Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
HC Juke
Pele
Level 27
God Stats
5W - 11L
1,333 SR
Queue Stats
31W - 44L
1,379 Elo+
Party 2
Sun Wukong
Sun Wukong
Snacker257911
Sun Wukong
Level 59
God Stats
7W - 5L
1,785 SR
Queue Stats
149W - 138L
1,504 Elo+
Party 3
Nu Wa
Nu Wa
Wolfblade257420
Nu Wa
Level 28
God Stats
1W - 2L
1,669 SR
Queue Stats
21W - 20L
1,490 Elo+
Party 3
Ymir
Ymir
Yvngcharc2538
Ymir
Level 35
God Stats
6W - 6L
1,529 SR
Queue Stats
55W - 87L
1,349 Elo+
Party 2
Team Averages
Level 47
1,563 SR
1,444 Elo+

VS

Team Averages
Level 57
1,596 SR
1,477 Elo+
Skadi
Skadi
Lord Liqhtskin
Skadi
Level 106
God Stats
4W - 2L
1,897 SR
Queue Stats
575W - 471L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
NeilRiggas
Cthulhu
Level 28
God Stats
36W - 30L
1,569 SR
Queue Stats
194W - 178L
1,481 Elo+
Party 1
Ra
Ra
Sloptoptimus
Ra
Level 67
God Stats
51W - 46L
1,530 SR
Queue Stats
449W - 408L
1,499 Elo+
Party 1
Ymir
Ymir
Stone Cold Flex
Ymir
Level 43
God Stats
75W - 53L
1,610 SR
Queue Stats
187W - 146L
1,502 Elo+
Party 1
Thor
Thor
issa_josh008
Thor
Level 42
God Stats
6W - 11L
1,375 SR
Queue Stats
126W - 140L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
2 / 7 / 3
8,100
450
5,330
14,998
4,992
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Pele
HC Juke
Pele
3
0 / 2 / 2
5,263
292
563
2,360
617
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Snacker257911
Sun Wukong
13
4 / 4 / 2
8,837
491
13,678
19,658
14,947
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 6 / 1
8,464
470
8,205
9,213
2,969
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
1 / 11 / 2
7,430
413
5,700
18,105
6,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 1 / 5
12,360
687
16,675
10,954
4,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
NeilRiggas
Cthulhu
15
1 / 3 / 3
9,369
521
6,321
12,589
8,426
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

16
6 / 1 / 7
11,206
623
11,070
10,429
4,461
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 3 / 9
10,172
565
7,347
12,505
9,291
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

15
5 / 2 / 9
10,290
572
7,428
11,695
4,346
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
63
9
Kills
30
30
Deaths
10
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
7
3
0.5
L
Pele
HC Juke
Pele
0
2
2
0.5
W
12
1
5
14.5
W
Cthulhu
NeilRiggas
Cthulhu
1
3
3
0.83
W
6
1
7
9.5
L
Sun Wukong
Snacker257911
Sun Wukong
4
4
2
1.25
W
6
3
9
3.5
L
2
6
1
0.42
L
1
11
2
0.18
W
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,476
Damage
48,841
64,334
Taken
58,172
29,830
Mitigated
30,671
13,795
Healing
19,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
5,330
1,737
0
1,854
14,998
4,992
1,025
5,572
9,326
0
40,472
L
Pele
HC Juke
Pele
563
213
0
112
2,360
617
133
274
2,086
0
4,366
W
16,675
10,242
0
4,928
10,954
4,147
4,241
2,545
8,359
0
106,998
W
Cthulhu
NeilRiggas
Cthulhu
6,321
184
0
4,431
12,589
8,426
456
981
11,138
44,547
0
W
11,070
655
1,496
5,291
10,429
4,461
663
5,769
4,610
79,375
0
L
Sun Wukong
Snacker257911
Sun Wukong
13,678
3,166
0
7,170
19,658
14,947
35
8,244
10,914
0
50,598
W
7,347
1,293
0
1,440
12,505
9,291
126
3,250
9,142
24,384
0
L
8,205
2,204
231
1,131
9,213
2,969
616
4,646
4,542
39,339
0
L
5,700
1,468
111
3,186
18,105
6,305
0
5,377
12,728
43,223
0
W
7,428
2,570
0
2,288
11,695
4,346
0
1,360
10,135
0
46,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,094
Gold Earned
53,397
296
Minions Killed
491
0
Camps Cleared
0
1,280,778
Distance Traveled
1,774,345
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,100
450
66
4
0
304,544
0
L
Pele
5,263
292
6
0
0
69,524
0
W
Skadi
12,360
687
166
9
0
326,697
6
W
Cthulhu
9,369
521
82
5
0
377,476
2
W
Ra
11,206
623
134
7
0
372,598
0
L
Sun Wukong
8,837
491
88
5
0
360,094
5
W
Ymir
10,172
565
43
2
0
338,088
3
L
Nu Wa
8,464
470
69
4
0
297,935
2
L
Ymir
7,430
413
67
4
0
248,681
0
W
Thor
10,290
572
66
4
0
359,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role