Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
CxP NopeHat
Ymir
Level 129
God Stats
3W - 1L
1,507 SR
Queue Stats
196W - 172L
1,499 Elo+
Solo
Medusa
Medusa
DreZon69
Medusa
Level 54
God Stats
6W - 5L
1,574 SR
Queue Stats
70W - 61L
1,452 Elo+
Party 1
Set
Set
Imperial Ferret
Set
Level 160
God Stats
1W - 4L
1,223 SR
Queue Stats
225W - 206L
1,451 Elo+
Solo
Hera
Hera
Teh Archer
Hera
Level 116
God Stats
4W - 2L
1,313 SR
Queue Stats
174W - 132L
1,508 Elo+
Party 1
Team Averages
Level 123
1,423 SR
1,482 Elo+

VS

Team Averages
Level 102
1,552 SR
1,479 Elo+
Cthulhu
Cthulhu
Fleadskink
Cthulhu
Level 98
God Stats
19W - 18L
1,547 SR
Queue Stats
232W - 203L
1,502 Elo+
Party 2
Heimdallr
Heimdallr
Hmark84
Heimdallr
Level 68
God Stats
3W - 5L
1,535 SR
Queue Stats
404W - 357L
1,478 Elo+
Solo
Sol
Sol
billytalent215
Sol
Level 159
God Stats
14W - 16L
1,554 SR
Queue Stats
453W - 435L
1,411 Elo+
Party 3
Fenrir
Fenrir
feloniousass
Fenrir
Level 117
God Stats
20W - 23L
1,445 SR
Queue Stats
400W - 382L
1,443 Elo+
Party 3
Mulan
Mulan
thebucket34
Mulan
Level 66
God Stats
19W - 16L
1,677 SR
Queue Stats
365W - 339L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
5
0 / 1 / 2
3,286
657
1,296
1,897
461
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 0 / 1
4,373
875
3,301
3,634
1,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Medusa
DreZon69
Medusa
5
0 / 1 / 2
3,271
654
1,979
1,300
287
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
4 / 0 / 1
4,283
857
2,529
2,681
717
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 2
4,101
820
940
912
188
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fleadskink
Cthulhu
4
1 / 1 / 1
3,224
645
971
3,882
1,199
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Hmark84
Heimdallr
4
1 / 1 / 1
3,165
633
997
1,804
290
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

3
0 / 1 / 0
2,730
546
197
1,028
210
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
4
0 / 2 / 0
2,976
595
631
3,502
892
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 4 / 0
3,006
601
2,098
4,511
2,122
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
2
2
Deaths
9
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
1
2
1
W
3
0
1
3.5
W
Medusa
DreZon69
Medusa
0
1
2
1
L
Cthulhu
Fleadskink
Cthulhu
1
1
1
1.5
L
Heimdallr
Hmark84
Heimdallr
1
1
1
1.5
W
4
0
1
4.5
W
2
0
2
3
L
0
1
0
0
L
Fenrir
0
2
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,045
Damage
4,894
10,424
Taken
14,727
2,902
Mitigated
4,713
4,719
Healing
3,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
1,296
176
0
421
1,897
461
0
489
1,408
0
6,533
W
3,301
957
0
1,798
3,634
1,249
0
0
3,408
15,969
0
W
Medusa
DreZon69
Medusa
1,979
927
0
198
1,300
287
0
238
1,062
0
10,547
L
Cthulhu
Fleadskink
Cthulhu
971
257
99
722
3,882
1,199
0
0
3,882
5,922
0
L
Heimdallr
Hmark84
Heimdallr
997
525
0
520
1,804
290
126
0
1,804
0
10,635
W
2,529
1,414
0
1,854
2,681
717
0
295
2,386
0
15,193
W
940
309
0
448
912
188
210
146
766
16,611
0
L
197
51
0
343
1,028
210
0
297
731
4,748
0
L
Fenrir
631
115
0
897
3,502
892
0
898
2,604
0
7,554
L
2,098
469
0
1,041
4,511
2,122
0
3,046
1,465
0
9,945

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,314
Gold Earned
15,101
133
Minions Killed
74
0
Camps Cleared
0
474,359
Distance Traveled
390,081
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
3,286
657
11
2
0
101,997
3
W
Ymir
4,373
875
36
7
0
88,211
1
W
Medusa
3,271
654
20
4
0
97,179
2
L
Cthulhu
3,224
645
4
1
0
85,794
0
L
Heimdallr
3,165
633
25
5
0
73,521
1
W
Set
4,283
857
33
7
0
96,260
2
W
Hera
4,101
820
33
7
0
90,712
3
L
Sol
2,730
546
11
2
0
38,193
1
L
Fenrir
2,976
595
16
3
0
95,660
0
L
Mulan
3,006
601
18
4
0
96,913
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role