Player Matchup

Cthulhu
Cthulhu
FL4KfromBL3
Cthulhu
Level 127
God Stats
2W - 2L
1,543 SR
Queue Stats
190W - 137L
1,693 Elo+
Party 1
Isis
Isis
TautPolecat3
Isis
Level 160
God Stats
1W - 0L
1,746 SR
Queue Stats
123W - 89L
1,683 Elo+
Party 1
Hachiman
Hachiman
TheLazyCracker
Hachiman
Level 36
God Stats
2W - 0L
1,827 SR
Queue Stats
17W - 8L
1,656 Elo+
Party 1
Thoth
Thoth
TheRENT3822
Thoth
Level 26
God Stats
9W - 4L
1,658 SR
Queue Stats
81W - 48L
1,614 Elo+
Party 1
Mercury
Mercury
vFutz
Mercury
Level 122
God Stats
16W - 5L
1,729 SR
Queue Stats
289W - 261L
1,595 Elo+
Party 1
Team Averages
Level 94
1,701 SR
1,648 Elo+

VS

Team Averages
Level 82
1,745 SR
1,573 Elo+
Cupid
Cupid
Libirete-
Cupid
Level 103
God Stats
8W - 5L
1,744 SR
Queue Stats
311W - 325L
1,573 Elo+
Party 3
Sobek
Sobek
NulbZy
Sobek
Level 24
God Stats
1W - 2L
1,863 SR
Queue Stats
23W - 22L
1,543 Elo+
Party 3
Ravana
Ravana
Patty_Fossaaa
Ravana
Level 29
God Stats
8W - 2L
1,951 SR
Queue Stats
93W - 70L
1,667 Elo+
Party 2
Thoth
Thoth
cardenas2468
Thoth
Level 126
God Stats
8W - 8L
1,506 SR
Queue Stats
94W - 92L
1,520 Elo+
Party 2
Tyr
Tyr
elmatcar
Tyr
Level 129
God Stats
10W - 12L
1,662 SR
Queue Stats
193W - 173L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FL4KfromBL3
Cthulhu
20
3 / 3 / 8
16,894
457
39,390
47,301
69,858
Oni Hunter's Garb

Oni Hunter's Garb

+100
Health
+60
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+20
Magical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Power reduced by 20.

Contagion

Contagion

+60
Physical Protection
+150
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 15% of your max. Health over the next 5 seconds. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

19
1 / 10 / 18
16,623
449
21,103
39,086
54,396
Emperor's Armor

Emperor's Armor

+250
Health
+50
Physical Protection

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
20
4 / 15 / 10
15,899
430
25,576
33,534
14,120
Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+30
Physical Power
+35%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over cap you gain 2 Physical Power.

Atalanta's Bow

Atalanta's Bow

+25
Physical Power
+25%
Attack Speed
+20
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreased the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+40
Physical Power
+30
Physical Protection
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 20 Physical Power and 20% Attack Speed.

20
11 / 5 / 5
18,630
504
39,876
19,576
8,256
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

Mercury
vFutz
Mercury
20
7 / 7 / 10
20,998
568
20,019
31,523
15,924
Shadowsteel Shuriken

Shadowsteel Shuriken

+30
Physical Power
+10%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 8s.

Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, and 50% damage to Minions and Jungle Camps.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+20
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Libirete-
Cupid
20
8 / 10 / 15
17,420
471
33,147
36,226
16,961
Transcendence

Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Devourer's Gauntlet

Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+25
Physical Power
+25%
Attack Speed
+20
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreased the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+20
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Sobek
NulbZy
Sobek
20
4 / 5 / 20
17,113
463
18,762
52,671
74,553
Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

20
8 / 4 / 11
19,604
530
22,164
26,784
18,488
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+75
Physical Power
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 40 + 30% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

20
15 / 5 / 10
20,682
559
37,737
31,032
14,504
Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your cooldowns are reduced by 2 seconds.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana
+10
Magical Penetration

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 7% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+160
Magical Power
+30
Mp 5

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 30% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 40% of your Magical Power and will consume the 4 stacks.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing and regeneration for 8 seconds.

20
5 / 2 / 13
17,725
479
24,628
50,247
69,419
Spirit Robe

Spirit Robe

+40
Physical Protection
+40
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect. This can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 40s Cooldown Reduction

Winged Blade

Winged Blade

+300
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
109
26
Kills
40
40
Deaths
26
51
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
FL4KfromBL3
Cthulhu
3
3
8
2.33
L
Cupid
Libirete-
Cupid
8
10
15
1.55
L
Sobek
NulbZy
Sobek
4
5
20
2.8
L
8
4
11
3.38
W
1
10
18
1
W
Hachiman
4
15
10
0.6
W
11
5
5
2.7
L
15
5
10
4
L
5
2
13
5.75
W
Mercury
vFutz
Mercury
7
7
10
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,964
Damage
136,438
171,020
Taken
196,960
162,554
Mitigated
193,925
45,982
Healing
69,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
FL4KfromBL3
Cthulhu
39,390
2,791
431
19,438
47,301
69,858
322
15,358
31,339
117,580
0
L
Cupid
Libirete-
Cupid
33,147
20,646
2,919
15,744
36,226
16,961
3,718
19,910
16,266
0
155,164
L
Sobek
NulbZy
Sobek
18,762
2,087
0
10,751
52,671
74,553
770
28,339
23,376
48,666
0
L
22,164
5,900
0
6,709
26,784
18,488
463
15,262
11,374
0
186,216
W
21,103
2,776
3,498
4,737
39,086
54,396
453
12,611
26,398
63,233
0
W
Hachiman
25,576
17,528
0
5,270
33,534
14,120
2,365
13,139
20,370
0
91,302
W
39,876
901
0
5,093
19,576
8,256
947
9,652
9,849
125,959
0
L
37,737
1,710
352
8,975
31,032
14,504
1,831
17,114
13,868
157,922
0
L
24,628
2,253
0
23,897
50,247
69,419
1,052
23,828
25,419
0
108,782
W
Mercury
vFutz
Mercury
20,019
7,191
0
7,515
31,523
15,924
1,862
9,024
22,324
0
203,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,044
Gold Earned
92,544
714
Minions Killed
802
0
Camps Cleared
0
3,336,884
Distance Traveled
3,654,528
41
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
16,894
457
162
4
0
695,158
3
L
Cupid
17,420
471
202
5
0
595,836
10
L
Sobek
17,113
463
39
1
0
756,193
1
L
Ravana
19,604
530
179
5
0
727,130
7
W
Isis
16,623
449
50
1
0
608,239
11
W
Hachiman
15,899
430
104
3
0
525,571
1
W
Thoth
18,630
504
147
4
0
673,912
16
L
Thoth
20,682
559
216
6
0
729,200
1
L
Tyr
17,725
479
166
4
0
846,169
12
W
Mercury
20,998
568
251
7
0
834,004
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role