Player Matchup

Zeus
Zeus
DEVIL SHADOW107
Zeus
Level 51
God Stats
2W - 4L
1,599 SR
Queue Stats
7W - 14L
1,203 Elo+
Party 1
Cabrakan
Cabrakan
KAIJUxAce
Cabrakan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,174 Elo+
Party 1
Medusa
Medusa
mickapoil 15
Medusa
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,131 Elo+
Party 1
Team Averages
Level 28
1,533 SR
1,169 Elo+

VS

Team Averages
Level 21
1,576 SR
1,314 Elo+
Merlin
Merlin
Maly516
Merlin
Level 26
God Stats
9W - 11L
1,446 SR
Queue Stats
9W - 11L
1,290 Elo+
Solo
Neith
Neith
ontgroeid_harnas
Neith
Level 8
God Stats
3W - 2L
1,781 SR
Queue Stats
4W - 8L
1,293 Elo+
Solo
Cthulhu
Cthulhu
rcouto19
Cthulhu
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
159W - 205L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
8,708
622
14,289
7,176
2,078
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
KAIJUxAce
Cabrakan
9
0 / 8 / 0
7,295
521
3,215
17,828
17,192
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
10
0 / 7 / 2
7,809
558
3,248
10,795
3,595
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Maly516
Merlin
14
6 / 0 / 11
10,555
754
9,024
6,069
2,356
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
10 / 0 / 7
10,744
767
13,625
10,799
4,149
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
rcouto19
Cthulhu
12
2 / 3 / 15
9,577
684
6,623
12,025
10,314
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
51
3
Kills
18
18
Deaths
3
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Cabrakan
KAIJUxAce
Cabrakan
0
8
0
0
W
Merlin
Maly516
Merlin
6
0
11
11.5
L
Medusa
0
7
2
0.14
W
10
0
7
13.5
W
Cthulhu
rcouto19
Cthulhu
2
3
15
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,752
Damage
29,272
35,799
Taken
28,893
22,865
Mitigated
16,819
3,558
Healing
9,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,289
533
225
1,828
7,176
2,078
0
4,300
2,876
39,333
0
L
Cabrakan
KAIJUxAce
Cabrakan
3,215
193
225
552
17,828
17,192
0
6,439
11,389
14,546
0
W
Merlin
Maly516
Merlin
9,024
252
0
1,102
6,069
2,356
386
4,024
2,045
46,493
0
L
Medusa
3,248
2,174
0
728
10,795
3,595
0
4,960
5,835
0
14,746
W
13,625
7,392
0
5,869
10,799
4,149
1,666
8,011
2,788
0
55,427
W
Cthulhu
rcouto19
Cthulhu
6,623
278
1,918
1,087
12,025
10,314
105
5,519
6,506
21,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,812
Gold Earned
30,876
100
Minions Killed
186
0
Camps Cleared
0
562,782
Distance Traveled
716,175
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,708
622
47
3
0
234,850
3
L
Cabrakan
7,295
521
15
1
0
159,811
2
W
Merlin
10,555
754
67
5
0
225,741
1
L
Medusa
7,809
558
38
3
0
168,121
0
W
Neith
10,744
767
89
6
0
220,508
1
W
Cthulhu
9,577
684
30
2
0
269,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role