Player Matchup

Thor
Thor
DreamDim
Thor
Level 88
God Stats
2W - 1L
1,841 SR
Queue Stats
38W - 37L
1,519 Elo+
Solo
Zhong Kui
Zhong Kui
GiraffeLamp
Zhong Kui
Level 45
God Stats
0W - 1L
1,316 SR
Queue Stats
79W - 111L
1,278 Elo+
Solo
Khepri
Khepri
broodk
Khepri
Level 156
God Stats
28W - 21L
1,619 SR
Queue Stats
287W - 289L
1,499 Elo+
Solo
Team Averages
Level 96
1,592 SR
1,432 Elo+

VS

Team Averages
Level 81
1,342 SR
1,346 Elo+
Bastet
Bastet
Moekefoek
Bastet
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
59W - 77L
1,390 Elo+
Party 1
Kukulkan
Kukulkan
Papuchy
Kukulkan
Level 68
God Stats
1W - 6L
1,026 SR
Queue Stats
87W - 115L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
SurpriseVoid
Sun Wukong
Level 89
God Stats
3W - 2L
1,500 SR
Queue Stats
36W - 46L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
7 / 7 / 5
12,866
715
13,389
16,554
5,630
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
GiraffeLamp
Zhong Kui
14
3 / 9 / 5
11,513
640
15,426
18,474
9,062
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
broodk
Khepri
14
2 / 4 / 9
12,055
670
9,644
20,978
18,943
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Moekefoek
Bastet
16
5 / 4 / 11
12,723
707
14,831
13,215
4,484
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Papuchy
Kukulkan
17
9 / 4 / 6
13,429
746
12,846
12,501
4,571
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
SurpriseVoid
Sun Wukong
17
6 / 4 / 13
12,918
718
18,580
19,365
14,462
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
50
12
Kills
20
20
Deaths
12
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Thor
7
7
5
1.36
L
Zhong Kui
GiraffeLamp
Zhong Kui
3
9
5
0.61
W
Bastet
Moekefoek
Bastet
5
4
11
2.63
W
Kukulkan
Papuchy
Kukulkan
9
4
6
3
W
Sun Wukong
SurpriseVoid
Sun Wukong
6
4
13
3.13
L
Khepri
broodk
Khepri
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,459
Damage
46,257
56,006
Taken
45,081
33,635
Mitigated
23,517
8,443
Healing
11,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
13,389
3,666
0
2,027
16,554
5,630
835
1,606
14,600
0
46,183
L
Zhong Kui
GiraffeLamp
Zhong Kui
15,426
2,329
0
3,872
18,474
9,062
276
4,595
13,606
52,534
0
W
Bastet
Moekefoek
Bastet
14,831
5,759
0
451
13,215
4,484
1,917
7,400
5,815
0
45,311
W
Kukulkan
Papuchy
Kukulkan
12,846
1,521
0
2,411
12,501
4,571
0
6,693
5,808
65,974
0
W
Sun Wukong
SurpriseVoid
Sun Wukong
18,580
5,246
0
8,909
19,365
14,462
478
11,076
8,289
550
54,129
L
Khepri
broodk
Khepri
9,644
1,008
0
2,544
20,978
18,943
389
6,813
13,815
34,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,434
Gold Earned
39,070
168
Minions Killed
203
0
Camps Cleared
0
906,402
Distance Traveled
1,039,839
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,866
715
58
3
0
322,847
2
L
Zhong Kui
11,513
640
62
3
0
289,493
5
W
Bastet
12,723
707
58
3
0
332,982
4
W
Kukulkan
13,429
746
105
6
0
366,118
2
W
Sun Wukong
12,918
718
40
2
0
340,739
3
L
Khepri
12,055
670
48
3
0
294,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role