Player Matchup

Neith
Neith
Diamond V
Almightyjdp
Neith
Diamond V
Level 153
God Stats
11W - 6L
1,718 SR
Queue Stats
278W - 262L
2,119 MMR
Solo
Khepri
Khepri
Diamond IV
FVG2625
Khepri
Diamond IV
Level 125
God Stats
59W - 44L
1,650 SR
Queue Stats
193W - 171L
2,120 MMR
Solo
Sun Wukong
Sun Wukong
Diamond III
Im Kitsune Sama
Sun Wukong
Diamond III
Level 98
God Stats
5W - 7L
1,258 SR
Queue Stats
517W - 451L
2,110 MMR
Solo
Pele
Pele
Diamond IV
LazyLovesScythe
Pele
Diamond IV
Level 144
God Stats
10W - 6L
1,726 SR
Queue Stats
383W - 378L
2,116 MMR
Solo
Hera
Hera
Diamond III
The111one1216
Hera
Diamond III
Level 158
God Stats
41W - 31L
1,688 SR
Queue Stats
1,827W - 1,781L
2,162 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 136
1,608 SR
2,125 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 143
1,574 SR
2,125 MMR
Nu Wa
Nu Wa
Platinum II
Da Rock1414
Nu Wa
Platinum II
Level 121
God Stats
14W - 15L
1,662 SR
Queue Stats
190W - 172L
2,131 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond V
TheFlassh25
Kumbhakarna
Diamond V
Level 154
God Stats
12W - 9L
1,697 SR
Queue Stats
416W - 385L
2,109 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum III
TheMightyGrizzly
Cu Chulainn
Platinum III
Level 127
God Stats
0W - 1L
1,399 SR
Queue Stats
51W - 45L
2,118 MMR
Party 1
Mercury
Mercury
Platinum I
Trenzend
Mercury
Platinum I
Level 158
God Stats
0W - 6L
1,537 SR
Queue Stats
197W - 195L
2,154 MMR
Party 1
Heimdallr
Heimdallr
Diamond V
gunzica
Heimdallr
Diamond V
Level 155
God Stats
8W - 13L
1,575 SR
Queue Stats
141W - 127L
2,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,514
703
616
926
251
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
FVG2625
Khepri
5
0 / 0 / 0
3,173
635
137
839
280
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Im Kitsune Sama
Sun Wukong
6
1 / 0 / 0
3,856
771
2,138
3,887
1,659
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 0 / 0
3,820
764
673
2,503
565
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,473
695
413
1,013
244
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
TsukuyomiAphroditePersephoneCthulhu

VS

Bans
NemesisCupidXing TianBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,406
681
965
766
171
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kumbhakarna
TheFlassh25
Kumbhakarna
1
0 / 0 / 0
2,453
491
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cu Chulainn
TheMightyGrizzly
Cu Chulainn
6
0 / 1 / 0
3,459
692
2,772
3,559
1,331
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mercury
Trenzend
Mercury
6
0 / 1 / 0
3,604
721
144
2,372
563
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heimdallr
gunzica
Heimdallr
6
0 / 0 / 0
3,479
696
416
2,688
678
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
0
0
L
0
0
0
0
W
Khepri
FVG2625
Khepri
0
0
0
0
W
Sun Wukong
Im Kitsune Sama
Sun Wukong
1
0
0
1
W
1
0
0
1
W
0
0
0
0
L
Kumbhakarna
TheFlassh25
Kumbhakarna
0
0
0
0
L
Cu Chulainn
TheMightyGrizzly
Cu Chulainn
0
1
0
0
L
Mercury
Trenzend
Mercury
0
1
0
0
L
Heimdallr
gunzica
Heimdallr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,977
Damage
4,297
9,168
Taken
9,385
2,999
Mitigated
2,743
4,611
Healing
4,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
616
354
0
280
926
251
0
49
877
0
15,890
L
965
175
0
120
766
171
0
283
483
15,401
0
W
Khepri
FVG2625
Khepri
137
32
0
0
839
280
0
106
733
5,555
0
W
Sun Wukong
Im Kitsune Sama
Sun Wukong
2,138
514
0
2,322
3,887
1,659
0
86
3,512
0
12,014
W
673
200
0
1,742
2,503
565
0
295
2,208
0
17,176
W
413
42
0
267
1,013
244
0
429
584
15,717
0
L
Kumbhakarna
TheFlassh25
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
L
Cu Chulainn
TheMightyGrizzly
Cu Chulainn
2,772
580
0
1,746
3,559
1,331
0
0
3,309
0
14,173
L
Mercury
Trenzend
Mercury
144
144
0
1,051
2,372
563
0
130
2,242
0
13,173
L
Heimdallr
gunzica
Heimdallr
416
176
0
1,270
2,688
678
0
137
2,551
0
14,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,836
Gold Earned
16,401
136
Minions Killed
119
0
Camps Cleared
0
438,631
Distance Traveled
397,007
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,514
703
35
7
0
84,280
0
L
Nu Wa
3,406
681
27
5
0
85,134
2
W
Khepri
3,173
635
6
1
0
80,390
3
W
Sun Wukong
3,856
771
17
3
0
102,727
2
W
Pele
3,820
764
38
8
0
97,608
2
W
Hera
3,473
695
40
8
0
73,626
0
L
Kumbhakarna
2,453
491
0
0
0
5,492
0
L
Cu Chulainn
3,459
692
27
5
0
108,680
1
L
Mercury
3,604
721
35
7
0
109,043
0
L
Heimdallr
3,479
696
30
6
0
88,658
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role