Player Matchup

Medusa
Medusa
Night_Owl684
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,127 Elo+
Solo
Anubis
Anubis
myster705
Anubis
Level 41
God Stats
5W - 7L
1,471 SR
Queue Stats
14W - 19L
1,033 Elo+
Party 2
Ares
Ares
ohcrap2000
Ares
Level 20
God Stats
6W - 14L
1,253 SR
Queue Stats
15W - 35L
893 Elo+
Party 2
Team Averages
Level 22
1,408 SR
1,018 Elo+

VS

Team Averages
Level 26
1,339 SR
1,127 Elo+
Cthulhu
Cthulhu
SF_COOKIES_415
Cthulhu
Level 10
God Stats
1W - 1L
1,264 SR
Queue Stats
1W - 2L
1,105 Elo+
Solo
Agni
Agni
Soviet_Robot_V6
Agni
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,117 Elo+
Party 1
Nox
Nox
UnitySenpai7
Nox
Level 26
God Stats
10W - 10L
1,252 SR
Queue Stats
102W - 129L
1,159 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 9 / 1
10,416
694
5,167
13,161
3,699
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
myster705
Anubis
12
1 / 8 / 2
9,649
643
3,480
10,333
4,511
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
0 / 7 / 4
9,903
660
4,747
18,378
10,286
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
7,477
498
0
527
158
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

16
16 / 3 / 7
12,477
832
17,317
9,553
3,313
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 1 / 15
11,878
792
17,034
9,180
3,628
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
4
Kills
24
24
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Medusa
3
9
1
0.39
W
0
0
0
0
W
16
3
7
6.5
W
8
1
15
15.5
L
Anubis
myster705
Anubis
1
8
2
0.25
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,394
Damage
34,351
41,872
Taken
19,260
18,496
Mitigated
7,099
3,749
Healing
1,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
5,167
2,129
0
558
13,161
3,699
519
11,461
1,700
0
16,495
W
0
0
0
0
527
158
0
0
527
2,213
0
W
17,317
1,711
158
943
9,553
3,313
1,761
4,437
5,116
38,708
0
W
17,034
833
0
250
9,180
3,628
1,220
3,830
5,350
49,029
0
L
Anubis
myster705
Anubis
3,480
98
0
2,070
10,333
4,511
618
9,273
1,060
36,946
0
L
4,747
186
0
1,121
18,378
10,286
91
13,623
4,755
14,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,968
Gold Earned
31,832
96
Minions Killed
118
0
Camps Cleared
0
640,685
Distance Traveled
527,022
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,416
694
19
1
0
218,709
0
W
Cthulhu
7,477
498
4
0
0
25,306
0
W
Agni
12,477
832
37
2
0
216,029
0
W
Nox
11,878
792
77
5
0
285,687
2
L
Anubis
9,649
643
63
4
0
165,043
1
L
Ares
9,903
660
14
1
0
256,933
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role