
9,827
3,800
54
4,306
5,521
0
18,109
W
Cthulhu
Release15
Cthulhu
4,433
183
0
1,561
9,973
6,654
464
4,155
5,818
19,016
0
W
6,890
260
0
0
6,920
2,562
566
3,368
3,552
29,243
0
L
Discordia
gata-feroz17
Discordia
11,862
253
0
1,915
7,721
2,812
274
4,550
3,171
49,361
0
L
Izanami
mr-marroqui
Izanami
2,949
1,828
0
1,703
4,855
1,558
330
2,539
2,316
0
19,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,669
Gold Earned
25,059
134
Minions Killed
125
0
Camps Cleared
0
710,520
Distance Traveled
606,597
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,366
669
49
4
0
259,542
4
L
Thor
8,486
606
25
2
0
239,253
1
W
Cthulhu
8,678
620
38
3
0
236,611
1
W
Kukulkan
9,625
688
47
3
0
214,367
0
L
Discordia
8,725
623
64
5
0
239,909
6
L
Izanami
7,848
561
36
3
0
127,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role