Player Matchup

Nu Wa
Nu Wa
Cari666
Nu Wa
Level 11
God Stats
9W - 9L
1,160 SR
Queue Stats
119W - 128L
1,273 Elo+
Solo
Tsukuyomi
Tsukuyomi
ClosestDread93
Tsukuyomi
Level 7
God Stats
1W - 8L
1,228 SR
Queue Stats
4W - 10L
1,228 Elo+
Solo
Chiron
Chiron
Crystal_Knight45
Chiron
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 68L
1,281 Elo+
Solo
Ymir
Ymir
Gutierrez1
Ymir
Level 27
God Stats
3W - 2L
1,631 SR
Queue Stats
121W - 111L
1,313 Elo+
Solo
Nox
Nox
Ph4064
Nox
Level 21
God Stats
8W - 21L
1,302 SR
Queue Stats
130W - 131L
1,325 Elo+
Solo
Team Averages
Level 15
1,364 SR
1,284 Elo+

VS

Team Averages
Level 20
1,451 SR
1,299 Elo+
Fenrir
Fenrir
ASpik3_215
Fenrir
Level 16
God Stats
5W - 9L
1,318 SR
Queue Stats
30W - 28L
1,333 Elo+
Solo
Cthulhu
Cthulhu
LuckyLuke_PI
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,338 Elo+
Solo
Ratatoskr
Ratatoskr
SarmAybe17
Ratatoskr
Level 30
God Stats
22W - 21L
1,364 SR
Queue Stats
53W - 69L
1,212 Elo+
Solo
Hachiman
Hachiman
Swanson888
Hachiman
Level 18
God Stats
20W - 19L
1,414 SR
Queue Stats
61W - 74L
1,221 Elo+
Solo
Anubis
Anubis
player dog 33
Anubis
Level 24
God Stats
14W - 1L
1,660 SR
Queue Stats
56W - 46L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cari666
Nu Wa
19
1 / 7 / 10
12,790
914
9,576
20,660
11,109
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tsukuyomi
ClosestDread93
Tsukuyomi
19
8 / 11 / 9
14,514
1,037
25,935
27,777
14,559
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

19
2 / 8 / 11
12,527
895
12,346
16,561
5,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
2 / 9 / 13
13,065
933
18,824
25,604
20,871
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nox
Ph4064
Nox
19
7 / 6 / 5
14,102
1,007
11,590
16,105
5,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

139

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ASpik3_215
Fenrir
20
5 / 3 / 15
13,351
954
8,786
17,288
12,826
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
LuckyLuke_PI
Cthulhu
20
3 / 4 / 23
13,841
989
11,620
25,448
17,483
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ratatoskr
SarmAybe17
Ratatoskr
20
12 / 2 / 16
15,358
1,097
18,256
14,141
8,401
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
Swanson888
Hachiman
20
8 / 6 / 11
14,325
1,023
21,656
18,223
7,776
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 5 / 19
15,725
1,123
42,027
17,910
9,110
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
125
20
Kills
41
41
Deaths
20
48
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Fenrir
ASpik3_215
Fenrir
5
3
15
4.17
L
Nu Wa
Cari666
Nu Wa
1
7
10
0.86
L
Tsukuyomi
ClosestDread93
Tsukuyomi
8
11
9
1.14
L
2
8
11
0.94
L
2
9
13
0.94
W
Cthulhu
LuckyLuke_PI
Cthulhu
3
4
23
3.63
L
Nox
Ph4064
Nox
7
6
5
1.58
W
Ratatoskr
SarmAybe17
Ratatoskr
12
2
16
10
W
Hachiman
Swanson888
Hachiman
8
6
11
2.25
W
13
5
19
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,271
Damage
102,345
106,707
Taken
93,010
57,342
Mitigated
55,596
6,163
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
ASpik3_215
Fenrir
8,786
1,732
420
1,985
17,288
12,826
0
8,700
8,588
0
30,833
L
Nu Wa
Cari666
Nu Wa
9,576
4,586
0
0
20,660
11,109
0
13,617
7,043
33,610
0
L
Tsukuyomi
ClosestDread93
Tsukuyomi
25,935
9,372
537
1,157
27,777
14,559
0
12,725
15,052
0
40,728
L
12,346
6,232
1,583
1,329
16,561
5,119
0
8,015
8,546
0
27,655
L
18,824
2,915
12
118
25,604
20,871
0
12,117
13,487
24,378
0
W
Cthulhu
LuckyLuke_PI
Cthulhu
11,620
1,085
947
4,088
25,448
17,483
0
11,458
13,990
35,723
0
L
Nox
Ph4064
Nox
11,590
899
159
1,268
16,105
5,684
0
7,173
8,932
49,833
0
W
Ratatoskr
SarmAybe17
Ratatoskr
18,256
5,488
0
0
14,141
8,401
0
3,259
10,771
0
34,030
W
Hachiman
Swanson888
Hachiman
21,656
15,209
382
1,147
18,223
7,776
0
8,644
9,579
0
61,393
W
42,027
487
0
7,788
17,910
9,110
0
7,929
9,981
62,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,998
Gold Earned
72,600
213
Minions Killed
265
3
Camps Cleared
11
1,111,186
Distance Traveled
1,221,405
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,351
954
40
3
3
231,879
3
L
Nu Wa
12,790
914
47
3
1
176,278
0
L
Tsukuyomi
14,514
1,037
26
2
0
245,496
1
L
Chiron
12,527
895
23
2
1
230,113
0
L
Ymir
13,065
933
17
1
1
241,667
3
W
Cthulhu
13,841
989
62
4
1
245,374
1
L
Nox
14,102
1,007
100
7
0
217,632
6
W
Ratatoskr
15,358
1,097
40
3
3
326,326
1
W
Hachiman
14,325
1,023
80
6
0
196,291
0
W
Anubis
15,725
1,123
43
3
4
221,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role