Player Matchup

Ullr
Ullr
 
Ullr
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Paladin745
Neith
Level 8
God Stats
12W - 5L
1,873 SR
Queue Stats
133W - 105L
1,684 Elo+
Solo
Amaterasu
Amaterasu
Quailfire
Amaterasu
Level 13
God Stats
11W - 12L
1,442 SR
Queue Stats
58W - 57L
1,384 Elo+
Solo
Arachne
Arachne
RemoveThorns
Arachne
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
8W - 3L
1,604 Elo+
Party 2
Ra
Ra
reopor
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,285 Elo+
Solo
Team Averages
Level 11
1,563 SR
1,491 Elo+

VS

Team Averages
Level 16
1,500 SR
1,481 Elo+
Kuzenbo
Kuzenbo
Baruke
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,537 Elo+
Solo
Thanatos
Thanatos
DesolateOne697
Thanatos
Level 37
God Stats
1W - 3L
1,370 SR
Queue Stats
68W - 87L
1,476 Elo+
Party 1
Kukulkan
Kukulkan
FenixVeL3z
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Agni
Agni
FoRtYKiN
Agni
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,605 Elo+
Solo
Artemis
Artemis
colorwvse
Artemis
Level 16
God Stats
19W - 10L
1,631 SR
Queue Stats
134W - 139L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
2 / 1 / 1
5,059
632
2,388
5,666
1,558
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
7
0 / 0 / 0
4,479
560
2,045
1,600
433
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Quailfire
Amaterasu
7
2 / 0 / 0
4,683
585
1,647
5,395
2,305
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
RemoveThorns
Arachne
10
6 / 0 / 0
5,911
739
6,166
5,407
1,631
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ra
1
0 / 0 / 0
2,952
369
0
255
35
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Baruke
Kuzenbo
5
0 / 2 / 0
3,758
470
1,380
3,617
1,938
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
6
0 / 5 / 0
4,214
527
2,389
6,387
1,724
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
FenixVeL3z
Kukulkan
6
0 / 2 / 0
4,055
507
2,032
2,471
592
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
5
1 / 2 / 0
3,975
497
2,036
2,930
546
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
colorwvse
Artemis
8
0 / 0 / 1
4,692
587
1,045
3,820
1,042
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
10
Kills
1
1
Deaths
11
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
2
1
1
2.5
L
Kuzenbo
Baruke
Kuzenbo
0
2
0
0
L
Thanatos
0
5
0
0
L
Kukulkan
FenixVeL3z
Kukulkan
0
2
0
0
L
Agni
1
2
0
0.5
W
Neith
0
0
0
0
W
Amaterasu
Quailfire
Amaterasu
2
0
0
2
W
Arachne
RemoveThorns
Arachne
6
0
0
6
L
Artemis
colorwvse
Artemis
0
0
1
0.5
W
Ra
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,246
Damage
8,882
18,323
Taken
19,225
5,962
Mitigated
5,842
5,871
Healing
6,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
2,388
1,384
0
1,560
5,666
1,558
0
1,000
4,666
0
22,640
L
Kuzenbo
Baruke
Kuzenbo
1,380
788
0
980
3,617
1,938
0
0
3,617
8,208
0
L
Thanatos
2,389
1,048
0
3,051
6,387
1,724
0
0
6,362
0
17,778
L
Kukulkan
FenixVeL3z
Kukulkan
2,032
436
0
0
2,471
592
102
0
2,321
12,471
0
L
Agni
2,036
220
0
156
2,930
546
0
0
2,905
11,399
0
W
Neith
2,045
921
0
476
1,600
433
0
322
1,278
0
19,006
W
Amaterasu
Quailfire
Amaterasu
1,647
458
0
934
5,395
2,305
299
2,126
3,269
0
11,765
W
Arachne
RemoveThorns
Arachne
6,166
4,484
0
2,901
5,407
1,631
0
2,000
3,407
0
27,238
L
Artemis
colorwvse
Artemis
1,045
233
0
2,007
3,820
1,042
0
0
3,820
0
21,421
W
Ra
0
0
0
0
255
35
0
0
255
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,084
Gold Earned
20,694
180
Minions Killed
146
0
Camps Cleared
0
605,735
Distance Traveled
633,415
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,059
632
47
6
0
129,260
1
L
Kuzenbo
3,758
470
10
1
0
98,757
0
L
Thanatos
4,214
527
43
5
0
137,638
0
L
Kukulkan
4,055
507
25
3
0
125,414
0
L
Agni
3,975
497
13
2
0
148,155
2
W
Neith
4,479
560
37
5
0
139,029
0
W
Amaterasu
4,683
585
21
3
0
153,751
1
W
Arachne
5,911
739
75
9
0
157,506
1
L
Artemis
4,692
587
55
7
0
123,451
1
W
Ra
2,952
369
0
0
0
26,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role