Player Matchup

Artemis
Artemis
Kripata
Artemis
Level 18
God Stats
16W - 23L
1,383 SR
Queue Stats
48W - 111L
1,156 Elo+
Solo
Nemesis
Nemesis
Litch136
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,219 Elo+
Solo
Guan Yu
Guan Yu
Phoenixan
Guan Yu
Level 8
God Stats
1W - 0L
1,821 SR
Queue Stats
1W - 4L
1,032 Elo+
Solo
Team Averages
Level 10
1,568 SR
1,136 Elo+

VS

Team Averages
Level 13
1,481 SR
1,167 Elo+
Anhur
Anhur
CharliDay
Anhur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,264 Elo+
Solo
Nemesis
Nemesis
PERFECT_L3ggend
Nemesis
Level 7
God Stats
2W - 6L
1,442 SR
Queue Stats
15W - 38L
1,196 Elo+
Solo
He Bo
He Bo
S1mple1435
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 23L
1,039 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kripata
Artemis
20
14 / 0 / 13
14,948
747
30,245
15,799
6,945
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nemesis
Litch136
Nemesis
6
1 / 5 / 3
9,904
495
1,485
5,547
835
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Guan Yu
Phoenixan
Guan Yu
20
15 / 2 / 15
15,242
762
20,892
22,110
27,488
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CharliDay
Anhur
14
4 / 9 / 2
12,069
603
16,011
21,090
5,669
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 10 / 5
10,861
543
6,021
21,067
9,674
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

He Bo
15
2 / 11 / 3
11,861
593
8,407
17,669
3,624
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
30
Kills
7
7
Deaths
30
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Anhur
CharliDay
Anhur
4
9
2
0.56
W
Artemis
Kripata
Artemis
14
0
13
20.5
W
Nemesis
Litch136
Nemesis
1
5
3
0.5
L
1
10
5
0.35
W
Guan Yu
Phoenixan
Guan Yu
15
2
15
11.25
L
He Bo
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,622
Damage
30,439
43,456
Taken
59,826
35,268
Mitigated
18,967
21,343
Healing
5,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CharliDay
Anhur
16,011
9,714
0
3,459
21,090
5,669
649
112
20,803
127
67,232
W
Artemis
Kripata
Artemis
30,245
15,645
1,037
11,013
15,799
6,945
2,210
2,507
13,292
0
87,297
W
Nemesis
Litch136
Nemesis
1,485
919
0
0
5,547
835
0
703
4,844
0
3,199
L
6,021
1,839
0
1,486
21,067
9,674
320
36
20,706
0
30,319
W
Guan Yu
Phoenixan
Guan Yu
20,892
3,976
1,691
7,602
22,110
27,488
800
5,364
16,746
0
64,528
L
He Bo
8,407
2,738
0
687
17,669
3,624
269
0
17,544
38,005
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,094
Gold Earned
34,791
160
Minions Killed
180
0
Camps Cleared
0
814,610
Distance Traveled
864,751
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,069
603
83
4
0
276,199
0
W
Artemis
14,948
747
90
5
0
322,614
0
W
Nemesis
9,904
495
3
0
0
130,184
0
L
Nemesis
10,861
543
40
2
0
322,643
0
W
Guan Yu
15,242
762
67
3
0
361,812
3
L
He Bo
11,861
593
57
3
0
265,909
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role