Player Matchup

Cthulhu
Cthulhu
Addxm
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,441 Elo+
Party 1
Loki
Loki
YungDaddyPurpp
Loki
Level 16
God Stats
0W - 1L
1,525 SR
Queue Stats
0W - 3L
1,168 Elo+
Party 1
King Arthur
King Arthur
lISomniPhobiaIl
King Arthur
Level 15
God Stats
0W - 3L
1,274 SR
Queue Stats
5W - 9L
1,193 Elo+
Party 1
Team Averages
Level 18
1,433 SR
1,267 Elo+

VS

Team Averages
Level 22
1,486 SR
1,380 Elo+
Set
Set
AWOL VC
Set
Level 26
God Stats
1W - 1L
1,251 SR
Queue Stats
139W - 104L
1,479 Elo+
Party 2
Ne Zha
Ne Zha
Nighthawk020
Ne Zha
Level 12
God Stats
3W - 2L
1,811 SR
Queue Stats
70W - 66L
1,367 Elo+
Party 2
Cthulhu
Cthulhu
SLAVxKING 8072
Cthulhu
Level 29
God Stats
40W - 40L
1,395 SR
Queue Stats
369W - 427L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Addxm
Cthulhu
10
0 / 4 / 4
7,361
669
5,618
10,926
6,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
1 / 5 / 2
7,116
647
1,681
7,449
2,152
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
lISomniPhobiaIl
King Arthur
11
3 / 3 / 1
7,733
703
5,205
13,724
8,450
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
10
3 / 1 / 7
7,678
698
7,027
5,496
3,033
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
11
4 / 2 / 6
7,996
727
5,435
7,994
3,167
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

12
5 / 1 / 7
8,591
781
11,877
6,000
4,771
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
4
Kills
12
12
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Set
3
1
7
6.5
L
Cthulhu
Addxm
Cthulhu
0
4
4
0.5
W
Ne Zha
4
2
6
3.5
W
5
1
7
8.5
L
1
5
2
0.4
L
King Arthur
lISomniPhobiaIl
King Arthur
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,504
Damage
24,339
32,099
Taken
19,490
16,821
Mitigated
10,971
5,044
Healing
3,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
7,027
2,442
0
622
5,496
3,033
222
1,696
3,625
0
10,317
L
Cthulhu
Addxm
Cthulhu
5,618
236
0
0
10,926
6,219
0
3,834
6,877
27,861
0
W
Ne Zha
5,435
2,440
0
551
7,994
3,167
378
2,345
5,499
0
14,215
W
11,877
544
660
1,185
6,000
4,771
0
1,605
4,145
41,162
0
L
1,681
349
0
710
7,449
2,152
0
2,820
4,580
0
13,449
L
King Arthur
lISomniPhobiaIl
King Arthur
5,205
1,074
0
4,334
13,724
8,450
0
5,279
8,224
0
16,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,210
Gold Earned
24,265
79
Minions Killed
96
0
Camps Cleared
0
568,374
Distance Traveled
624,485
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
7,678
698
12
1
0
191,017
0
L
Cthulhu
7,361
669
36
3
0
168,293
0
W
Ne Zha
7,996
727
23
2
0
210,272
0
W
Cthulhu
8,591
781
61
6
0
223,196
0
L
Loki
7,116
647
17
2
0
187,561
0
L
King Arthur
7,733
703
26
2
0
212,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role