Player Matchup

Tsukuyomi
Tsukuyomi
Fectix7224
Tsukuyomi
Level 26
God Stats
3W - 6L
1,344 SR
Queue Stats
48W - 69L
1,264 Elo+
Solo
Ymir
Ymir
OniBarrage
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Yeopo
Amaterasu
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,060 Elo+
Solo
Kukulkan
Kukulkan
chisaakii
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
plantao-exausto
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 10
1,469 SR
1,365 Elo+

VS

Team Averages
Level 21
1,430 SR
1,406 Elo+
Tsukuyomi
Tsukuyomi
BrokenBenis
Tsukuyomi
Level 27
God Stats
11W - 4L
1,463 SR
Queue Stats
285W - 300L
1,378 Elo+
Solo
Izanami
Izanami
CreamCocoa
Izanami
Level 2
God Stats
5W - 1L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Medusa
Medusa
MrCrystal39
Medusa
Level 28
God Stats
1W - 0L
1,335 SR
Queue Stats
10W - 5L
1,460 Elo+
Solo
Hades
Hades
josecomepan
Hades
Level 17
God Stats
4W - 2L
1,350 SR
Queue Stats
21W - 36L
1,192 Elo+
Solo
Cthulhu
Cthulhu
xB1ackninjax
Cthulhu
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Fectix7224
Tsukuyomi
5
0 / 6 / 0
3,736
534
2,684
6,713
1,233
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 3 / 0
3,633
519
540
4,620
1,746
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
Yeopo
Amaterasu
5
0 / 4 / 0
3,499
500
1,861
5,266
3,226
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
chisaakii
Kukulkan
6
0 / 6 / 1
3,548
507
2,244
3,945
853
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

2
0 / 1 / 1
3,126
447
0
724
157
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BrokenBenis
Tsukuyomi
9
7 / 0 / 2
6,186
884
4,923
4,004
1,087
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
CreamCocoa
Izanami
9
5 / 0 / 1
5,534
791
2,199
2,537
782
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
8
2 / 0 / 1
4,909
701
3,264
2,109
515
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 0 / 3
4,800
686
2,409
3,661
1,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
xB1ackninjax
Cthulhu
6
3 / 1 / 3
4,663
666
1,602
4,790
1,851
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
0
Kills
18
20
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BrokenBenis
Tsukuyomi
7
0
2
8
W
Izanami
CreamCocoa
Izanami
5
0
1
5.5
L
Tsukuyomi
Fectix7224
Tsukuyomi
0
6
0
0
W
Medusa
2
0
1
2.5
L
0
3
0
0
L
Amaterasu
Yeopo
Amaterasu
0
4
0
0
L
Kukulkan
chisaakii
Kukulkan
0
6
1
0.08
W
1
0
3
2.5
L
0
1
1
0.5
W
Cthulhu
xB1ackninjax
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,329
Damage
14,397
21,268
Taken
17,101
7,215
Mitigated
5,480
2,887
Healing
6,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BrokenBenis
Tsukuyomi
4,923
1,384
0
1,478
4,004
1,087
0
0
3,926
0
26,085
W
Izanami
CreamCocoa
Izanami
2,199
1,725
0
1,077
2,537
782
607
898
1,639
0
26,015
L
Tsukuyomi
Fectix7224
Tsukuyomi
2,684
785
0
1,215
6,713
1,233
0
108
6,605
0
14,657
W
Medusa
3,264
2,132
0
208
2,109
515
1,797
0
1,956
0
16,744
L
540
246
0
549
4,620
1,746
0
2,301
2,319
8,179
0
L
Amaterasu
Yeopo
Amaterasu
1,861
699
0
1,123
5,266
3,226
0
0
5,266
0
5,284
L
Kukulkan
chisaakii
Kukulkan
2,244
382
0
0
3,945
853
0
1,414
2,531
9,925
0
W
2,409
977
0
1,508
3,661
1,245
761
540
3,121
14,131
0
L
0
0
0
0
724
157
0
188
536
0
1,085
W
Cthulhu
xB1ackninjax
Cthulhu
1,602
276
232
1,719
4,790
1,851
54
1,346
3,444
8,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,542
Gold Earned
26,092
56
Minions Killed
174
0
Camps Cleared
0
452,877
Distance Traveled
646,089
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
6,186
884
58
8
0
147,025
1
W
Izanami
5,534
791
56
8
0
128,389
3
L
Tsukuyomi
3,736
534
23
3
0
131,222
1
W
Medusa
4,909
701
26
4
0
124,520
0
L
Ymir
3,633
519
12
2
0
76,236
0
L
Amaterasu
3,499
500
6
1
0
113,625
1
L
Kukulkan
3,548
507
13
2
0
105,396
0
W
Hades
4,800
686
23
3
0
120,687
2
L
Nemesis
3,126
447
2
0
0
26,398
0
W
Cthulhu
4,663
666
11
2
0
125,468
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role