Player Matchup

Cthulhu
Cthulhu
Cytropus
Cthulhu
Level 114
God Stats
5W - 1L
1,766 SR
Queue Stats
93W - 80L
1,518 Elo+
Party 2
Zeus
Zeus
Exolaria
Zeus
Level 93
God Stats
5W - 4L
1,622 SR
Queue Stats
86W - 69L
1,526 Elo+
Party 2
Odin
Odin
Meldem
Odin
Level 32
God Stats
2W - 2L
1,481 SR
Queue Stats
62W - 46L
1,555 Elo+
Party 2
Team Averages
Level 80
1,623 SR
1,533 Elo+

VS

Team Averages
Level 44
1,517 SR
1,239 Elo+
Kukulkan
Kukulkan
TOREPO
Kukulkan
Level 4
God Stats
15W - 15L
1,500 SR
Queue Stats
80W - 141L
1,020 Elo+
Party 1
Olorun
Olorun
ii-_-XashiramA
Olorun
Level 22
God Stats
1W - 2L
1,550 SR
Queue Stats
36W - 70L
1,196 Elo+
Party 1
He Bo
He Bo
slayyerka
He Bo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cytropus
Cthulhu
12
5 / 1 / 9
9,241
711
8,676
12,346
7,937
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zeus
14
7 / 0 / 7
10,026
771
9,879
3,567
1,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
Meldem
Odin
12
5 / 0 / 9
9,059
697
5,330
5,391
3,886
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
TOREPO
Kukulkan
9
0 / 8 / 1
7,289
561
1,473
9,487
3,453
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 8 / 0
7,010
539
2,292
10,837
4,025
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

He Bo
slayyerka
He Bo
11
0 / 1 / 1
7,475
575
2,613
7,060
2,372
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
2
17
Kills
0
1
Deaths
17
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cytropus
Cthulhu
5
1
9
9.5
W
Zeus
7
0
7
10.5
W
Odin
Meldem
Odin
5
0
9
9.5
L
Kukulkan
TOREPO
Kukulkan
0
8
1
0.06
L
0
8
0
0
L
He Bo
slayyerka
He Bo
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,885
Damage
6,378
21,304
Taken
27,384
13,126
Mitigated
9,850
3,975
Healing
2,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cytropus
Cthulhu
8,676
445
138
3,067
12,346
7,937
347
2,835
9,511
28,299
0
W
Zeus
9,879
361
0
770
3,567
1,303
1,183
1,518
2,049
56,039
0
W
Odin
Meldem
Odin
5,330
1,229
0
0
5,391
3,886
353
2,066
3,325
0
11,277
L
Kukulkan
TOREPO
Kukulkan
1,473
177
0
0
9,487
3,453
0
6,391
3,096
15,572
0
L
2,292
419
24
621
10,837
4,025
0
7,265
3,572
16,339
0
L
He Bo
slayyerka
He Bo
2,613
25
0
1,404
7,060
2,372
0
5,015
2,045
29,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,326
Gold Earned
21,774
130
Minions Killed
89
0
Camps Cleared
0
727,779
Distance Traveled
581,481
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,241
711
32
2
0
263,178
3
W
Zeus
10,026
771
84
6
0
215,681
2
W
Odin
9,059
697
14
1
0
248,920
3
L
Kukulkan
7,289
561
26
2
0
144,657
0
L
Olorun
7,010
539
15
1
0
183,849
0
L
He Bo
7,475
575
48
4
0
252,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role