Player Matchup

Arachne
Arachne
DeagleDAN_13
Arachne
Level 24
God Stats
2W - 2L
1,414 SR
Queue Stats
16W - 17L
1,219 Elo+
Solo
Medusa
Medusa
ZahraDread
Medusa
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
darkenzarlex
Merlin
Level 25
God Stats
1W - 1L
1,269 SR
Queue Stats
2W - 7L
923 Elo+
Party 1
Team Averages
Level 18
1,394 SR
1,214 Elo+

VS

Team Averages
Level 17
1,330 SR
1,118 Elo+
King Arthur
King Arthur
Hoshiumi5
King Arthur
Level 9
God Stats
1W - 7L
1,500 SR
Queue Stats
11W - 21L
1,267 Elo+
Solo
Skadi
Skadi
Killer_Frost17-
Skadi
Level 14
God Stats
6W - 25L
1,257 SR
Queue Stats
6W - 28L
910 Elo+
Solo
Merlin
Merlin
prayerrs
Merlin
Level 27
God Stats
0W - 2L
1,232 SR
Queue Stats
52W - 49L
1,177 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DeagleDAN_13
Arachne
19
17 / 5 / 5
15,373
854
22,143
22,274
8,128
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
ZahraDread
Medusa
12
1 / 8 / 8
10,544
586
1,802
12,478
3,490
Merlin
17
6 / 7 / 10
13,508
750
12,619
13,173
4,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hoshiumi5
King Arthur
15
10 / 6 / 6
12,760
709
14,795
19,990
27,809
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

15
1 / 10 / 13
11,509
639
5,223
13,431
5,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Merlin
prayerrs
Merlin
16
9 / 8 / 8
13,098
728
15,784
12,916
5,193
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
24
Kills
20
20
Deaths
24
23
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Arachne
DeagleDAN_13
Arachne
17
5
5
3.9
L
King Arthur
Hoshiumi5
King Arthur
10
6
6
2.17
L
1
10
13
0.75
W
Medusa
ZahraDread
Medusa
1
8
8
0.63
W
Merlin
6
7
10
1.57
L
Merlin
prayerrs
Merlin
9
8
8
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,564
Damage
35,802
47,925
Taken
46,337
15,806
Mitigated
38,190
14,725
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DeagleDAN_13
Arachne
22,143
17,061
0
12,349
22,274
8,128
2,654
7,321
14,499
0
55,327
L
King Arthur
Hoshiumi5
King Arthur
14,795
2,206
25
3,858
19,990
27,809
810
6,422
13,568
0
37,712
L
5,223
3,054
0
0
13,431
5,188
716
4,345
9,086
0
37,784
W
Medusa
ZahraDread
Medusa
1,802
1,082
0
0
12,478
3,490
0
4,576
7,702
0
8,438
W
Merlin
12,619
1,332
256
2,120
13,173
4,188
574
3,907
8,962
58,429
0
L
Merlin
prayerrs
Merlin
15,784
1,069
0
500
12,916
5,193
504
1,920
10,996
53,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,425
Gold Earned
37,367
145
Minions Killed
190
0
Camps Cleared
0
720,613
Distance Traveled
721,957
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,373
854
51
3
0
263,804
1
L
King Arthur
12,760
709
47
3
0
299,713
0
L
Skadi
11,509
639
78
4
0
200,795
0
W
Medusa
10,544
586
9
1
0
217,928
0
W
Merlin
13,508
750
85
5
0
238,881
1
L
Merlin
13,098
728
65
4
0
221,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role