Player Matchup

Tyr
Tyr
Eugeо
Tyr
Level 49
God Stats
42W - 8L
2,025 SR
Queue Stats
52W - 9L
1,902 Elo+
Party 3
Geb
Geb
HolyGodHand
Geb
Level 122
God Stats
11W - 7L
1,739 SR
Queue Stats
46W - 42L
1,561 Elo+
Solo
Scylla
Scylla
Mantikorа
Scylla
Level 158
God Stats
14W - 9L
1,780 SR
Queue Stats
182W - 89L
1,713 Elo+
Party 3
Skadi
Skadi
ninjaOne100
Skadi
Level 75
God Stats
2W - 1L
1,294 SR
Queue Stats
49W - 46L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zeeproOne100
Tsukuyomi
Level 69
God Stats
2W - 3L
1,407 SR
Queue Stats
81W - 69L
1,477 Elo+
Party 2
Team Averages
Level 95
1,649 SR
1,621 Elo+

VS

Team Averages
Level 76
1,454 SR
1,461 Elo+
Ymir
Ymir
BengaEr
Ymir
Level 8
God Stats
8W - 16L
1,332 SR
Queue Stats
8W - 17L
1,281 Elo+
Party 1
Chiron
Chiron
Dragon889
Chiron
Level 84
God Stats
0W - 3L
1,227 SR
Queue Stats
27W - 25L
1,485 Elo+
Party 1
Scylla
Scylla
MIZA90
Scylla
Level 67
God Stats
8W - 12L
1,598 SR
Queue Stats
71W - 62L
1,566 Elo+
Solo
Rama
Rama
MsII
Rama
Level 106
God Stats
2W - 2L
1,614 SR
Queue Stats
36W - 30L
1,452 Elo+
Party 1
Nu Wa
Nu Wa
Pooler
Nu Wa
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 39L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Eugeо
Tyr
20
3 / 5 / 22
13,840
1,065
21,776
31,266
28,125
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 5 / 24
13,942
1,072
13,840
23,247
25,961
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
Mantikorа
Scylla
20
10 / 3 / 12
14,889
1,145
28,615
13,178
4,721
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 7 / 16
15,180
1,168
29,077
16,833
6,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
zeeproOne100
Tsukuyomi
20
12 / 9 / 11
15,451
1,189
27,083
19,562
8,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

82

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BengaEr
Ymir
19
0 / 4 / 13
12,042
926
6,175
28,655
32,916
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Dragon889
Chiron
20
8 / 8 / 14
14,535
1,118
21,119
25,379
10,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
MIZA90
Scylla
20
16 / 8 / 9
16,602
1,277
27,655
23,488
7,374
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rama
MsII
Rama
19
2 / 8 / 17
12,857
989
15,606
23,463
8,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
Pooler
Nu Wa
20
3 / 9 / 20
13,475
1,037
23,129
22,640
8,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
102
37
Kills
29
29
Deaths
37
85
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ymir
BengaEr
Ymir
0
4
13
1.63
L
Chiron
Dragon889
Chiron
8
8
14
1.88
W
Tyr
Eugeо
Tyr
3
5
22
2.8
W
2
5
24
2.8
L
Scylla
MIZA90
Scylla
16
8
9
2.56
W
Scylla
Mantikorа
Scylla
10
3
12
5.33
L
Rama
MsII
Rama
2
8
17
1.31
L
Nu Wa
Pooler
Nu Wa
3
9
20
1.44
W
10
7
16
2.57
W
Tsukuyomi
zeeproOne100
Tsukuyomi
12
9
11
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,391
Damage
93,684
104,086
Taken
123,625
73,068
Mitigated
67,259
12,200
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
BengaEr
Ymir
6,175
1,065
0
0
28,655
32,916
0
6,778
21,877
16,768
0
L
Chiron
Dragon889
Chiron
21,119
9,822
1,475
2,040
25,379
10,481
0
10,102
15,274
0
49,213
W
Tyr
Eugeо
Tyr
21,776
3,097
0
7,426
31,266
28,125
0
16,350
14,916
0
43,334
W
13,840
130
1,807
1,910
23,247
25,961
0
12,963
10,284
43,686
0
L
Scylla
MIZA90
Scylla
27,655
725
0
109
23,488
7,374
0
8,194
15,294
56,238
0
W
Scylla
Mantikorа
Scylla
28,615
582
0
0
13,178
4,721
0
7,476
5,702
71,816
0
L
Rama
MsII
Rama
15,606
12,991
0
1,387
23,463
8,405
0
10,541
12,922
0
26,450
L
Nu Wa
Pooler
Nu Wa
23,129
5,624
0
268
22,640
8,083
0
6,837
15,803
62,849
0
W
29,077
13,962
0
462
16,833
6,055
0
9,408
7,425
0
59,203
W
Tsukuyomi
zeeproOne100
Tsukuyomi
27,083
5,450
0
595
19,562
8,206
0
10,762
8,800
0
64,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,302
Gold Earned
69,511
333
Minions Killed
266
13
Camps Cleared
6
1,430,554
Distance Traveled
1,245,899
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,042
926
16
1
0
260,035
0
L
Chiron
14,535
1,118
67
5
3
259,347
0
W
Tyr
13,840
1,065
37
3
0
313,255
1
W
Geb
13,942
1,072
66
5
1
299,491
0
L
Scylla
16,602
1,277
93
7
1
248,579
0
W
Scylla
14,889
1,145
122
9
1
294,084
0
L
Rama
12,857
989
12
1
1
233,607
0
L
Nu Wa
13,475
1,037
78
6
1
244,331
1
W
Skadi
15,180
1,168
53
4
5
256,477
0
W
Tsukuyomi
15,451
1,189
55
4
6
267,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role