Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Alkapomme
Heimdallr
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,672 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TatsuroYukito
Tsukuyomi
Level 12
God Stats
3W - 0L
1,714 SR
Queue Stats
16W - 12L
1,537 Elo+
Solo
Chang'e
Chang'e
XBowelMovements
Chang'e
Level 28
God Stats
4W - 2L
1,622 SR
Queue Stats
143W - 160L
1,440 Elo+
Solo
Nemesis
Nemesis
XxDEAMONDxX74
Nemesis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 109L
1,428 Elo+
Solo
Team Averages
Level 22
1,567 SR
1,515 Elo+

VS

Team Averages
Level 19
1,537 SR
1,586 Elo+
Odin
Odin
DragonFireLotus
Odin
Level 29
God Stats
0W - 1L
1,019 SR
Queue Stats
9W - 6L
1,956 Elo+
Party 1
Freya
Freya
S3rC4rrY20a
Freya
Level 15
God Stats
1W - 1L
1,725 SR
Queue Stats
11W - 21L
1,348 Elo+
Solo
Loki
Loki
SatanMalaika
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Anhur
Anhur
spookylukey10
Anhur
Level 23
God Stats
1W - 1L
1,507 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Olorun
Olorun
star_10_killa_f
Olorun
Level 27
God Stats
4W - 3L
1,934 SR
Queue Stats
39W - 29L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
3 / 1 / 22
10,910
1,091
7,234
8,119
6,127
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
Alkapomme
Heimdallr
18
10 / 0 / 20
12,322
1,232
23,852
9,151
4,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
TatsuroYukito
Tsukuyomi
18
6 / 3 / 17
11,078
1,108
8,409
10,018
6,056
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
5 / 0 / 17
10,444
1,044
10,349
5,171
1,509
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
18
10 / 1 / 17
11,169
1,117
10,561
8,380
3,655
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

343

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 8 / 1
10,029
1,003
14,158
24,299
21,201
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 0 / 0
8,086
809
0
0
0
16
0 / 14 / 3
9,287
929
2,003
17,096
6,148
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 9 / 3
9,764
976
8,700
18,254
7,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 3 / 2
8,893
889
9,277
7,966
3,392
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
13
34
Kills
4
5
Deaths
34
93
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
1
22
14
W
Heimdallr
Alkapomme
Heimdallr
10
0
20
20
L
3
8
1
0.44
L
0
0
0
0
L
0
14
3
0.11
W
Tsukuyomi
TatsuroYukito
Tsukuyomi
6
3
17
4.83
W
5
0
17
13.5
W
Nemesis
10
1
17
18.5
L
1
9
3
0.28
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,405
Damage
34,138
40,839
Taken
67,615
21,681
Mitigated
37,852
15,308
Healing
4,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
7,234
2,885
4,367
849
8,119
6,127
0
1,719
6,400
19,209
0
W
Heimdallr
Alkapomme
Heimdallr
23,852
11,375
477
2,069
9,151
4,334
0
1,624
7,527
0
41,279
L
14,158
7,197
57
1,156
24,299
21,201
0
8,287
16,012
0
27,849
L
0
0
0
0
0
0
0
0
0
0
0
L
2,003
1,394
0
0
17,096
6,148
0
4,016
13,077
0
6,516
W
Tsukuyomi
TatsuroYukito
Tsukuyomi
8,409
2,756
1,368
720
10,018
6,056
0
2,410
7,608
0
20,371
W
10,349
2,866
3,183
1,579
5,171
1,509
0
1,276
3,895
28,279
0
W
Nemesis
10,561
5,349
0
696
8,380
3,655
0
2,248
6,012
0
23,047
L
8,700
4,335
0
2,029
18,254
7,111
0
3,675
14,579
0
33,052
L
9,277
5,200
135
1,097
7,966
3,392
0
1,605
6,361
21,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,923
Gold Earned
46,059
190
Minions Killed
118
6
Camps Cleared
3
1,001,504
Distance Traveled
868,971
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,910
1,091
24
2
0
186,210
0
W
Heimdallr
12,322
1,232
47
5
2
218,514
0
L
Odin
10,029
1,003
26
3
0
192,483
0
L
Freya
8,086
809
0
0
0
211,325
0
L
Loki
9,287
929
9
1
2
161,056
1
W
Tsukuyomi
11,078
1,108
37
4
2
197,394
1
W
Chang'e
10,444
1,044
47
5
1
181,710
1
W
Nemesis
11,169
1,117
35
4
1
217,676
0
L
Anhur
9,764
976
59
6
1
190,580
0
L
Olorun
8,893
889
24
2
0
113,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role