Player Matchup

Jormungandr
Jormungandr
Emvilate
Jormungandr
Level 5
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Pele
Pele
OUDIBI
Pele
Level 23
God Stats
10W - 6L
1,640 SR
Queue Stats
89W - 82L
1,315 Elo+
Solo
Cthulhu
Cthulhu
Zenizu
Cthulhu
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ymir
Ymir
diwb
Ymir
Level 4
God Stats
0W - 1L
1,501 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
smallpenguin01
Thor
Level 5
God Stats
0W - 1L
1,296 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 8
1,444 SR
1,463 Elo+

VS

Team Averages
Level 23
1,435 SR
1,182 Elo+
Hercules
Hercules
DemelVoss
Hercules
Level 3
God Stats
1W - 2L
1,241 SR
Queue Stats
1W - 4L
905 Elo+
Solo
Nox
Nox
SexyGoat
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,147 Elo+
Party 1
Ao Kuang
Ao Kuang
Shomi
Ao Kuang
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Simfoniay
Fenrir
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 17L
1,181 Elo+
Solo
Sol
Sol
TheMetalMessiah
Sol
Level 7
God Stats
2W - 2L
1,434 SR
Queue Stats
14W - 11L
1,179 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Emvilate
Jormungandr
10
1 / 9 / 2
7,199
360
5,401
10,950
7,196
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
OUDIBI
Pele
16
10 / 10 / 4
10,953
548
16,760
25,558
9,260
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cthulhu
Zenizu
Cthulhu
16
4 / 10 / 5
10,030
502
11,257
23,992
18,445
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
diwb
Ymir
5
0 / 9 / 0
5,701
285
975
7,337
2,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 14 / 5
9,097
455
5,380
13,125
3,830
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DemelVoss
Hercules
16
10 / 1 / 6
11,481
574
14,805
15,860
12,590
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 6 / 14
10,353
518
10,120
9,037
3,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
Shomi
Ao Kuang
16
17 / 4 / 12
11,937
597
13,788
19,554
7,681
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Simfoniay
Fenrir
16
4 / 4 / 9
10,672
534
7,503
13,531
5,609
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
15 / 6 / 17
12,177
609
19,756
17,396
6,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
109
19
Kills
51
52
Deaths
21
16
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Hercules
DemelVoss
Hercules
10
1
6
13
L
Jormungandr
Emvilate
Jormungandr
1
9
2
0.22
L
Pele
OUDIBI
Pele
10
10
4
1.2
W
5
6
14
2
W
Ao Kuang
Shomi
Ao Kuang
17
4
12
5.75
W
Fenrir
Simfoniay
Fenrir
4
4
9
2.13
W
15
6
17
3.92
L
Cthulhu
Zenizu
Cthulhu
4
10
5
0.65
L
Ymir
diwb
Ymir
0
9
0
0
L
4
14
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,773
Damage
65,972
80,962
Taken
75,378
41,063
Mitigated
35,935
4,970
Healing
29,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DemelVoss
Hercules
14,805
7,633
0
7,566
15,860
12,590
1,871
5,138
10,697
0
47,289
L
Jormungandr
Emvilate
Jormungandr
5,401
1,350
174
607
10,950
7,196
42
6,660
4,265
25,440
0
L
Pele
OUDIBI
Pele
16,760
5,193
0
2,278
25,558
9,260
610
13,256
12,100
0
58,605
W
10,120
1,693
0
511
9,037
3,753
2,518
1,085
7,927
49,863
0
W
Ao Kuang
Shomi
Ao Kuang
13,788
4,097
295
9,715
19,554
7,681
1,831
3,924
15,555
40,353
0
W
Fenrir
Simfoniay
Fenrir
7,503
2,915
0
3,537
13,531
5,609
2,496
3,105
10,376
0
50,612
W
19,756
8,193
0
8,358
17,396
6,302
3,398
4,230
13,016
59,940
0
L
Cthulhu
Zenizu
Cthulhu
11,257
1,182
219
1,692
23,992
18,445
78
9,716
13,834
33,507
0
L
Ymir
diwb
Ymir
975
370
0
0
7,337
2,332
0
4,843
2,469
4,095
0
L
5,380
1,068
0
0
13,125
3,830
190
9,189
3,936
0
17,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,980
Gold Earned
56,620
211
Minions Killed
384
0
Camps Cleared
0
1,248,481
Distance Traveled
1,781,480
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,481
574
92
5
0
405,517
1
L
Jormungandr
7,199
360
52
3
0
226,415
1
L
Pele
10,953
548
88
4
0
322,408
4
W
Nox
10,353
518
77
4
0
315,068
0
W
Ao Kuang
11,937
597
45
2
0
386,791
0
W
Fenrir
10,672
534
77
4
0
370,063
0
W
Sol
12,177
609
93
5
0
304,041
0
L
Cthulhu
10,030
502
57
3
0
328,222
3
L
Ymir
5,701
285
5
0
0
163,700
2
L
Thor
9,097
455
9
0
0
207,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role