Player Matchup

Bastet
Bastet
GengarsMoosie
Bastet
Level 23
God Stats
2W - 1L
1,710 SR
Queue Stats
8W - 7L
1,552 Elo+
Party 1
Neith
Neith
cALsWRLD
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iProtecJuffy
Tsukuyomi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 16L
1,777 Elo+
Party 1
Hercules
Hercules
lilppsteven
Hercules
Level 10
God Stats
3W - 6L
1,720 SR
Queue Stats
6W - 7L
1,709 Elo+
Party 1
Aphrodite
Aphrodite
pseudohope
Aphrodite
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,621 Elo+
Party 1
Team Averages
Level 34
1,586 SR
1,632 Elo+

VS

Team Averages
Level 12
1,583 SR
1,601 Elo+
Zhong Kui
Zhong Kui
B0bL3M0che
Zhong Kui
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,542 Elo+
Solo
Cthulhu
Cthulhu
CinderedGod
Cthulhu
Level 22
God Stats
91W - 78L
1,580 SR
Queue Stats
92W - 84L
1,581 Elo+
Solo
Rama
Rama
RetroMan77
Rama
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,613 Elo+
Solo
Serqet
Serqet
Tugboat86
Serqet
Level 12
God Stats
5W - 7L
1,570 SR
Queue Stats
30W - 22L
1,696 Elo+
Solo
Osiris
Osiris
jacobthesnakeub
Osiris
Level 5
God Stats
11W - 3L
1,767 SR
Queue Stats
16W - 6L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 11
13,370
836
16,367
23,217
9,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
cALsWRLD
Neith
20
2 / 10 / 12
14,057
879
14,781
17,725
7,147
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tsukuyomi
iProtecJuffy
Tsukuyomi
20
9 / 6 / 12
16,543
1,034
37,469
32,091
21,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
lilppsteven
Hercules
20
2 / 10 / 11
14,025
877
8,316
27,946
24,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
pseudohope
Aphrodite
20
8 / 3 / 13
16,045
1,003
25,682
20,808
10,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

134

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B0bL3M0che
Zhong Kui
20
10 / 4 / 17
16,038
1,002
44,420
24,794
35,045
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
CinderedGod
Cthulhu
20
7 / 2 / 22
16,186
1,012
20,074
24,598
38,570
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
1 / 6 / 18
14,235
890
14,937
15,372
7,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
Tugboat86
Serqet
20
11 / 7 / 10
16,489
1,031
12,795
20,578
9,076
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
8 / 4 / 20
15,833
990
22,200
22,423
37,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
124
23
Kills
37
37
Deaths
23
59
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
B0bL3M0che
Zhong Kui
10
4
17
4.63
W
Cthulhu
CinderedGod
Cthulhu
7
2
22
9
L
2
8
11
0.94
W
1
6
18
1.67
W
Serqet
Tugboat86
Serqet
11
7
10
2.29
L
Neith
cALsWRLD
Neith
2
10
12
0.8
L
Tsukuyomi
iProtecJuffy
Tsukuyomi
9
6
12
2.5
W
8
4
20
4.5
L
Hercules
lilppsteven
Hercules
2
10
11
0.75
L
Aphrodite
pseudohope
Aphrodite
8
3
13
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,615
Damage
114,426
121,787
Taken
107,765
73,265
Mitigated
126,971
29,909
Healing
9,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
B0bL3M0che
Zhong Kui
44,420
3,798
0
6,589
24,794
35,045
0
4,694
20,050
66,351
0
W
Cthulhu
CinderedGod
Cthulhu
20,074
2,602
1,338
712
24,598
38,570
0
5,816
18,757
42,511
0
L
16,367
2,799
0
547
23,217
9,405
0
10,807
12,006
401
22,803
W
14,937
7,243
0
312
15,372
7,146
0
2,198
13,174
0
39,773
W
Serqet
Tugboat86
Serqet
12,795
3,387
0
0
20,578
9,076
0
7,216
13,362
0
31,261
L
Neith
cALsWRLD
Neith
14,781
10,066
0
733
17,725
7,147
0
9,975
7,638
0
32,698
L
Tsukuyomi
iProtecJuffy
Tsukuyomi
37,469
10,176
0
546
32,091
21,817
0
17,138
14,116
0
68,855
W
22,200
6,729
0
828
22,423
37,134
0
6,141
16,232
1,348
40,340
L
Hercules
lilppsteven
Hercules
8,316
2,327
0
3,819
27,946
24,526
0
16,050
11,569
0
17,389
L
Aphrodite
pseudohope
Aphrodite
25,682
1,274
12,301
11,963
20,808
10,370
0
11,831
7,363
67,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,040
Gold Earned
78,781
214
Minions Killed
248
6
Camps Cleared
16
1,596,413
Distance Traveled
1,495,081
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
16,038
1,002
44
3
5
285,603
0
W
Cthulhu
16,186
1,012
39
2
1
338,960
0
L
Bastet
13,370
836
21
1
2
327,881
0
W
Rama
14,235
890
82
5
4
244,596
1
W
Serqet
16,489
1,031
49
3
3
284,964
1
L
Neith
14,057
879
34
2
1
246,785
0
L
Tsukuyomi
16,543
1,034
50
3
2
372,370
0
W
Osiris
15,833
990
34
2
3
340,958
3
L
Hercules
14,025
877
21
1
0
310,127
0
L
Aphrodite
16,045
1,003
88
6
1
339,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role