Player Matchup

Cthulhu
Cthulhu
Airwolfe1998
Cthulhu
Level 6
God Stats
17W - 18L
1,224 SR
Queue Stats
46W - 56L
1,062 Elo+
Party 1
Bellona
Bellona
Daedricslayer17
Bellona
Level 4
God Stats
3W - 6L
1,148 SR
Queue Stats
59W - 78L
931 Elo+
Party 1
Chang'e
Chang'e
Dr Derpmuffins
Chang'e
Level 35
God Stats
9W - 9L
1,498 SR
Queue Stats
135W - 159L
1,354 Elo+
Party 1
Set
Set
Tsoqa
Set
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
URBANxWITCH
Fenrir
Level 17
God Stats
27W - 32L
1,350 SR
Queue Stats
137W - 162L
1,123 Elo+
Party 1
Team Averages
Level 13
1,344 SR
1,194 Elo+

VS

Team Averages
Level 12
1,390 SR
1,281 Elo+
Cthulhu
Cthulhu
MartimVeludo
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,036 Elo+
Solo
Tsukuyomi
Tsukuyomi
OhG_Tweety
Tsukuyomi
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
ZEEKDAFREAK8449
Fenrir
Level 27
God Stats
6W - 2L
1,295 SR
Queue Stats
159W - 172L
1,174 Elo+
Solo
Neith
Neith
claufor
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Nox
Nox
lokihays
Nox
Level 25
God Stats
7W - 10L
1,155 SR
Queue Stats
98W - 115L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Airwolfe1998
Cthulhu
8
1 / 4 / 2
5,498
550
1,429
8,433
4,310
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 5 / 1
4,844
484
636
5,278
3,137
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

10
10 / 1 / 0
6,838
684
8,052
6,793
2,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Set
Tsoqa
Set
12
5 / 0 / 2
6,999
700
3,711
5,304
2,805
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Fenrir
9
5 / 0 / 3
6,027
603
3,247
4,926
1,477
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MartimVeludo
Cthulhu
6
1 / 6 / 2
4,468
447
1,852
7,573
2,802
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
OhG_Tweety
Tsukuyomi
5
1 / 7 / 1
4,181
418
1,685
5,615
1,186
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
2 / 1 / 0
4,837
484
1,763
2,984
853
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
claufor
Neith
9
1 / 5 / 2
5,096
510
2,098
4,662
1,228
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

8
1 / 4 / 1
4,643
464
2,031
3,987
1,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
21
Kills
6
10
Deaths
23
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Airwolfe1998
Cthulhu
1
4
2
0.5
W
0
5
1
0.1
W
10
1
0
10
L
Cthulhu
MartimVeludo
Cthulhu
1
6
2
0.33
L
Tsukuyomi
OhG_Tweety
Tsukuyomi
1
7
1
0.21
W
Set
Tsoqa
Set
5
0
2
6
W
Fenrir
5
0
3
6.5
L
2
1
0
2
L
Neith
claufor
Neith
1
5
2
0.4
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,075
Damage
9,429
30,734
Taken
24,821
13,810
Mitigated
7,112
5,683
Healing
2,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Airwolfe1998
Cthulhu
1,429
230
97
200
8,433
4,310
1,270
205
8,228
10,534
0
W
636
309
0
50
5,278
3,137
1,784
231
5,047
0
10,538
W
8,052
253
178
2,932
6,793
2,081
1,291
2,010
4,783
29,539
0
L
Cthulhu
MartimVeludo
Cthulhu
1,852
331
0
330
7,573
2,802
177
3,233
4,315
10,351
0
L
Tsukuyomi
OhG_Tweety
Tsukuyomi
1,685
702
0
160
5,615
1,186
17
2,455
3,060
0
6,304
W
Set
Tsoqa
Set
3,711
1,607
0
942
5,304
2,805
0
583
4,721
0
46,373
W
Fenrir
3,247
785
0
1,284
4,926
1,477
0
854
4,072
0
16,965
L
1,763
432
0
103
2,984
853
188
1,038
1,921
0
4,639
L
Neith
claufor
Neith
2,098
1,295
0
635
4,662
1,228
571
936
3,651
0
17,145
L
2,031
83
0
853
3,987
1,043
306
1,819
2,118
17,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,206
Gold Earned
23,225
203
Minions Killed
108
0
Camps Cleared
0
869,569
Distance Traveled
764,668
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,498
550
13
1
0
188,452
0
W
Bellona
4,844
484
22
2
0
145,052
0
W
Chang'e
6,838
684
46
5
0
189,297
0
L
Cthulhu
4,468
447
24
2
0
168,247
1
L
Tsukuyomi
4,181
418
8
1
0
149,925
0
W
Set
6,999
700
92
9
0
173,829
0
W
Fenrir
6,027
603
30
3
0
172,939
0
L
Fenrir
4,837
484
7
1
0
150,682
0
L
Neith
5,096
510
36
4
0
136,051
0
L
Nox
4,643
464
33
3
0
159,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role