Player Matchup

Merlin
Merlin
JOGMZ03
Merlin
Level 16
God Stats
2W - 9L
1,464 SR
Queue Stats
6W - 17L
1,179 Elo+
Party 1
Arachne
Arachne
iDoThemDirty
Arachne
Level 11
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 2L
1,215 Elo+
Party 1
Cerberus
Cerberus
oBanbai
Cerberus
Level 81
God Stats
5W - 4L
1,557 SR
Queue Stats
10W - 17L
1,295 Elo+
Party 1
Team Averages
Level 36
1,518 SR
1,230 Elo+

VS

Team Averages
Level 21
1,389 SR
1,369 Elo+
Scylla
Scylla
TheQuince1
Scylla
Level 29
God Stats
1W - 7L
1,323 SR
Queue Stats
40W - 67L
1,302 Elo+
Solo
Chaac
Chaac
lauchaahq
Chaac
Level 27
God Stats
8W - 5L
1,747 SR
Queue Stats
69W - 70L
1,346 Elo+
Solo
Neith
Neith
motorhead3125
Neith
Level 6
God Stats
0W - 2L
1,098 SR
Queue Stats
5W - 6L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JOGMZ03
Merlin
15
3 / 6 / 8
11,128
618
8,150
12,141
4,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Arachne
iDoThemDirty
Arachne
15
8 / 7 / 4
12,946
719
8,001
12,875
4,743
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
oBanbai
Cerberus
16
8 / 3 / 10
12,274
682
17,459
26,523
19,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
TheQuince1
Scylla
14
3 / 4 / 9
11,703
650
10,823
11,025
2,660
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
lauchaahq
Chaac
15
7 / 6 / 6
12,298
683
12,807
20,033
17,277
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
5 / 9 / 7
11,433
635
14,908
12,263
3,326
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
37
19
Kills
15
16
Deaths
19
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
JOGMZ03
Merlin
3
6
8
1.17
L
Scylla
TheQuince1
Scylla
3
4
9
1.88
W
Arachne
iDoThemDirty
Arachne
8
7
4
1.43
L
Chaac
lauchaahq
Chaac
7
6
6
1.67
L
5
9
7
0.94
W
Cerberus
oBanbai
Cerberus
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,610
Damage
38,538
51,539
Taken
43,321
27,801
Mitigated
23,263
10,813
Healing
8,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
JOGMZ03
Merlin
8,150
452
0
0
12,141
4,000
1,661
2,778
9,113
47,985
0
L
Scylla
TheQuince1
Scylla
10,823
1,106
390
1,405
11,025
2,660
179
8,468
2,557
37,787
0
W
Arachne
iDoThemDirty
Arachne
8,001
5,423
0
2,565
12,875
4,743
789
3,491
9,284
0
23,716
L
Chaac
lauchaahq
Chaac
12,807
3,010
135
5,948
20,033
17,277
297
8,877
11,156
0
50,503
L
14,908
5,903
0
984
12,263
3,326
676
9,196
3,067
0
41,682
W
Cerberus
oBanbai
Cerberus
17,459
711
0
8,248
26,523
19,058
423
4,654
21,594
55,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,348
Gold Earned
35,434
193
Minions Killed
164
0
Camps Cleared
0
771,523
Distance Traveled
801,887
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,128
618
71
4
0
249,797
0
L
Scylla
11,703
650
48
3
0
262,809
0
W
Arachne
12,946
719
33
2
0
213,121
0
L
Chaac
12,298
683
60
3
0
308,675
0
L
Neith
11,433
635
56
3
0
230,403
0
W
Cerberus
12,274
682
89
5
0
308,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role