Player Matchup

Cthulhu
Cthulhu
Fattoush1
Cthulhu
Level 5
God Stats
8W - 14L
1,440 SR
Queue Stats
34W - 34L
1,382 Elo+
Party 1
Freya
Freya
PleasantName01
Freya
Level 15
God Stats
3W - 3L
1,371 SR
Queue Stats
15W - 30L
1,318 Elo+
Solo
Chiron
Chiron
SirWobbles
Chiron
Level 38
God Stats
3W - 1L
1,710 SR
Queue Stats
256W - 263L
1,480 Elo+
Party 1
Susano
Susano
The_CaramelGod
Susano
Level 62
God Stats
30W - 33L
1,474 SR
Queue Stats
448W - 460L
1,449 Elo+
Party 1
Thanatos
Thanatos
eightzyy
Thanatos
Level 5
God Stats
2W - 2L
1,566 SR
Queue Stats
7W - 8L
1,538 Elo+
Party 1
Team Averages
Level 25
1,512 SR
1,433 Elo+

VS

Team Averages
Level 19
1,585 SR
1,448 Elo+
Sun Wukong
Sun Wukong
AlasterSlatam
Sun Wukong
Level 17
God Stats
14W - 16L
1,404 SR
Queue Stats
78W - 63L
1,568 Elo+
Party 2
Kukulkan
Kukulkan
PauliniVicius
Kukulkan
Level 26
God Stats
34W - 27L
1,729 SR
Queue Stats
135W - 136L
1,466 Elo+
Party 2
Raijin
Raijin
Riquemon
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 21L
1,299 Elo+
Party 2
Mercury
Mercury
Shtinker
Mercury
Level 20
God Stats
9W - 3L
1,792 SR
Queue Stats
140W - 125L
1,527 Elo+
Solo
Bakasura
Bakasura
Temlaa
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fattoush1
Cthulhu
20
2 / 7 / 23
13,663
976
18,096
28,767
43,532
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 7 / 15
15,426
1,102
28,366
25,183
10,887
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
SirWobbles
Chiron
20
12 / 7 / 16
16,939
1,210
29,264
25,257
12,540
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
9 / 8 / 19
15,622
1,116
16,818
22,274
11,342
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
eightzyy
Thanatos
20
4 / 9 / 23
14,672
1,048
14,687
21,117
10,305
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

58

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlasterSlatam
Sun Wukong
20
2 / 8 / 23
13,509
965
13,162
27,093
31,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Kukulkan
PauliniVicius
Kukulkan
20
10 / 5 / 15
15,662
1,119
35,350
19,636
9,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Raijin
Riquemon
Raijin
20
9 / 9 / 14
15,312
1,094
23,610
20,185
7,256
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
Shtinker
Mercury
20
10 / 8 / 21
15,600
1,114
26,832
23,978
10,782
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bakasura
Temlaa
Bakasura
20
7 / 8 / 22
15,052
1,075
16,753
23,316
10,945
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
133
38
Kills
38
38
Deaths
38
96
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlasterSlatam
Sun Wukong
2
8
23
1.69
W
Cthulhu
Fattoush1
Cthulhu
2
7
23
1.93
L
Kukulkan
PauliniVicius
Kukulkan
10
5
15
3.5
W
11
7
15
2.64
L
Raijin
Riquemon
Raijin
9
9
14
1.78
L
Mercury
Shtinker
Mercury
10
8
21
2.56
W
Chiron
SirWobbles
Chiron
12
7
16
2.86
L
Bakasura
Temlaa
Bakasura
7
8
22
2.25
W
9
8
19
2.31
W
Thanatos
eightzyy
Thanatos
4
9
23
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,231
Damage
115,707
122,598
Taken
114,208
88,606
Mitigated
69,480
29,375
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlasterSlatam
Sun Wukong
13,162
2,411
0
1,640
27,093
31,419
0
11,449
15,644
2,048
22,015
W
Cthulhu
Fattoush1
Cthulhu
18,096
1,274
0
0
28,767
43,532
0
14,349
14,233
28,778
0
L
Kukulkan
PauliniVicius
Kukulkan
35,350
3,265
0
0
19,636
9,078
0
8,879
10,757
65,688
0
W
28,366
8,853
0
7,605
25,183
10,887
0
11,212
13,806
45,861
0
L
Raijin
Riquemon
Raijin
23,610
2,391
0
0
20,185
7,256
0
9,792
10,215
52,130
0
L
Mercury
Shtinker
Mercury
26,832
9,680
0
0
23,978
10,782
0
8,922
15,056
0
44,150
W
Chiron
SirWobbles
Chiron
29,264
20,539
1,283
5,342
25,257
12,540
0
12,312
12,677
0
67,295
L
Bakasura
Temlaa
Bakasura
16,753
12,357
0
1,016
23,316
10,945
0
7,420
15,896
0
33,615
W
16,818
4,335
1,295
3,771
22,274
11,342
0
11,305
10,969
0
41,097
W
Thanatos
eightzyy
Thanatos
14,687
4,430
0
10,079
21,117
10,305
0
11,341
9,297
0
40,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,322
Gold Earned
75,135
253
Minions Killed
237
5
Camps Cleared
6
1,257,717
Distance Traveled
1,350,510
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,509
965
26
2
0
256,531
0
W
Cthulhu
13,663
976
29
2
1
245,066
0
L
Kukulkan
15,662
1,119
90
6
1
272,163
0
W
Freya
15,426
1,102
39
3
2
234,235
0
L
Raijin
15,312
1,094
58
4
1
234,897
0
L
Mercury
15,600
1,114
30
2
2
313,785
0
W
Chiron
16,939
1,210
76
5
1
258,916
0
L
Bakasura
15,052
1,075
33
2
2
273,134
0
W
Susano
15,622
1,116
53
4
0
263,498
0
W
Thanatos
14,672
1,048
56
4
1
256,002
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role