Player Matchup

Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
 
Hachiman
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Bodders6996
Ah Puch
Level 65
God Stats
3W - 1L
1,472 SR
Queue Stats
174W - 193L
1,337 Elo+
Party 1
Fenrir
Fenrir
TMShear
Fenrir
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 34L
1,271 Elo+
Solo
Kuzenbo
Kuzenbo
sundor33
Kuzenbo
Level 155
God Stats
3W - 3L
1,348 SR
Queue Stats
232W - 255L
1,404 Elo+
Solo
Team Averages
Level 114
1,464 SR
1,402 Elo+

VS

Team Averages
Level 110
1,383 SR
1,417 Elo+
Chiron
Chiron
AlvarowValle
Chiron
Level 113
God Stats
3W - 4L
1,500 SR
Queue Stats
317W - 295L
1,345 Elo+
Party 2
Baron Samedi
Baron Samedi
Iron_Delle
Baron Samedi
Level 86
God Stats
4W - 5L
1,484 SR
Queue Stats
448W - 404L
1,432 Elo+
Solo
Fafnir
Fafnir
RaIDeRsxe10
Fafnir
Level 106
God Stats
0W - 5L
1,143 SR
Queue Stats
226W - 214L
1,448 Elo+
Solo
Bacchus
Bacchus
Rowvalle
Bacchus
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
325W - 315L
1,382 Elo+
Party 2
Set
Set
heroes1984
Set
Level 128
God Stats
0W - 5L
1,286 SR
Queue Stats
428W - 420L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
20
4 / 1 / 17
13,506
711
22,129
15,488
7,518
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
 
Hachiman
20
6 / 2 / 12
13,037
686
21,112
20,893
9,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ah Puch
Bodders6996
Ah Puch
20
8 / 4 / 14
13,557
714
27,111
17,752
8,528
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
TMShear
Fenrir
19
7 / 4 / 13
12,234
644
12,551
23,662
23,702
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kuzenbo
sundor33
Kuzenbo
17
0 / 6 / 16
11,251
592
8,785
30,278
29,356
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
19
8 / 6 / 7
12,294
647
28,895
18,007
8,892
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Iron_Delle
Baron Samedi
19
1 / 6 / 10
11,042
581
21,971
18,509
10,673
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
19
1 / 3 / 11
12,253
645
11,119
28,003
35,928
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
Rowvalle
Bacchus
19
2 / 6 / 14
11,425
601
12,114
21,286
28,495
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 4 / 7
11,900
626
17,492
18,430
10,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
66
25
Kills
17
17
Deaths
25
72
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
1
17
12.5
W
Hachiman
 
Hachiman
6
2
12
6
L
Chiron
8
6
7
1.92
W
Ah Puch
Bodders6996
Ah Puch
8
4
14
3.75
L
Baron Samedi
Iron_Delle
Baron Samedi
1
6
10
1
L
Fafnir
1
3
11
2.17
L
Bacchus
Rowvalle
Bacchus
2
6
14
1.5
W
Fenrir
TMShear
Fenrir
7
4
13
3.38
L
5
4
7
2.13
W
Kuzenbo
sundor33
Kuzenbo
0
6
16
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,688
Damage
91,591
108,073
Taken
104,235
78,727
Mitigated
94,108
58,068
Healing
42,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
22,129
3,566
16,209
6,913
15,488
7,518
1,789
7,755
7,733
52,451
0
W
Hachiman
 
Hachiman
21,112
13,714
3,394
8,396
20,893
9,623
2,461
10,643
10,250
0
52,459
L
Chiron
28,895
12,605
4,722
3,642
18,007
8,892
948
10,563
7,443
0
54,519
W
Ah Puch
Bodders6996
Ah Puch
27,111
1,469
2,370
4,114
17,752
8,528
1,587
10,527
7,225
46,720
0
L
Baron Samedi
Iron_Delle
Baron Samedi
21,971
782
4,401
4,224
18,509
10,673
504
9,786
8,723
52,074
0
L
Fafnir
11,119
1,868
3,017
11,369
28,003
35,928
28
15,171
12,832
21,341
0
L
Bacchus
Rowvalle
Bacchus
12,114
1,458
2,677
1,862
21,286
28,495
155
11,845
9,441
25,173
0
W
Fenrir
TMShear
Fenrir
12,551
3,721
2,931
3,327
23,662
23,702
806
6,796
16,866
0
17,115
L
17,492
8,629
1,954
5,011
18,430
10,120
124
10,659
7,771
0
35,615
W
Kuzenbo
sundor33
Kuzenbo
8,785
2,630
2,580
7,834
30,278
29,356
879
9,483
20,795
20,490
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,585
Gold Earned
58,914
193
Minions Killed
203
0
Camps Cleared
0
1,614,453
Distance Traveled
1,596,416
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,506
711
71
4
0
383,540
1
W
Hachiman
13,037
686
55
3
0
318,607
1
L
Chiron
12,294
647
62
3
0
303,166
0
W
Ah Puch
13,557
714
46
2
0
289,254
0
L
Baron Samedi
11,042
581
56
3
0
313,406
1
L
Fafnir
12,253
645
19
1
0
357,972
3
L
Bacchus
11,425
601
33
2
0
308,216
3
W
Fenrir
12,234
644
4
0
0
309,391
1
L
Set
11,900
626
33
2
0
313,656
0
W
Kuzenbo
11,251
592
17
1
0
313,661
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role