Player Matchup

Sol
Sol
AcoustYNeoN23
Sol
Level 106
God Stats
1W - 0L
1,854 SR
Queue Stats
15W - 16L
1,510 Elo+
Solo
Ymir
Ymir
headhack
Ymir
Level 124
God Stats
4W - 0L
1,714 SR
Queue Stats
103W - 66L
1,460 Elo+
Party 1
Cernunnos
Cernunnos
odinosh
Cernunnos
Level 24
God Stats
41W - 33L
1,451 SR
Queue Stats
100W - 92L
1,395 Elo+
Party 1
Team Averages
Level 85
1,673 SR
1,455 Elo+

VS

Team Averages
Level 50
1,613 SR
1,447 Elo+
Ra
Ra
Niqhtmare24
Ra
Level 114
God Stats
4W - 4L
1,835 SR
Queue Stats
75W - 76L
1,445 Elo+
Solo
Ares
Ares
Saiypher
Ares
Level 11
God Stats
2W - 1L
1,755 SR
Queue Stats
6W - 5L
1,560 Elo+
Solo
Fenrir
Fenrir
inguisitor3480
Fenrir
Level 25
God Stats
0W - 2L
1,248 SR
Queue Stats
2W - 5L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 7
8,120
812
9,774
5,019
1,499
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
11
5 / 0 / 7
8,289
829
3,656
4,837
3,353
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
odinosh
Cernunnos
10
3 / 4 / 6
7,374
737
3,841
5,821
1,954
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
6,603
660
4,694
5,814
2,227
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
7
0 / 7 / 2
5,655
566
1,508
7,434
5,800
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
3 / 4 / 0
6,723
672
4,073
8,758
3,389
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
13
Kills
4
4
Deaths
13
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
0
7
8.5
L
1
2
3
1.25
L
Ares
0
7
2
0.14
W
Ymir
5
0
7
8.5
L
3
4
0
0.75
W
Cernunnos
odinosh
Cernunnos
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,271
Damage
10,275
15,677
Taken
22,006
6,806
Mitigated
11,416
4,800
Healing
3,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,774
2,982
0
3,062
5,019
1,499
1,433
1,605
3,414
43,813
0
L
4,694
528
680
1,894
5,814
2,227
0
3,589
2,225
34,987
0
L
Ares
1,508
187
0
230
7,434
5,800
0
4,117
3,317
3,086
0
W
Ymir
3,656
238
0
1,000
4,837
3,353
181
2,132
2,705
13,850
0
L
4,073
761
0
779
8,758
3,389
0
5,811
2,947
0
10,341
W
Cernunnos
odinosh
Cernunnos
3,841
1,307
0
738
5,821
1,954
782
2,505
3,316
0
23,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,783
Gold Earned
18,981
130
Minions Killed
82
0
Camps Cleared
0
541,720
Distance Traveled
472,227
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,120
812
55
6
0
188,764
0
L
Ra
6,603
660
61
6
0
172,464
1
L
Ares
5,655
566
6
1
0
106,179
0
W
Ymir
8,289
829
24
2
0
191,569
4
L
Fenrir
6,723
672
15
2
0
193,584
3
W
Cernunnos
7,374
737
51
5
0
161,387
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role