Player Matchup

Cupid
Cupid
Balanzera
Cupid
Level 5
God Stats
8W - 2L
1,873 SR
Queue Stats
19W - 9L
1,592 Elo+
Party 1
Da Ji
Da Ji
ChillyTR_
Da Ji
Level 23
God Stats
32W - 37L
1,286 SR
Queue Stats
141W - 149L
1,445 Elo+
Party 2
Nike
Nike
Tuminusm
Nike
Level 27
God Stats
14W - 8L
1,433 SR
Queue Stats
95W - 91L
1,416 Elo+
Party 2
Bakasura
Bakasura
Vanaheim95
Bakasura
Level 4
God Stats
8W - 3L
1,462 SR
Queue Stats
45W - 33L
1,474 Elo+
Party 1
Chang'e
Chang'e
peukiller22
Chang'e
Level 48
God Stats
6W - 0L
1,736 SR
Queue Stats
46W - 34L
1,542 Elo+
Party 1
Team Averages
Level 21
1,558 SR
1,494 Elo+

VS

Team Averages
Level 11
1,539 SR
1,370 Elo+
Mulan
Mulan
CANTINHODOVALE
Mulan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,309 Elo+
Party 3
Thor
Thor
MarcosSadBadboy
Thor
Level 4
God Stats
2W - 2L
1,587 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 3
Odin
Odin
Pickle C1376242
Odin
Level 14
God Stats
1W - 3L
1,506 SR
Queue Stats
8W - 10L
1,478 Elo+
Party 3
Kukulkan
Kukulkan
TODDYKILLMAN
Kukulkan
Level 28
God Stats
21W - 10L
1,603 SR
Queue Stats
134W - 140L
1,457 Elo+
Solo
Ne Zha
Ne Zha
iLucca5384
Ne Zha
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,309 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Balanzera
Cupid
17
13 / 3 / 15
11,891
1,081
11,793
9,335
3,945
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Da Ji
ChillyTR_
Da Ji
19
6 / 1 / 26
12,285
1,117
9,727
8,644
3,619
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nike
19
6 / 0 / 28
13,411
1,219
12,998
11,170
11,065
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
Vanaheim95
Bakasura
19
13 / 3 / 24
13,029
1,184
22,241
18,221
9,281
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
peukiller22
Chang'e
19
11 / 2 / 24
12,734
1,158
26,841
14,985
6,201
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

246

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 11 / 4
11,634
1,058
16,012
21,725
21,235
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 12 / 5
9,591
872
7,156
19,202
5,501
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 8 / 5
10,915
992
10,729
16,131
17,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
TODDYKILLMAN
Kukulkan
15
1 / 9 / 4
10,043
913
14,552
15,119
4,551
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
iLucca5384
Ne Zha
16
0 / 9 / 7
9,733
885
7,736
21,516
11,909
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
34
49
Kills
9
9
Deaths
49
117
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cupid
Balanzera
Cupid
13
3
15
6.83
L
5
11
4
0.64
W
Da Ji
ChillyTR_
Da Ji
6
1
26
19
L
0
12
5
0.21
L
3
8
5
0.69
L
Kukulkan
TODDYKILLMAN
Kukulkan
1
9
4
0.33
W
Nike
6
0
28
20
W
Bakasura
Vanaheim95
Bakasura
13
3
24
8.33
L
Ne Zha
iLucca5384
Ne Zha
0
9
7
0.39
W
Chang'e
peukiller22
Chang'e
11
2
24
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,600
Damage
56,185
62,355
Taken
93,693
34,111
Mitigated
60,488
16,886
Healing
3,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Balanzera
Cupid
11,793
8,013
412
2,258
9,335
3,945
0
2,550
6,535
0
22,062
L
16,012
3,552
0
1,102
21,725
21,235
0
6,431
13,534
1,055
30,555
W
Da Ji
ChillyTR_
Da Ji
9,727
3,034
0
1,134
8,644
3,619
0
3,572
4,922
0
24,996
L
7,156
1,348
0
0
19,202
5,501
0
7,559
11,050
0
19,870
L
10,729
3,010
0
0
16,131
17,292
0
4,845
10,256
1,155
27,198
L
Kukulkan
TODDYKILLMAN
Kukulkan
14,552
1,096
219
219
15,119
4,551
0
2,390
12,292
45,543
0
W
Nike
12,998
3,898
0
0
11,170
11,065
0
2,980
7,940
0
32,525
W
Bakasura
Vanaheim95
Bakasura
22,241
14,167
0
3,740
18,221
9,281
0
4,698
13,298
0
32,413
L
Ne Zha
iLucca5384
Ne Zha
7,736
1,180
0
2,271
21,516
11,909
0
5,616
15,299
0
17,860
W
Chang'e
peukiller22
Chang'e
26,841
1,767
4,814
4,528
14,985
6,201
0
2,851
11,533
46,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,350
Gold Earned
51,916
194
Minions Killed
189
13
Camps Cleared
1
1,017,048
Distance Traveled
1,006,170
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,891
1,081
18
2
0
131,225
1
L
Mulan
11,634
1,058
40
4
0
204,995
3
W
Da Ji
12,285
1,117
18
2
10
213,353
0
L
Thor
9,591
872
24
2
0
216,031
1
L
Odin
10,915
992
46
4
0
205,190
0
L
Kukulkan
10,043
913
62
6
1
183,976
1
W
Nike
13,411
1,219
68
6
0
216,131
2
W
Bakasura
13,029
1,184
40
4
3
226,901
0
L
Ne Zha
9,733
885
17
2
0
195,978
1
W
Chang'e
12,734
1,158
50
5
0
229,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role