Player Matchup

Ymir
Ymir
ShushiFr
Ymir
Level 22
God Stats
0W - 2L
1,276 SR
Queue Stats
18W - 33L
1,140 Elo+
Solo
Kukulkan
Kukulkan
chucky090881
Kukulkan
Level 17
God Stats
2W - 12L
1,150 SR
Queue Stats
34W - 58L
1,044 Elo+
Solo
Tsukuyomi
Tsukuyomi
darkguecko
Tsukuyomi
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,134 Elo+
Solo
Team Averages
Level 20
1,309 SR
1,106 Elo+

VS

Team Averages
Level 34
1,564 SR
1,292 Elo+
Ymir
Ymir
BeAsT-_KiNgZz
Ymir
Level 18
God Stats
11W - 8L
1,617 SR
Queue Stats
15W - 13L
1,341 Elo+
Party 1
Mercury
Mercury
XxtapiaxX
Mercury
Level 44
God Stats
4W - 9L
1,576 SR
Queue Stats
27W - 43L
1,141 Elo+
Party 1
Zhong Kui
Zhong Kui
fuertote24
Zhong Kui
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 91L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
0 / 12 / 1
7,037
586
3,465
17,472
10,674
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
chucky090881
Kukulkan
9
1 / 6 / 1
7,410
618
1,754
8,755
3,071
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
darkguecko
Tsukuyomi
10
1 / 9 / 1
7,578
632
6,149
12,290
4,558
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 13
10,150
846
10,095
10,589
7,544
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
XxtapiaxX
Mercury
12
11 / 2 / 12
10,429
869
7,603
7,970
2,874
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
fuertote24
Zhong Kui
14
8 / 0 / 17
10,070
839
14,652
7,448
5,149
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
69
2
Kills
27
27
Deaths
2
3
Assists
42
Player
Kills
Deaths
Assists
KDA
W
8
0
13
14.5
L
Ymir
0
12
1
0.04
W
Mercury
XxtapiaxX
Mercury
11
2
12
8.5
L
Kukulkan
chucky090881
Kukulkan
1
6
1
0.25
L
Tsukuyomi
darkguecko
Tsukuyomi
1
9
1
0.17
W
Zhong Kui
fuertote24
Zhong Kui
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,368
Damage
32,350
38,517
Taken
26,007
18,303
Mitigated
15,567
1,640
Healing
7,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,095
1,700
0
2,130
10,589
7,544
407
1,768
8,821
24,948
0
L
Ymir
3,465
529
0
530
17,472
10,674
0
11,543
5,929
15,526
0
W
Mercury
XxtapiaxX
Mercury
7,603
3,223
0
1,192
7,970
2,874
63
1,994
5,976
0
27,864
L
Kukulkan
chucky090881
Kukulkan
1,754
195
0
34
8,755
3,071
63
6,121
2,634
13,270
0
L
Tsukuyomi
darkguecko
Tsukuyomi
6,149
1,282
0
1,076
12,290
4,558
0
7,158
5,132
0
23,538
W
Zhong Kui
fuertote24
Zhong Kui
14,652
2,897
0
3,702
7,448
5,149
2,032
1,469
5,979
44,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,025
Gold Earned
30,649
76
Minions Killed
128
0
Camps Cleared
0
436,927
Distance Traveled
631,500
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,150
846
34
3
0
175,473
0
L
Ymir
7,037
586
21
2
0
123,656
0
W
Mercury
10,429
869
33
3
0
267,447
0
L
Kukulkan
7,410
618
24
2
0
143,120
0
L
Tsukuyomi
7,578
632
31
3
0
170,151
0
W
Zhong Kui
10,070
839
61
5
0
188,580
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role