Player Matchup

Nemesis
Nemesis
InfamousCockTail
Nemesis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,363 Elo+
Party 1
Sobek
Sobek
mousile
Sobek
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
24W - 32L
1,343 Elo+
Party 1
Anubis
Anubis
rivetingtomb
Anubis
Level 66
God Stats
7W - 1L
1,433 SR
Queue Stats
56W - 62L
1,482 Elo+
Party 1
Team Averages
Level 37
1,478 SR
1,396 Elo+

VS

Team Averages
Level 33
1,520 SR
1,281 Elo+
Zeus
Zeus
DiamondsShaft
Zeus
Level 25
God Stats
1W - 1L
1,598 SR
Queue Stats
17W - 24L
1,459 Elo+
Party 2
Neith
Neith
HaLixx
Neith
Level 12
God Stats
7W - 12L
1,462 SR
Queue Stats
8W - 17L
1,305 Elo+
Party 2
Bacchus
Bacchus
aL StayMetal
Bacchus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,080 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 7
9,118
608
1,275
10,958
3,999
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
mousile
Sobek
11
2 / 3 / 3
8,962
597
3,919
13,268
10,528
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
16
8 / 3 / 4
11,359
757
13,750
12,359
6,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
12 / 4 / 1
12,296
820
22,496
8,567
2,990
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
HaLixx
Neith
12
0 / 6 / 10
9,441
629
4,712
9,219
2,472
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
aL StayMetal
Bacchus
13
1 / 2 / 8
9,533
636
5,005
11,939
11,325
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
32
11
Kills
13
13
Deaths
12
14
Assists
19
Player
Kills
Deaths
Assists
KDA
W
12
4
1
3.13
W
Neith
HaLixx
Neith
0
6
10
0.83
L
1
7
7
0.64
W
Bacchus
aL StayMetal
Bacchus
1
2
8
2.5
L
Sobek
mousile
Sobek
2
3
3
1.17
L
Anubis
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,944
Damage
32,213
36,585
Taken
29,725
20,999
Mitigated
16,787
11,980
Healing
3,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,496
869
0
1,236
8,567
2,990
674
6,087
2,405
63,928
0
W
Neith
HaLixx
Neith
4,712
2,846
0
575
9,219
2,472
1,772
6,438
2,706
0
30,572
L
1,275
405
0
157
10,958
3,999
0
8,709
2,249
0
9,185
W
Bacchus
aL StayMetal
Bacchus
5,005
273
940
942
11,939
11,325
190
4,994
6,783
13,145
0
L
Sobek
mousile
Sobek
3,919
104
713
3,206
13,268
10,528
468
9,276
3,992
15,478
0
L
Anubis
13,750
319
604
7,300
12,359
6,472
832
9,547
2,812
77,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,439
Gold Earned
31,270
156
Minions Killed
148
0
Camps Cleared
0
780,578
Distance Traveled
721,817
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,296
820
88
6
0
240,312
1
W
Neith
9,441
629
44
3
0
199,980
0
L
Nemesis
9,118
608
14
1
0
288,436
0
W
Bacchus
9,533
636
16
1
0
281,525
1
L
Sobek
8,962
597
18
1
0
253,585
1
L
Anubis
11,359
757
124
8
0
238,557
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role