Player Matchup

Anubis
Anubis
FatherOfTheKing
Anubis
Level 18
God Stats
13W - 17L
1,529 SR
Queue Stats
20W - 45L
1,102 Elo+
Party 2
Artemis
Artemis
PV1 Caboose
Artemis
Level 29
God Stats
26W - 23L
1,514 SR
Queue Stats
152W - 186L
1,205 Elo+
Party 2
Nemesis
Nemesis
Sukha_Babii
Nemesis
Level 28
God Stats
3W - 8L
1,256 SR
Queue Stats
65W - 70L
1,203 Elo+
Solo
Kukulkan
Kukulkan
jonyMorado999
Kukulkan
Level 28
God Stats
1W - 4L
1,479 SR
Queue Stats
32W - 74L
1,069 Elo+
Solo
Yemoja
Yemoja
murr-dog28
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Team Averages
Level 21
1,455 SR
1,216 Elo+

VS

Team Averages
Level 15
1,498 SR
1,306 Elo+
Nemesis
Nemesis
CubanRican09
Nemesis
Level 18
God Stats
0W - 2L
1,193 SR
Queue Stats
21W - 16L
1,197 Elo+
Party 1
Cthulhu
Cthulhu
GHOOSSSssss
Cthulhu
Level 7
God Stats
0W - 1L
1,712 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Bellona
Bellona
JettBlac215
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
MasterRichard
Ymir
Level 26
God Stats
10W - 11L
1,436 SR
Queue Stats
41W - 57L
1,133 Elo+
Solo
Scylla
Scylla
SOHcrawler
Scylla
Level 20
God Stats
9W - 2L
1,650 SR
Queue Stats
23W - 19L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 1
12,566
503
7,953
15,817
6,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
PV1 Caboose
Artemis
20
7 / 3 / 6
14,329
573
18,289
15,115
6,786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Sukha_Babii
Nemesis
19
11 / 4 / 7
13,800
552
23,083
19,946
7,773
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
jonyMorado999
Kukulkan
19
7 / 6 / 9
14,054
562
14,213
18,683
7,241
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
murr-dog28
Yemoja
14
0 / 10 / 10
11,969
479
5,826
20,496
15,891
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CubanRican09
Nemesis
18
13 / 7 / 4
12,384
495
20,579
21,474
7,752
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
GHOOSSSssss
Cthulhu
14
2 / 8 / 5
9,487
379
5,238
22,848
11,694
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
JettBlac215
Bellona
6
0 / 1 / 0
7,146
286
764
1,938
751
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
4 / 6 / 9
10,836
433
8,540
30,549
26,307
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Scylla
SOHcrawler
Scylla
20
10 / 8 / 6
13,583
543
22,009
16,674
4,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
53
29
Kills
29
30
Deaths
30
33
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Nemesis
CubanRican09
Nemesis
13
7
4
2.14
W
4
7
1
0.64
L
Cthulhu
GHOOSSSssss
Cthulhu
2
8
5
0.56
L
Bellona
JettBlac215
Bellona
0
1
0
0
L
4
6
9
1.42
W
Artemis
PV1 Caboose
Artemis
7
3
6
3.33
L
Scylla
SOHcrawler
Scylla
10
8
6
1.63
W
Nemesis
Sukha_Babii
Nemesis
11
4
7
3.63
W
Kukulkan
jonyMorado999
Kukulkan
7
6
9
1.92
W
Yemoja
murr-dog28
Yemoja
0
10
10
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,364
Damage
57,130
90,057
Taken
93,483
43,780
Mitigated
51,498
22,644
Healing
12,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
CubanRican09
Nemesis
20,579
9,808
0
3,117
21,474
7,752
117
6,037
15,437
0
58,038
W
7,953
249
0
4,416
15,817
6,089
1,925
7,877
7,940
52,497
0
L
Cthulhu
GHOOSSSssss
Cthulhu
5,238
358
0
1,153
22,848
11,694
105
5,356
17,492
27,514
0
L
Bellona
JettBlac215
Bellona
764
72
0
168
1,938
751
0
345
1,593
0
8,660
L
8,540
2,621
0
8,101
30,549
26,307
351
10,742
19,807
42,866
0
W
Artemis
PV1 Caboose
Artemis
18,289
12,338
183
7,212
15,115
6,786
8,142
4,892
10,223
0
108,616
L
Scylla
SOHcrawler
Scylla
22,009
2,299
0
321
16,674
4,994
2,805
6,215
10,459
83,302
0
W
Nemesis
Sukha_Babii
Nemesis
23,083
11,320
0
2,887
19,946
7,773
2,703
9,245
10,701
0
80,066
W
Kukulkan
jonyMorado999
Kukulkan
14,213
3,196
611
5,298
18,683
7,241
482
6,691
11,992
78,965
0
W
Yemoja
murr-dog28
Yemoja
5,826
1,765
1,229
808
20,496
15,891
494
7,820
12,676
32,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,718
Gold Earned
53,436
493
Minions Killed
310
0
Camps Cleared
0
1,992,019
Distance Traveled
1,744,876
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,384
495
63
3
0
503,998
0
W
Anubis
12,566
503
75
3
0
362,447
0
L
Cthulhu
9,487
379
39
2
0
420,427
0
L
Bellona
7,146
286
29
1
0
114,256
0
L
Ymir
10,836
433
58
2
0
296,914
0
W
Artemis
14,329
573
145
6
0
374,160
3
L
Scylla
13,583
543
121
5
0
409,281
0
W
Nemesis
13,800
552
111
4
0
475,355
2
W
Kukulkan
14,054
562
111
4
0
414,437
4
W
Yemoja
11,969
479
51
2
0
365,620
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role