Player Matchup

Bellona
Bellona
ApRengar0nly
Bellona
Level 8
God Stats
0W - 1L
1,530 SR
Queue Stats
11W - 10L
1,416 Elo+
Party 1
Eset
Eset
Bergqvuist
Eset
Level 8
God Stats
1W - 1L
1,730 SR
Queue Stats
11W - 10L
1,416 Elo+
Party 1
Ao Kuang
Ao Kuang
Pandions
Ao Kuang
Level 24
God Stats
1W - 1L
1,730 SR
Queue Stats
14W - 13L
1,411 Elo+
Party 1
Thor
Thor
Tobbelele04
Thor
Level 7
God Stats
8W - 7L
1,545 SR
Queue Stats
11W - 10L
1,416 Elo+
Party 1
Sun Wukong
Sun Wukong
saklit
Sun Wukong
Level 10
God Stats
1W - 1L
1,435 SR
Queue Stats
7W - 8L
1,284 Elo+
Party 1
Team Averages
Level 11
1,594 SR
1,388 Elo+

VS

Team Averages
Level 22
1,561 SR
1,472 Elo+
Loki
Loki
HMackswell
Loki
Level 22
God Stats
10W - 4L
1,673 SR
Queue Stats
30W - 24L
1,508 Elo+
Party 2
Bellona
Bellona
LeglessFartman
Bellona
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Name221
Khepri
Level 27
God Stats
2W - 2L
1,694 SR
Queue Stats
54W - 46L
1,492 Elo+
Party 2
Discordia
Discordia
hikkomo
Discordia
Level 27
God Stats
3W - 1L
1,651 SR
Queue Stats
35W - 24L
1,532 Elo+
Party 2
Apollo
Apollo
jorguito
Apollo
Level 22
God Stats
2W - 2L
1,286 SR
Queue Stats
96W - 96L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ApRengar0nly
Bellona
10
0 / 2 / 0
6,673
417
2,779
13,751
8,081
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
0 / 4 / 0
7,079
442
1,171
7,949
2,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Pandions
Ao Kuang
11
1 / 2 / 0
6,312
395
1,980
8,416
2,357
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 1
5,881
368
1,468
6,418
2,040
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
saklit
Sun Wukong
11
1 / 2 / 0
6,412
401
5,484
9,943
7,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
7,900
494
4,504
7,714
2,166
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 0 / 0
10,796
675
9,865
7,666
7,602
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Khepri
Name221
Khepri
11
0 / 0 / 4
8,107
507
3,025
3,790
2,601
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Discordia
hikkomo
Discordia
16
4 / 0 / 3
9,820
614
8,079
2,663
943
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
jorguito
Apollo
14
1 / 1 / 1
8,363
523
3,679
8,450
2,653
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
12
12
Deaths
2
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
ApRengar0nly
Bellona
0
2
0
0
L
0
4
0
0
W
2
1
2
3
W
5
0
0
5
W
Khepri
Name221
Khepri
0
0
4
2
L
Ao Kuang
Pandions
Ao Kuang
1
2
0
0.5
L
0
2
1
0.25
W
Discordia
hikkomo
Discordia
4
0
3
5.5
W
Apollo
jorguito
Apollo
1
1
1
1.5
L
Sun Wukong
saklit
Sun Wukong
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,882
Damage
29,152
46,477
Taken
30,283
22,901
Mitigated
15,965
12,220
Healing
12,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ApRengar0nly
Bellona
2,779
921
0
4,968
13,751
8,081
0
2,498
11,228
0
48,024
L
1,171
61
115
1,688
7,949
2,856
420
5,900
2,049
43,478
0
W
4,504
1,500
0
3,679
7,714
2,166
0
155
7,509
0
47,568
W
9,865
2,808
0
3,594
7,666
7,602
273
1,825
5,816
0
77,854
W
Khepri
Name221
Khepri
3,025
204
0
500
3,790
2,601
0
335
3,330
16,620
0
L
Ao Kuang
Pandions
Ao Kuang
1,980
827
0
1,998
8,416
2,357
0
0
8,216
24,651
0
L
1,468
197
0
1,046
6,418
2,040
0
907
5,286
0
23,347
W
Discordia
hikkomo
Discordia
8,079
436
0
715
2,663
943
230
836
1,827
71,976
0
W
Apollo
jorguito
Apollo
3,679
1,947
0
4,485
8,450
2,653
1,634
0
8,125
0
67,821
L
Sun Wukong
saklit
Sun Wukong
5,484
1,479
0
2,405
9,943
7,567
0
1,799
8,094
0
27,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,357
Gold Earned
44,986
317
Minions Killed
546
0
Camps Cleared
0
1,381,858
Distance Traveled
1,553,243
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,673
417
70
4
0
280,555
4
L
Eset
7,079
442
91
6
0
288,861
0
W
Loki
7,900
494
63
4
0
290,500
0
W
Bellona
10,796
675
192
12
0
374,016
1
W
Khepri
8,107
507
25
2
0
292,684
4
L
Ao Kuang
6,312
395
76
5
0
283,758
0
L
Thor
5,881
368
35
2
0
261,990
0
W
Discordia
9,820
614
133
8
0
315,284
3
W
Apollo
8,363
523
133
8
0
280,759
2
L
Sun Wukong
6,412
401
45
3
0
266,694
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role