Player Matchup

Ymir
Ymir
DRG_RebinhoIrene
Ymir
Level 19
God Stats
15W - 14L
1,158 SR
Queue Stats
82W - 104L
1,131 Elo+
Solo
Bakasura
Bakasura
IMZEEREAPER
Bakasura
Level 17
God Stats
8W - 12L
1,168 SR
Queue Stats
39W - 64L
1,178 Elo+
Solo
Nox
Nox
frostbitemantis
Nox
Level 18
God Stats
22W - 14L
1,418 SR
Queue Stats
53W - 51L
1,176 Elo+
Party 1
Neith
Neith
jms398
Neith
Level 17
God Stats
1W - 3L
1,232 SR
Queue Stats
44W - 68L
1,135 Elo+
Solo
Discordia
Discordia
warhawk45303
Discordia
Level 18
God Stats
25W - 23L
1,349 SR
Queue Stats
55W - 56L
1,186 Elo+
Party 1
Team Averages
Level 18
1,265 SR
1,161 Elo+

VS

Team Averages
Level 16
1,274 SR
1,123 Elo+
Fenrir
Fenrir
P-Fran-P
Fenrir
Level 8
God Stats
2W - 11L
1,107 SR
Queue Stats
2W - 14L
1,016 Elo+
Solo
Discordia
Discordia
StoicHOUSE
Discordia
Level 18
God Stats
3W - 8L
1,255 SR
Queue Stats
79W - 105L
1,182 Elo+
Solo
Vamana
Vamana
Thevibeman2878
Vamana
Level 25
God Stats
3W - 4L
1,289 SR
Queue Stats
165W - 191L
1,225 Elo+
Solo
Kukulkan
Kukulkan
cayben34
Kukulkan
Level 8
God Stats
2W - 3L
1,218 SR
Queue Stats
8W - 19L
1,115 Elo+
Solo
Nemesis
Nemesis
dattboialex
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 16
11,824
1,075
11,467
15,567
6,273
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
IMZEEREAPER
Bakasura
18
5 / 2 / 18
12,661
1,151
5,326
12,516
5,103
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
14 / 2 / 14
14,092
1,281
23,071
8,074
2,850
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
jms398
Neith
18
3 / 2 / 15
11,648
1,059
11,114
8,129
2,669
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Discordia
warhawk45303
Discordia
19
9 / 3 / 17
12,533
1,139
15,534
6,131
1,664
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

282

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
P-Fran-P
Fenrir
16
10 / 11 / 0
12,155
1,105
15,201
18,497
7,744
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Discordia
StoicHOUSE
Discordia
16
0 / 5 / 7
10,030
912
4,949
9,239
3,622
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
1 / 6 / 7
10,375
943
11,978
21,259
9,686
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
cayben34
Kukulkan
16
0 / 7 / 7
9,952
905
3,312
10,086
4,128
Nemesis
dattboialex
Nemesis
16
4 / 6 / 6
11,335
1,030
8,543
13,771
5,428
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
42
35
Kills
15
15
Deaths
35
80
Assists
27
Player
Kills
Deaths
Assists
KDA
W
4
6
16
2
W
Bakasura
IMZEEREAPER
Bakasura
5
2
18
7
L
Fenrir
P-Fran-P
Fenrir
10
11
0
0.91
L
Discordia
StoicHOUSE
Discordia
0
5
7
0.7
L
1
6
7
0.75
L
Kukulkan
cayben34
Kukulkan
0
7
7
0.5
L
Nemesis
dattboialex
Nemesis
4
6
6
1.17
W
14
2
14
10.5
W
Neith
jms398
Neith
3
2
15
5.25
W
Discordia
warhawk45303
Discordia
9
3
17
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,512
Damage
43,983
50,417
Taken
72,852
18,559
Mitigated
30,608
3,920
Healing
5,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,467
956
146
672
15,567
6,273
0
2,662
12,905
30,838
0
W
Bakasura
IMZEEREAPER
Bakasura
5,326
4,338
0
443
12,516
5,103
0
3,758
8,758
0
13,452
L
Fenrir
P-Fran-P
Fenrir
15,201
3,161
0
1,243
18,497
7,744
0
12,863
5,434
0
23,199
L
Discordia
StoicHOUSE
Discordia
4,949
1,261
0
0
9,239
3,622
0
6,787
2,452
24,287
0
L
11,978
7,445
0
2,715
21,259
9,686
0
17,070
4,054
0
19,689
L
Kukulkan
cayben34
Kukulkan
3,312
708
0
0
10,086
4,128
0
6,912
2,839
11,952
0
L
Nemesis
dattboialex
Nemesis
8,543
5,902
0
1,176
13,771
5,428
0
6,440
7,276
0
17,564
W
23,071
2,022
0
2,302
8,074
2,850
0
498
7,576
33,628
0
W
Neith
jms398
Neith
11,114
8,782
0
25
8,129
2,669
0
555
7,574
0
31,233
W
Discordia
warhawk45303
Discordia
15,534
1,497
0
332
6,131
1,664
0
788
5,343
26,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,758
Gold Earned
53,847
185
Minions Killed
112
2
Camps Cleared
4
931,293
Distance Traveled
813,209
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,824
1,075
57
5
1
129,964
0
W
Bakasura
12,661
1,151
22
2
0
260,679
0
L
Fenrir
12,155
1,105
11
1
1
169,924
0
L
Discordia
10,030
912
42
4
1
115,307
0
L
Vamana
10,375
943
19
2
0
197,891
0
L
Kukulkan
9,952
905
17
2
1
144,752
1
L
Nemesis
11,335
1,030
23
2
1
185,335
0
W
Nox
14,092
1,281
39
4
0
197,182
0
W
Neith
11,648
1,059
43
4
0
166,978
0
W
Discordia
12,533
1,139
24
2
1
176,490
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role