Player Matchup

Fenrir
Fenrir
ATOMIKTURK
Fenrir
Level 15
God Stats
3W - 4L
1,541 SR
Queue Stats
3W - 5L
1,630 Elo+
Party 2
Ao Kuang
Ao Kuang
Ashkin_Nak_Lebar
Ao Kuang
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 74L
1,252 Elo+
Solo
Discordia
Discordia
E6yKoToB
Discordia
Level 29
God Stats
16W - 24L
1,499 SR
Queue Stats
178W - 176L
1,476 Elo+
Solo
Kukulkan
Kukulkan
ODaiCuJorje
Kukulkan
Level 27
God Stats
2W - 2L
1,518 SR
Queue Stats
36W - 42L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
tomiloco2015
Baron Samedi
Level 27
God Stats
3W - 3L
1,374 SR
Queue Stats
4W - 6L
1,369 Elo+
Party 2
Team Averages
Level 21
1,486 SR
1,432 Elo+

VS

Team Averages
Level 9
1,397 SR
1,457 Elo+
Baron Samedi
Baron Samedi
DerGauI
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,599 Elo+
Party 1
Raijin
Raijin
FROTA_ESTELAR
Raijin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,350 Elo+
Solo
Bellona
Bellona
SechsSklavenElfe
Bellona
Level 8
God Stats
1W - 2L
1,296 SR
Queue Stats
2W - 2L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
Star_Dex
Kukulkan
Level 4
God Stats
0W - 3L
1,256 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Fenrir
Fenrir
qVlad09
Fenrir
Level 7
God Stats
2W - 4L
1,434 SR
Queue Stats
5W - 11L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ATOMIKTURK
Fenrir
17
5 / 2 / 1
12,926
862
5,381
5,116
1,910
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
4 / 1 / 21
16,009
1,067
10,577
15,271
8,173
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Discordia
E6yKoToB
Discordia
20
7 / 1 / 18
15,709
1,047
32,025
12,950
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
ODaiCuJorje
Kukulkan
20
9 / 0 / 15
15,596
1,040
27,184
5,178
2,296
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
tomiloco2015
Baron Samedi
20
8 / 6 / 17
15,238
1,016
19,680
20,439
10,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DerGauI
Baron Samedi
20
2 / 5 / 6
13,677
912
20,812
17,739
7,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
2 / 4 / 4
13,027
868
7,617
14,601
5,128
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 6 / 6
13,123
875
7,638
26,026
27,694
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
Star_Dex
Kukulkan
18
1 / 10 / 5
12,760
851
4,759
23,849
7,691
Fenrir
qVlad09
Fenrir
19
3 / 8 / 2
13,193
880
10,310
20,427
6,826
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
33
33
Kills
10
10
Deaths
33
72
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ATOMIKTURK
Fenrir
5
2
1
2.75
W
4
1
21
14.5
L
Baron Samedi
DerGauI
Baron Samedi
2
5
6
1
W
Discordia
E6yKoToB
Discordia
7
1
18
16
L
2
4
4
1
W
Kukulkan
ODaiCuJorje
Kukulkan
9
0
15
16.5
L
2
6
6
0.83
L
Kukulkan
Star_Dex
Kukulkan
1
10
5
0.35
L
Fenrir
qVlad09
Fenrir
3
8
2
0.5
W
Baron Samedi
tomiloco2015
Baron Samedi
8
6
17
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,847
Damage
51,136
58,954
Taken
102,642
27,740
Mitigated
55,283
14,710
Healing
11,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ATOMIKTURK
Fenrir
5,381
735
0
0
5,116
1,910
0
1,504
3,487
0
7,581
W
10,577
413
0
5,534
15,271
8,173
0
10,170
4,949
24,886
0
L
Baron Samedi
DerGauI
Baron Samedi
20,812
1,808
3,873
4,190
17,739
7,944
0
16,377
1,362
55,880
0
W
Discordia
E6yKoToB
Discordia
32,025
1,322
0
432
12,950
4,671
0
7,057
5,766
57,462
0
L
7,617
1,609
0
0
14,601
5,128
0
13,460
1,141
32,864
0
W
Kukulkan
ODaiCuJorje
Kukulkan
27,184
1,233
0
1,490
5,178
2,296
0
2,811
2,342
68,982
0
L
7,638
1,906
1,185
2,042
26,026
27,694
0
22,044
3,668
0
22,305
L
Kukulkan
Star_Dex
Kukulkan
4,759
423
0
0
23,849
7,691
0
20,667
3,182
15,945
0
L
Fenrir
qVlad09
Fenrir
10,310
1,789
0
203
20,427
6,826
0
16,918
3,509
0
25,476
W
Baron Samedi
tomiloco2015
Baron Samedi
19,680
2,090
2,195
5,059
20,439
10,690
0
11,646
8,639
43,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,478
Gold Earned
65,780
262
Minions Killed
221
4
Camps Cleared
3
1,135,904
Distance Traveled
1,229,312
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,926
862
7
0
0
97,359
0
W
Ao Kuang
16,009
1,067
21
1
3
274,213
0
L
Baron Samedi
13,677
912
77
5
0
228,862
0
W
Discordia
15,709
1,047
62
4
1
304,545
1
L
Raijin
13,027
868
45
3
0
245,364
0
W
Kukulkan
15,596
1,040
107
7
0
233,286
0
L
Bellona
13,123
875
46
3
0
256,614
0
L
Kukulkan
12,760
851
23
2
0
246,345
0
L
Fenrir
13,193
880
30
2
3
252,127
0
W
Baron Samedi
15,238
1,016
65
4
0
226,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role