Player Matchup

Cthulhu
Cthulhu
CRAZYAFROKING
Cthulhu
Level 16
God Stats
1W - 1L
1,605 SR
Queue Stats
1W - 2L
1,194 Elo+
Party 1
Erlang Shen
Erlang Shen
DomDaddy687
Erlang Shen
Level 47
God Stats
1W - 0L
1,863 SR
Queue Stats
16W - 15L
1,315 Elo+
Party 1
Arachne
Arachne
HaZeLaGecY
Arachne
Level 18
God Stats
14W - 14L
1,543 SR
Queue Stats
31W - 45L
1,171 Elo+
Solo
Team Averages
Level 27
1,670 SR
1,227 Elo+

VS

Team Averages
Level 30
1,499 SR
1,161 Elo+
Janus
Janus
Big-Tnt16
Janus
Level 28
God Stats
1W - 1L
1,687 SR
Queue Stats
50W - 61L
1,163 Elo+
Solo
Rama
Rama
D-hornet14
Rama
Level 46
God Stats
1W - 4L
1,500 SR
Queue Stats
86W - 81L
1,241 Elo+
Solo
Thor
Thor
GeovaneAbel
Thor
Level 16
God Stats
0W - 1L
1,309 SR
Queue Stats
0W - 2L
1,079 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
0 / 2 / 8
11,750
618
11,981
20,633
20,426
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Erlang Shen
DomDaddy687
Erlang Shen
14
5 / 4 / 6
12,146
639
11,066
18,513
13,326
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Arachne
HaZeLaGecY
Arachne
15
6 / 4 / 3
12,787
673
8,257
14,172
5,724
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Big-Tnt16
Janus
16
2 / 5 / 4
10,895
573
10,543
19,554
7,268
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
8 / 4 / 2
13,027
686
21,203
17,180
7,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

7
0 / 2 / 3
9,200
484
2,584
3,071
864
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
11
Kills
10
10
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
Big-Tnt16
Janus
2
5
4
0.8
W
Cthulhu
0
2
8
2
L
8
4
2
2.25
W
Erlang Shen
DomDaddy687
Erlang Shen
5
4
6
2
L
0
2
3
0.75
W
Arachne
HaZeLaGecY
Arachne
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,304
Damage
34,330
53,318
Taken
39,805
39,476
Mitigated
15,159
12,953
Healing
9,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Big-Tnt16
Janus
10,543
2,247
0
3,165
19,554
7,268
0
6,156
13,173
50,206
0
W
Cthulhu
11,981
337
576
1,822
20,633
20,426
391
4,285
15,206
35,961
0
L
21,203
18,231
270
6,133
17,180
7,027
88
5,304
11,576
0
74,965
W
Erlang Shen
DomDaddy687
Erlang Shen
11,066
3,200
1,098
6,285
18,513
13,326
2,150
3,822
14,691
0
35,391
L
2,584
550
0
0
3,071
864
0
590
2,331
0
4,349
W
Arachne
HaZeLaGecY
Arachne
8,257
6,593
0
3,172
14,172
5,724
1,316
3,248
10,924
0
50,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,683
Gold Earned
33,122
147
Minions Killed
155
0
Camps Cleared
0
1,081,680
Distance Traveled
665,670
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,895
573
42
2
0
260,083
4
W
Cthulhu
11,750
618
63
3
0
396,711
1
L
Rama
13,027
686
110
6
0
282,133
3
W
Erlang Shen
12,146
639
32
2
0
360,287
1
L
Thor
9,200
484
3
0
0
123,454
3
W
Arachne
12,787
673
52
3
0
324,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role