Player Matchup

Anhur
Anhur
Ameyukii-
Anhur
Level 22
God Stats
0W - 1L
1,171 SR
Queue Stats
14W - 9L
1,560 Elo+
Solo
Neith
Neith
Chocolii
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,616 Elo+
Solo
Ao Kuang
Ao Kuang
Exalted_Cannoli
Ao Kuang
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Migoooli
Cthulhu
Level 23
God Stats
1W - 1L
1,668 SR
Queue Stats
103W - 89L
1,525 Elo+
Solo
Thanatos
Thanatos
green9885
Thanatos
Level 29
God Stats
4W - 4L
1,524 SR
Queue Stats
65W - 44L
1,523 Elo+
Solo
Team Averages
Level 17
1,473 SR
1,545 Elo+

VS

Team Averages
Level 23
1,523 SR
1,568 Elo+
Kukulkan
Kukulkan
A 641 Legend
Kukulkan
Level 28
God Stats
3W - 0L
1,586 SR
Queue Stats
6W - 2L
1,566 Elo+
Solo
Nox
Nox
JOINTHELIGHT
Nox
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
38W - 16L
1,539 Elo+
Solo
Chaac
Chaac
Jomarrazzo9
Chaac
Level 29
God Stats
7W - 7L
1,543 SR
Queue Stats
44W - 52L
1,489 Elo+
Party 1
Merlin
Merlin
dark_Vibes84
Merlin
Level 23
God Stats
3W - 1L
1,441 SR
Queue Stats
6W - 2L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
l Lebel 89 l
Sun Wukong
Level 29
God Stats
10W - 10L
1,545 SR
Queue Stats
65W - 51L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ameyukii-
Anhur
18
4 / 11 / 7
12,593
1,049
15,487
22,747
9,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
Chocolii
Neith
17
1 / 15 / 5
11,011
918
7,482
21,461
8,581
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
16
2 / 9 / 4
11,153
929
4,230
18,508
9,459
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Migoooli
Cthulhu
19
2 / 4 / 9
12,599
1,050
12,014
26,636
35,935
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
green9885
Thanatos
17
4 / 10 / 3
11,268
939
15,389
20,817
15,099
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

0

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A 641 Legend
Kukulkan
20
12 / 0 / 22
14,929
1,244
34,443
7,217
3,069
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 5 / 22
14,430
1,203
26,443
13,092
5,040
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
6 / 3 / 29
13,592
1,133
11,729
16,644
23,699
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Merlin
19
4 / 4 / 23
12,213
1,018
11,407
9,159
3,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sun Wukong
l Lebel 89 l
Sun Wukong
19
9 / 1 / 17
12,753
1,063
18,047
15,332
13,982
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
162
13
Kills
49
49
Deaths
13
28
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
A 641 Legend
Kukulkan
12
0
22
23
L
Anhur
Ameyukii-
Anhur
4
11
7
0.68
L
Neith
Chocolii
Neith
1
15
5
0.23
L
Ao Kuang
2
9
4
0.44
W
18
5
22
5.8
W
6
3
29
6.83
L
Cthulhu
Migoooli
Cthulhu
2
4
9
1.63
W
Merlin
4
4
23
3.88
L
Thanatos
green9885
Thanatos
4
10
3
0.55
W
Sun Wukong
l Lebel 89 l
Sun Wukong
9
1
17
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,602
Damage
102,069
110,169
Taken
61,444
78,827
Mitigated
49,266
9,125
Healing
9,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
A 641 Legend
Kukulkan
34,443
4,518
0
430
7,217
3,069
0
2,144
5,048
78,013
0
L
Anhur
Ameyukii-
Anhur
15,487
9,646
0
160
22,747
9,753
0
14,696
7,849
0
49,125
L
Neith
Chocolii
Neith
7,482
5,761
0
336
21,461
8,581
0
13,396
7,815
0
22,309
L
Ao Kuang
4,230
895
0
1,104
18,508
9,459
0
13,904
4,454
14,634
0
W
26,443
1,346
0
53
13,092
5,040
0
2,469
10,498
34,113
0
W
11,729
1,857
0
5,251
16,644
23,699
0
4,448
11,931
0
26,494
L
Cthulhu
Migoooli
Cthulhu
12,014
738
633
851
26,636
35,935
0
18,615
7,664
45,525
0
W
Merlin
11,407
831
451
949
9,159
3,476
0
2,327
6,732
19,433
0
L
Thanatos
green9885
Thanatos
15,389
5,550
0
6,041
20,817
15,099
0
11,682
8,835
0
21,999
W
Sun Wukong
l Lebel 89 l
Sun Wukong
18,047
4,088
0
2,503
15,332
13,982
0
4,856
10,251
0
26,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,624
Gold Earned
67,917
211
Minions Killed
201
8
Camps Cleared
5
1,036,475
Distance Traveled
1,114,043
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,929
1,244
118
10
0
238,251
2
L
Anhur
12,593
1,049
62
5
6
207,021
1
L
Neith
11,011
918
35
3
0
183,239
0
L
Ao Kuang
11,153
929
21
2
1
175,510
0
W
Nox
14,430
1,203
17
1
2
225,554
0
W
Chaac
13,592
1,133
39
3
1
220,320
0
L
Cthulhu
12,599
1,050
75
6
0
253,198
3
W
Merlin
12,213
1,018
13
1
0
211,086
0
L
Thanatos
11,268
939
18
2
1
217,507
0
W
Sun Wukong
12,753
1,063
14
1
2
218,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role