Player Matchup

Nemesis
Nemesis
AdventureTime440
Nemesis
Level 13
God Stats
25W - 25L
1,490 SR
Queue Stats
185W - 162L
1,225 Elo+
Party 1
Ymir
Ymir
AnthonyC06
Ymir
Level 5
God Stats
0W - 1L
1,295 SR
Queue Stats
7W - 11L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BravFive
Sun Wukong
Level 17
God Stats
275W - 257L
1,489 SR
Queue Stats
290W - 282L
1,293 Elo+
Solo
Kukulkan
Kukulkan
McCall750
Kukulkan
Level 7
God Stats
17W - 14L
1,393 SR
Queue Stats
152W - 143L
1,346 Elo+
Party 1
Cthulhu
Cthulhu
RussianLuffy
Cthulhu
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 61L
947 Elo+
Solo
Team Averages
Level 9
1,433 SR
1,262 Elo+

VS

Team Averages
Level 24
1,514 SR
1,246 Elo+
Kukulkan
Kukulkan
Capricorn748
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,120 Elo+
Solo
Izanami
Izanami
LatestPlayer519
Izanami
Level 22
God Stats
222W - 236L
1,508 SR
Queue Stats
272W - 336L
1,304 Elo+
Party 2
Ra
Ra
QuitHarpy27726
Ra
Level 29
God Stats
282W - 303L
1,432 SR
Queue Stats
297W - 330L
1,287 Elo+
Party 2
Loki
Loki
awkwarddino1010
Loki
Level 11
God Stats
1W - 1L
1,297 SR
Queue Stats
2W - 4L
1,184 Elo+
Solo
Sun Wukong
Sun Wukong
xXScooter850Xx
Sun Wukong
Level 29
God Stats
1W - 0L
1,836 SR
Queue Stats
45W - 41L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 9 / 3
12,963
864
10,987
27,078
11,904
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 0
11,042
736
1,107
3,130
1,347
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
BravFive
Sun Wukong
19
0 / 8 / 4
12,638
843
10,688
29,566
29,768
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
McCall750
Kukulkan
20
1 / 5 / 3
13,443
896
15,802
16,594
6,485
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
RussianLuffy
Cthulhu
20
7 / 5 / 1
15,182
1,012
18,379
28,876
32,299
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

132

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Capricorn748
Kukulkan
20
6 / 3 / 7
14,037
936
19,170
9,319
4,206
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 0 / 14
13,695
913
22,187
19,662
8,570
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
8 / 2 / 8
15,170
1,011
25,835
14,506
6,793
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
0 / 2 / 2
11,218
748
864
2,180
694
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sun Wukong
xXScooter850Xx
Sun Wukong
20
13 / 2 / 11
16,619
1,108
26,590
17,821
13,391
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
71
9
Kills
29
29
Deaths
9
11
Assists
42
Player
Kills
Deaths
Assists
KDA
L
1
9
3
0.28
L
0
2
0
0
L
Sun Wukong
BravFive
Sun Wukong
0
8
4
0.25
W
Kukulkan
Capricorn748
Kukulkan
6
3
7
3.17
W
2
0
14
9
L
Kukulkan
McCall750
Kukulkan
1
5
3
0.5
W
8
2
8
6
L
Cthulhu
RussianLuffy
Cthulhu
7
5
1
1.5
W
0
2
2
0.5
W
Sun Wukong
xXScooter850Xx
Sun Wukong
13
2
11
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,963
Damage
94,646
105,244
Taken
63,488
81,803
Mitigated
33,654
6,697
Healing
11,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,987
4,000
0
3,699
27,078
11,904
0
13,262
13,816
0
30,833
L
1,107
436
0
18
3,130
1,347
0
959
2,171
1,636
0
L
Sun Wukong
BravFive
Sun Wukong
10,688
2,071
0
1,736
29,566
29,768
0
13,050
16,516
0
26,929
W
Kukulkan
Capricorn748
Kukulkan
19,170
2,076
0
0
9,319
4,206
0
4,977
4,217
44,421
0
W
22,187
17,902
0
0
19,662
8,570
0
10,891
8,596
0
44,685
L
Kukulkan
McCall750
Kukulkan
15,802
1,232
0
0
16,594
6,485
0
5,410
11,184
63,552
0
W
25,835
2,214
3,895
5,472
14,506
6,793
0
7,317
7,039
73,726
0
L
Cthulhu
RussianLuffy
Cthulhu
18,379
733
1,244
0
28,876
32,299
0
12,324
16,552
66,053
0
W
864
374
0
166
2,180
694
0
896
1,234
0
2,185
W
Sun Wukong
xXScooter850Xx
Sun Wukong
26,590
7,422
0
2,064
17,821
13,391
0
11,207
6,314
0
51,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,268
Gold Earned
70,739
293
Minions Killed
318
1
Camps Cleared
3
1,201,338
Distance Traveled
1,184,053
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,963
864
42
3
1
294,483
1
L
Ymir
11,042
736
1
0
0
51,249
2
L
Sun Wukong
12,638
843
42
3
0
274,837
0
W
Kukulkan
14,037
936
63
4
1
267,357
1
W
Izanami
13,695
913
64
4
0
283,006
1
L
Kukulkan
13,443
896
109
7
0
269,865
0
W
Ra
15,170
1,011
130
9
0
292,269
0
L
Cthulhu
15,182
1,012
99
7
0
310,904
2
W
Loki
11,218
748
1
0
0
40,363
0
W
Sun Wukong
16,619
1,108
60
4
2
301,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role