Player Matchup

Medusa
Medusa
Gold III
FireDANGER131
Medusa
Gold III
Level 148
God Stats
167W - 146L
1,622 SR
Queue Stats
498W - 530L
1,571 MMR
Solo
Zeus
Zeus
Gold III
Steven-00
Zeus
Gold III
Level 94
God Stats
1W - 0L
1,324 SR
Queue Stats
49W - 44L
1,547 MMR
Party 1
Ganesha
Ganesha
Gold III
blackout-dagger
Ganesha
Gold III
Level 124
God Stats
2W - 2L
1,698 SR
Queue Stats
101W - 109L
1,498 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 122
1,548 SR
1,539 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,539 SR
1,536 MMR
Izanami
Izanami
Bronze III
Bettosop
Izanami
Bronze III
Level 65
God Stats
1W - 1L
1,546 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Nox
Nox
Bronze III
Echo_Lynn
Nox
Bronze III
Level 39
God Stats
1W - 2L
1,553 SR
Queue Stats
9W - 15L
1,483 MMR
Party 2
Cthulhu
Cthulhu
Silver III
TubbyTims
Cthulhu
Silver III
Level 121
God Stats
4W - 5L
1,517 SR
Queue Stats
47W - 56L
1,626 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 6 / 7
12,200
678
14,506
15,212
6,651
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
18
12 / 1 / 5
13,755
764
26,002
10,594
4,478
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 1 / 17
13,323
740
10,140
20,174
21,916
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ChaacTsukuyomiBacchusCupidKumbhakarna

VS

Bans
HelAnubisAresScyllaHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bettosop
Izanami
14
3 / 8 / 2
11,008
612
7,938
17,408
7,160
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 5 / 4
10,905
606
9,201
13,561
3,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TubbyTims
Cthulhu
15
4 / 6 / 4
13,160
731
18,088
25,995
28,510
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
19
Kills
8
8
Deaths
19
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bettosop
Izanami
3
8
2
0.5
L
1
5
4
0.6
W
6
6
7
1.58
W
Zeus
12
1
5
14.5
L
Cthulhu
TubbyTims
Cthulhu
4
6
4
1
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,648
Damage
35,227
45,980
Taken
56,964
33,045
Mitigated
39,436
8,873
Healing
6,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bettosop
Izanami
7,938
5,619
0
2,067
17,408
7,160
0
11,460
5,948
174
48,023
L
9,201
870
455
2,316
13,561
3,766
0
10,118
3,443
46,838
0
W
14,506
7,214
1,244
2,694
15,212
6,651
1,392
9,237
5,975
0
53,171
W
Zeus
26,002
3,885
1,302
1,297
10,594
4,478
774
7,144
3,450
92,216
0
L
Cthulhu
TubbyTims
Cthulhu
18,088
1,318
489
1,436
25,995
28,510
0
14,656
11,339
50,758
0
W
10,140
1,396
1,166
1,170
20,174
21,916
441
11,003
9,171
34,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,278
Gold Earned
35,073
218
Minions Killed
186
0
Camps Cleared
0
937,670
Distance Traveled
948,659
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,008
612
75
4
0
284,821
3
L
Nox
10,905
606
78
4
0
317,354
4
W
Medusa
12,200
678
72
4
0
286,037
1
W
Zeus
13,755
764
135
8
0
310,118
3
L
Cthulhu
13,160
731
33
2
0
346,484
3
W
Ganesha
13,323
740
11
1
0
341,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role