Player Matchup

Cthulhu
Cthulhu
Pencil_boss_
Cthulhu
Level 95
God Stats
6W - 5L
1,655 SR
Queue Stats
86W - 77L
1,409 Elo+
Party 1
Ra
Ra
SeeYouLadderII
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,667 Elo+
Party 1
Thanatos
Thanatos
Xray_Marchiafava
Thanatos
Level 124
God Stats
9W - 12L
1,497 SR
Queue Stats
377W - 351L
1,548 Elo+
Party 1
Team Averages
Level 76
1,551 SR
1,542 Elo+

VS

Team Averages
Level 56
1,626 SR
1,578 Elo+
Cabrakan
Cabrakan
Anubis_1_Trick
Cabrakan
Level 127
God Stats
39W - 12L
1,674 SR
Queue Stats
137W - 128L
1,696 Elo+
Party 2
Horus
Horus
D ZaXe SSQC
Horus
Level 29
God Stats
4W - 3L
1,397 SR
Queue Stats
30W - 42L
1,245 Elo+
Solo
Loki
Loki
Low_Trash_GAWDOO
Loki
Level 12
God Stats
32W - 8L
1,808 SR
Queue Stats
41W - 10L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pencil_boss_
Cthulhu
16
3 / 2 / 13
12,961
720
11,643
16,174
13,587
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 7 / 11
11,503
639
8,833
16,346
8,720
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
13 / 10 / 2
13,151
731
19,397
16,600
5,415
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
18
10 / 5 / 9
14,712
817
18,131
19,295
19,680
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 8 / 14
11,323
629
6,077
16,425
4,633
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
8 / 5 / 9
13,389
744
16,520
12,629
3,766
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
51
18
Kills
19
19
Deaths
18
26
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
10
5
9
2.9
W
1
8
14
1
W
8
5
9
2.5
L
Cthulhu
Pencil_boss_
Cthulhu
3
2
13
4.75
L
2
7
11
1.07
L
13
10
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,873
Damage
40,728
49,120
Taken
48,349
27,722
Mitigated
28,079
14,588
Healing
7,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
18,131
2,704
435
2,081
19,295
19,680
546
7,383
11,579
55,170
0
W
6,077
3,814
2,275
2,082
16,425
4,633
1,131
6,500
9,729
0
21,185
W
16,520
5,380
0
919
12,629
3,766
1,376
5,914
6,541
0
52,928
L
Cthulhu
Pencil_boss_
Cthulhu
11,643
464
868
1,795
16,174
13,587
172
3,838
12,336
31,753
0
L
8,833
914
1,294
3,043
16,346
8,720
658
9,219
7,127
47,665
0
L
19,397
8,632
0
7,588
16,600
5,415
828
5,191
11,409
0
61,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,615
Gold Earned
39,424
186
Minions Killed
148
0
Camps Cleared
0
854,479
Distance Traveled
939,807
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
14,712
817
57
3
0
317,951
3
W
Horus
11,323
629
22
1
0
310,568
0
W
Loki
13,389
744
69
4
0
311,288
0
L
Cthulhu
12,961
720
36
2
0
313,490
2
L
Ra
11,503
639
82
5
0
255,597
1
L
Thanatos
13,151
731
68
4
0
285,392
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role