Player Matchup

Loki
Loki
Crismin Garcia
Loki
Level 17
God Stats
5W - 5L
1,769 SR
Queue Stats
21W - 34L
1,178 Elo+
Solo
Anhur
Anhur
Jaxvandyrh1024
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 22L
989 Elo+
Solo
Achilles
Achilles
elBADGER
Achilles
Level 25
God Stats
2W - 0L
1,709 SR
Queue Stats
70W - 65L
1,208 Elo+
Solo
Da Ji
Da Ji
honeh
Da Ji
Level 28
God Stats
6W - 13L
1,692 SR
Queue Stats
43W - 67L
1,157 Elo+
Solo
Tsukuyomi
Tsukuyomi
sergeantBuchanan
Tsukuyomi
Level 5
God Stats
6W - 5L
1,500 SR
Queue Stats
54W - 79L
1,022 Elo+
Solo
Team Averages
Level 17
1,634 SR
1,111 Elo+

VS

Team Averages
Level 16
1,361 SR
1,131 Elo+
Kumbhakarna
Kumbhakarna
CJW82504
Kumbhakarna
Level 29
God Stats
1W - 4L
1,624 SR
Queue Stats
77W - 74L
1,350 Elo+
Solo
Amaterasu
Amaterasu
KillerKhey
Amaterasu
Level 28
God Stats
7W - 16L
1,327 SR
Queue Stats
87W - 108L
1,217 Elo+
Solo
Serqet
Serqet
Kyrie_Rei
Serqet
Level 7
God Stats
7W - 9L
1,427 SR
Queue Stats
8W - 16L
1,142 Elo+
Solo
Ra
Ra
QueenZena1
Ra
Level 7
God Stats
2W - 6L
1,217 SR
Queue Stats
144W - 164L
1,118 Elo+
Solo
Vamana
Vamana
goul995
Vamana
Level 7
God Stats
0W - 2L
1,210 SR
Queue Stats
2W - 16L
829 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 10 / 5
16,937
847
20,728
24,747
11,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
0 / 5 / 2
15,279
764
2,398
12,993
5,519
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
elBADGER
Achilles
20
11 / 2 / 4
19,580
979
38,622
28,126
42,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Da Ji
honeh
Da Ji
20
0 / 1 / 5
16,422
821
9,312
17,497
17,111
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
20
4 / 3 / 6
17,769
888
24,784
25,145
19,678
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

85

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CJW82504
Kumbhakarna
18
0 / 0 / 0
13,920
696
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
KillerKhey
Amaterasu
20
7 / 3 / 6
18,270
914
27,649
42,426
58,118
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
Kyrie_Rei
Serqet
20
3 / 0 / 9
17,432
872
19,874
17,381
16,130
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

20
9 / 9 / 2
19,255
963
35,674
27,919
14,974
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
goul995
Vamana
20
2 / 6 / 3
15,976
799
7,306
18,122
9,570

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
41
18
Kills
21
21
Deaths
18
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
CJW82504
Kumbhakarna
0
0
0
0
W
3
10
5
0.55
W
0
5
2
0.2
L
Amaterasu
KillerKhey
Amaterasu
7
3
6
3.33
L
Serqet
Kyrie_Rei
Serqet
3
0
9
7.5
L
9
9
2
1.11
W
Achilles
elBADGER
Achilles
11
2
4
6.5
L
Vamana
goul995
Vamana
2
6
3
0.58
W
Da Ji
honeh
Da Ji
0
1
5
2.5
W
Tsukuyomi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,844
Damage
90,503
108,508
Taken
105,848
95,587
Mitigated
98,792
4,886
Healing
17,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
CJW82504
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
20,728
8,516
0
0
24,747
11,188
0
8,774
15,511
0
37,494
W
2,398
1,451
0
155
12,993
5,519
0
5,533
7,460
0
15,155
L
Amaterasu
KillerKhey
Amaterasu
27,649
11,030
0
13,618
42,426
58,118
0
0
41,832
10,695
40,762
L
Serqet
Kyrie_Rei
Serqet
19,874
4,988
0
0
17,381
16,130
0
0
17,056
0
25,974
L
35,674
7,549
269
3,203
27,919
14,974
0
0
27,719
97,438
0
W
Achilles
elBADGER
Achilles
38,622
15,457
0
3,745
28,126
42,091
0
10,629
14,572
0
76,478
L
Vamana
goul995
Vamana
7,306
2,115
0
521
18,122
9,570
0
0
18,022
0
23,438
W
Da Ji
honeh
Da Ji
9,312
2,758
0
83
17,497
17,111
0
5,250
11,365
0
41,164
W
Tsukuyomi
24,784
9,787
0
903
25,145
19,678
0
9,509
15,636
0
61,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,987
Gold Earned
84,853
310
Minions Killed
274
4
Camps Cleared
5
1,621,834
Distance Traveled
1,392,493
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
13,920
696
0
0
0
3,086
0
W
Loki
16,937
847
32
2
1
329,423
0
W
Anhur
15,279
764
32
2
0
203,983
0
L
Amaterasu
18,270
914
51
3
1
408,986
1
L
Serqet
17,432
872
15
1
0
430,270
2
L
Ra
19,255
963
172
9
1
292,860
2
W
Achilles
19,580
979
86
4
0
364,676
5
L
Vamana
15,976
799
36
2
3
257,291
0
W
Da Ji
16,422
821
81
4
2
339,112
0
W
Tsukuyomi
17,769
888
79
4
1
384,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role