Player Matchup

Ares
Ares
RestlessSteak7
Ares
Level 109
God Stats
1W - 2L
1,327 SR
Queue Stats
327W - 374L
1,450 Elo+
Party 1
Hachiman
Hachiman
The Anime King0
Hachiman
Level 86
God Stats
3W - 6L
1,394 SR
Queue Stats
117W - 155L
1,345 Elo+
Party 2
Terra
Terra
Tpm Nachhxx
Terra
Level 106
God Stats
0W - 1L
1,657 SR
Queue Stats
80W - 73L
1,495 Elo+
Solo
Merlin
Merlin
WeanlingSpy787
Merlin
Level 108
God Stats
1W - 7L
1,242 SR
Queue Stats
318W - 346L
1,413 Elo+
Party 1
Cthulhu
Cthulhu
xXGNxSQUISHYx
Cthulhu
Level 67
God Stats
15W - 17L
1,545 SR
Queue Stats
43W - 62L
1,374 Elo+
Party 2
Team Averages
Level 95
1,433 SR
1,415 Elo+

VS

Team Averages
Level 115
1,448 SR
1,505 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Abe_Lincoln5220
Izanami
Level 105
God Stats
19W - 20L
1,527 SR
Queue Stats
329W - 312L
1,534 Elo+
Party 3
Chang'e
Chang'e
Fentanylgummies
Chang'e
Level 112
God Stats
17W - 9L
1,615 SR
Queue Stats
68W - 57L
1,479 Elo+
Solo
Fenrir
Fenrir
SpartanSam0034
Fenrir
Level 98
God Stats
1W - 2L
1,100 SR
Queue Stats
279W - 266L
1,510 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,193
639
579
2,008
534
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
4
0 / 1 / 0
2,805
561
1,039
1,521
264
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
906
181
0
0
0
6
0 / 1 / 0
3,445
689
524
1,865
594
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
4
0 / 1 / 0
2,754
551
817
1,945
600
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
6
1 / 0 / 0
3,679
736
1,477
1,163
276
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Nike
 
Nike
6
1 / 0 / 0
3,545
709
601
1,863
728
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
2 / 0 / 0
3,607
721
1,251
1,674
354
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
0 / 0 / 2
3,295
659
715
1,602
356
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 0 / 0
3,196
639
0
2,841
649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
0
0
1
W
Nike
 
Nike
1
0
0
1
W
2
0
0
2
W
0
0
2
1
L
0
1
0
0
W
0
0
0
0
L
Hachiman
0
1
0
0
L
0
0
0
0
L
0
1
0
0
L
Cthulhu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,959
Damage
4,044
7,339
Taken
9,143
1,992
Mitigated
2,363
1,912
Healing
4,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
1,477
34
0
688
1,163
276
0
524
639
14,716
0
W
Nike
 
Nike
601
153
0
575
1,863
728
0
579
1,284
0
9,696
W
1,251
998
0
313
1,674
354
821
393
1,281
0
15,881
W
715
31
770
1,028
1,602
356
435
424
1,178
4,845
0
L
579
93
0
794
2,008
534
0
0
1,933
9,704
0
W
0
0
0
1,523
2,841
649
0
0
2,841
0
9,970
L
Hachiman
1,039
497
0
432
1,521
264
0
277
1,244
0
8,579
L
0
0
0
0
0
0
0
0
0
0
0
L
524
0
0
436
1,865
594
0
1,477
388
12,543
0
L
Cthulhu
817
76
0
250
1,945
600
0
438
1,507
8,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,103
Gold Earned
17,322
84
Minions Killed
115
0
Camps Cleared
0
327,355
Distance Traveled
392,735
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
3,679
736
27
5
0
87,246
1
W
Nike
3,545
709
25
5
0
71,696
1
W
Izanami
3,607
721
32
6
0
81,425
2
W
Chang'e
3,295
659
11
2
0
89,343
1
L
Ares
3,193
639
25
5
0
80,759
0
W
Fenrir
3,196
639
20
4
0
63,025
1
L
Hachiman
2,805
561
14
3
0
74,703
2
L
Terra
906
181
0
0
0
0
0
L
Merlin
3,445
689
34
7
0
75,975
0
L
Cthulhu
2,754
551
11
2
0
95,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role